New HD textures, Nightmare Cacodemon, no more teleport delay, extended platform sounds and new Interpic.
Rabid's Crap 36...ah, I just couldn't stop once I was moving again. So here we are.
There are 10 more HD textures from Hoover1979's pack.
The Nightmare Cacodemon from Kaiser's Absolution mod has been added in with SgtMarkIV's modification of the warp effect on the sprite. Then I brought its speed back up to 3x the Cacodemon's like it's supposed to be. These fuckers are dangerous! For now, you'll only encounter them in Icon of Sin or wherever there's a Bossbrain.
I've extended the platform sound so it doesn't cut off while platforms are still moving, via code and resources from EVP. I might mess with it more later.
There's a new intermission pic for Doom II and Thy Flesh Consumed taken from Doom 64 CE.
This final one is something I'm super happy about. I've removed teleport delay so you can come out running, shooting, whatever. You won't be stuck right after you teleport! I always liked that about the SNES version of Doom in particular. Now it's here. Throwing the player another bone since this is so freaking tough!