The gas can ammo pickup is 3D, there's a railgun, tirestacks appear, the Archmage is nigh unkillable again, DarkDoom is back and there's Strife falling...
Hellhounds appear in a couple places in Ultimate Doom. Black barrels sometimes give you gas ammo. Casings give off smoke when ejected. Falling damage...
The first Unmaker upgrade is in. Nightcrawlers appear in E2M4. The grass is 3D. There are 15 new HD textures. You get red flashes when your health is...
Now we get another new barrel type, more Melee Zombies, a new Hell Knight attack, PBR effects for black barrels and ten new HD textures.
Chasm Scorpions show up more. The Nailgun pickup's been upscaled. More gibs are 3D. The first Unmaker upgrade makes the scene. More HD textures.
The Po'ed Amazon appears in some Ultimate Doom levels. The marble part of the Heart Column has PBR effects. 2 basketballs appear in Doom II. Hell Potions...
Melee Zombies appear in E1M1. The Unmaker finally makes the scene. Streetlights are now 3D models. Ultimate Doom can be played as a single episode. 10...
We have dragonflies, the Doom 64 hanging light is a voxel, SS guys eject casings, the barrels with goodies are 3D and there are 10 more HD textures.
Mild update that shows where this is going. Kinda. Chairs are 3D models, Stalker sprite has been upscaled, new HD textures, one light has been changed...
This adds map enhancements from Brutal Doom Platinum to Rabid's Crap, with some work by me to take out the parts that are downgrades and to ensure compatibility...
Rabid's Crap is entering a new era once again, but this time the horizons have been expanded more than ever! Now I've taken all the Brutal Doom Platinum...
Zombie Marines eject bullet casings, the MP40 gets more frames, the Chasm Scorpion appears, the Acid Demon sprite has been upscaled and there are more...
Barrels make a sound when they're hit, Melee Zombies make the scene, Chaingunguys eject bullet casings, the first 3 episodes of Ultimate Doom have new...
We get the Amazon from Po'ed, Nightmare Cacodemons can go through walls, there are new switch sounds from EVP, Zombiemen now eject bullet casings and...
New HD textures, Nightmare Cacodemon, no more teleport delay, extended platform sounds and new Interpic.
Holy crap! 35 versions and still going strong. In this one, Shotgun Guys eject shells, there's thunder and lightning, Cyberdemons can hurt themselves...
Now we have ten more HD textures, the Hellhound, a modified BossEye, PBR shells and two new weather types!
Yet another insane installment. Imps get the Brutal Doom jumping attack, BossEye spits out Mother Demons, there's rain and snow, we have 10 more HD textures...
This time I've thrown in 20 HD textures made by Hoover1979, to make up for adding none last time. The Nightmare Spectre from the PSX Doom TC has been...
This is a pretty big sound pack for Beautiful Doom. Who is Pootis? This is my discord nickname, under items I find the update. Replaced all sounds of...
Combines 7.1.0, 7.1.5 and 7.1.6 updates, will work properly on GZDoom 4.6.0.
I wanted to make Beautiful Doom as compatible as possible with various map packs and even other mods, and it wasn't an easy task. This article explains...
Beautiful Doom is the grandfather of total enhancement mods. First released back in 2008 this mod aims to improve each and every single object in Doom...
As I'm struggling to finish all the finishing touches, here's an almost complete release of the mod.
Version 6.3.0 features smooth monster animations adapted from Gifty's Smooth Doom, as well as a slew of new special effects, a number of bug fixes and...
It's been just over a week since 6.2.0 and yet 6.2.1 is out with a lot of new features and bugfixes.
Beautiful Doom version 6.2.1.1 is out with bug fixes and updated features.
Beautiful Doom 6.2.0 is out with a number of updates and improvements. New blood, cooler ressurrection animation and a brand-new alternative attack for...
Beautiful Doom 6.2.0 is out! Even prettier effects, even prettier blood, and lots of fixes and improvements.
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