Tag "Devlog"  (0 - 30 of 749)
Tanks VR devlog #6 - bots progress

Tanks VR devlog #6 - bots progress

News

A problem many VR multiplayer games experience is a lack of active playerbase. Many players have commented on the lack of active players in Tanks VR...

Anuchard: devlog ~16 - Polishing time yet?

Anuchard: devlog ~16 - Polishing time yet?

News

Weekly mini devlog of Anuchard. Visual updates while waiting for game design to conclude.

Anuchard: devlog ~16 - Polishing time yet?

Anuchard: devlog ~16 - Polishing time yet?

News

Weekly progress report on Anuchard! Visual updates on map while waiting for game design conclusion.

Reaching The Great Plateau

Reaching The Great Plateau

News

Summary of this week’s devblog Video devlog Discord giveways Delayed new site Design changes in Lunar Soil Reaching the great plateau

Beta 0.23.0: new Militia unit and other gameplay changes [DevLog]

Beta 0.23.0: new Militia unit and other gameplay changes [DevLog]

News

This week we released version 0.23.0, which came with some big gameplay changes, including a new unit: the Militia. In this devlog we want to highlight...

The road to august

The road to august

Feature

This time, the marketing dude is talking about what we're up to and where we're headed with the game, come august. We're closing in on a demo for you...

ZPOC devlog: Storage and Feeling/Realtionships in units

ZPOC devlog: Storage and Feeling/Realtionships in units

News

Dev log for upcoming game, ZPOC, from developers Lost Boys Interactive.

The Game Has Officially Released!

The Game Has Officially Released!

News

Whitevale Defender is now available to purchase on Steam, Itch.io, and Game Jolt.

Why I Love Tower Defense Games (And You Should, Too!)

Why I Love Tower Defense Games (And You Should, Too!)

Feature

I talk about 3 reasons why I love tower defense games and how Whitevale Defender meets those standards.

The History Of Whitevale Defender

The History Of Whitevale Defender

Feature

Learn about the history and the final part of my journey in creating Whitevale Defender.

TIRELESS - Devlog #3

TIRELESS - Devlog #3

News

The Demo of the game has been updated. Adding and changing some features in the game.

The Maestros RTS - Group Pathfinding & Movement

The Maestros RTS - Group Pathfinding & Movement

News

Our practical approach to making group movement feel good and coordinated in an RTS style game.

Neon Tail - Devlog 06

Neon Tail - Devlog 06

News

This week's #screenshotsaturday is just me skating around to show a couple of new props I did, such as the Doggoshop, a small empty booth, where I can...

What's next for freeroam & Devlog 18

What's next for freeroam & Devlog 18

News

This weeks devlog contains some new additions to Freeroam and also some bug fixes.

Certificate Dance of Death

Certificate Dance of Death

News

Certificate Dance of Death! We are done with the new website and ready to get back into developing Lunar Soil (kinda).

Anuchard: devlog ~15 - Noob Storytelling

Anuchard: devlog ~15 - Noob Storytelling

News

Anuchard's weekly mini development blog, today's topic is about storytelling style, rule for self-restraint and reference.

Devlog 01 - Systems check

Devlog 01 - Systems check

News

New updates on status of ships and progress on level design.

I created this game with only 4 tools

I created this game with only 4 tools

Feature

I detail the tools I used to create Whitevale Defender.

Tanks VR devlog #5 - new map progress, old map rework, desert map & Windows Mixed Reality

Tanks VR devlog #5 - new map progress, old map rework, desert map & Windows Mixed Reality

News

Tanks VR currently offers only a relatively simple city map. Most players will rush to the middle of the map and trade shots with the enemies. Or take...

Kaze and the Wild Masks Devlog #1

Kaze and the Wild Masks Devlog #1

News

Check out Kaze and the Wild Masks monthly devlog, a 2D platformer tailored to reproduce the enjoyable experience of playing classic 90s games from the...

Towards The Pantheon has released!

Towards The Pantheon has released!

News

After almost two years of 90+ hour work weeks, the exciting new 2D RPG Towards The Pantheon is out on Steam & Itch.io!

New Content out of the Shipyard

New Content out of the Shipyard

News

A boatload of content has been added over the last month! From railroads to interface changes, to work on the final boss, a lot has been in the works.

The one problem with all tower defense games

The one problem with all tower defense games

Feature

I talk about a design flaw that all tower defenses have, and how Whitevale Defender fixes it.

#13 Surreal scenes and recent progress

#13 Surreal scenes and recent progress

News

It's been a while since the last devlog, but development is moving along smoothly. Almost 80% of the game's content has been created, which will then...

High Hat Devlog #1 - The Big One

High Hat Devlog #1 - The Big One

News

This is the first devlog for my game High Hat ... and it's a big one. High Hat is a competitive multiplayer platform fighter for 2-8 players where you...

Pre-Alpha Devlog 17 - Tutorial Island Pt.4

Pre-Alpha Devlog 17 - Tutorial Island Pt.4

News

This weeks devlog contains some new additions to Freeroam and also some bug fixes.

Neon Tail - Devlog 05

Neon Tail - Devlog 05

News

*Taking a little time to try out design ideas on props.

The march of the Merchants and Forum

The march of the Merchants and Forum

News

Hear ye hear ye, forum is here! We are moving forward with the Morgondag platform; the march of the merchants has began!

Anuchard: devlog ~14 - Orchard the Making III

Anuchard: devlog ~14 - Orchard the Making III

News

Another weekly mini devlog about Orchard (hometown) making, this time is covering about village housing, feels and MC's home.

Update 0.06 and Announcements

Update 0.06 and Announcements

News

Development has completely stalled out. The planned additions for this update were found to be impractical while using the current engine.

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