Tag "DevLog"  (0 - 30 of 2,993)
Props!

Props!

News

Major inheritance restructuring, paint mode done and props!

Devlog 7 - Battle ATB System

Devlog 7 - Battle ATB System

News

In this devlog we explore our progress so far on the ATB battle system, the way in which we expect our combat to function, and some things we learned...

UpRising - DevLog #4

UpRising - DevLog #4

News

In this DevLog we will talk about the enemy AI and a little about the game design decisions behind the game.

DevLog #3: Programming is Fun (we promise)

DevLog #3: Programming is Fun (we promise)

News

Furthering the Development process, we talk about implementing mechanics and the process of developing a game testing session.

Devlog #1 - The Retaking

Devlog #1 - The Retaking

News

Our first article about "The Retaking", showing sketches and ideas.

DeliSpace - Take it easy! v.0.5 Update

DeliSpace - Take it easy! v.0.5 Update

News

Life gets easier: self healing packages, NEW (easier) LEVEL, QoL changes.

Devlog No.2 - My Rosemary

Devlog No.2 - My Rosemary

News

For this one, we'll be talking more about the main concepts we'll be delving into for our first prototype. Main mechanics are reserved for the next DevLog...

Devlog: Let’s start from the beginning!

Devlog: Let’s start from the beginning!

News

Another Monday is upon us, Dealers! We know, we don’t like Mondays either but we hope this tidbit of info will make your day better *wink wink*

Check out new demo!

Check out new demo!

News

Steam is rolling out an action-packed FPS Fest on Steam from April 15th to April 22nd! Dive into a week-long extravaganza of first-person shooters, featuring...

Graphite Knight Development Log #1

Graphite Knight Development Log #1

News

In this devlog, I will explain the basic concept of my hand-drawn game.

Painting and prop placement

Painting and prop placement

News

On painting and prop placement and the current status on the next update.

Devlog 6 - Party Selection

Devlog 6 - Party Selection

News

A devlog on the flow we've implemented for party selection, the different iterations we made in this UI, and how it will tie into our MVP. We conclude...

Devlog #2: An Office? In this Economy?

Devlog #2: An Office? In this Economy?

News

In this Update, we dive into the actual office space in our new vertical slice, Dev In The Room!

Now available in German

Now available in German

News

Strategy Game But With a Penguin Who Has a Sword is now available in the German language. There have been other updates too.

Silly Shark Studios First Project ~ Concept Art Post!

Silly Shark Studios First Project ~ Concept Art Post!

News

Silly Shark Studios is working on their very first videogame! A casual game with 3D isometric environments and 2D puzzles that tells the story of an artist...

An Artist's Tale

An Artist's Tale

Game

A casual game with 3D isometric environments and 2D puzzles that tells the story of an artist and their struggles!

SillySharkStudios

SillySharkStudios

Company

A developer of point and click games including An Artist's Tale.

Silly Shark Studios First Project ~ Concept Art Post!

Silly Shark Studios First Project ~ Concept Art Post!

News

A 3D isometric game with 2D puzzles about an artist and their struggles.

UpRising - DevLog #3

UpRising - DevLog #3

News

In this DevLog we will talk about the game's environment and its general aesthetics.

Progress Report 03

Progress Report 03

News

The Progress Report articles provide updates on the current state of development regarding Half-Life 2: Alternis, and are usually released every 2 months...

Stage Designer Tool and Castle Stages Improved (Devlog #40)

Stage Designer Tool and Castle Stages Improved (Devlog #40)

News

Created the Stage Designer Tool to help me balance the levels in Yurei. Improved all stages in the castle area.

The Bugs Manor 🦋 - Devlog

The Bugs Manor 🦋 - Devlog

News

Hi people, I'm Moonthsoft, a solo indie game dev, and I'm working on a free 2D pixel art horror game, The Bugs Manor, where you can explore a cursed mansion...

Devlog #1: The Dev is in the Room

Devlog #1: The Dev is in the Room

News

Introductions are in order, don't we think? This is an introductory post regarding "Dev In The Room". A 3D project powered by IPLeiria.

DevLog March 2024

DevLog March 2024

News

List of work that was done on the game in March 2024.

Game realeased on Steam & Itchio!

Game realeased on Steam & Itchio!

News

Strategy Game But With a Penguin Who Has a Sword has been released on Steam and Itchio.

Devlog No.1 - My Rosemary

Devlog No.1 - My Rosemary

News

The first "proper" DevLog for My Rosemary! This time we have a lot of images to show you this time around!

CONTEST WINNERS! | Devlog: In this economy???

CONTEST WINNERS! | Devlog: In this economy???

News

Ready to dive into more game stuff in the next stunning devlog straight from the production line? Let’s go! (Also, check the end of the post to find...

Sylvan  #0 - The Beginning

Sylvan #0 - The Beginning

News

A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!

Crafting & multiplayer testing!

Crafting & multiplayer testing!

News

Boy! have we been busy?! Crafting systems, Multiplayer testing and new hot in game screenshots! What else could you possibly need?

UpRising - DevLog #2

UpRising - DevLog #2

News

In this DevLog we will talk about the main Game System of our game, as well as demonstrate the prototype mechanics.

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