The Legend of Zelda: Total Conversion (For GZDoom)

The project began as a silly idea while me and my friend were playing Zelda on the good ol' NES. We thought it would be really cool if you could run around in first person and look around Hyrule in all it's 8-bit glory.

I had just started modding Doom again recently and though that the mix would be perfect! So i spent a couple of days researching how to get started. Then i got my friend Holkish to take care of the map making and the general "Know it all" for Zelda. (He's a huge Zelda fan)

Right now the mod is being developed using the GZDoom source port. I love the additional functions ZDoom has added and the OpenGL features from GZDoom aswell.


The Team:

  • Project Lead: Exkodius
  • Mapper: Holkish (Project made no progress after assignment)
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22 Jan 2019
After almost three years i needed to realise that i probably won't get the time to ever get anywhere with this project let alone finish it! I have received several requests to release the files to the open waves of the net wich by now i think is the only valid option. I really hope someone with the passion or just the know how can have some use of this and mabye even finish it?

I want to thank all of you that showed your support and your kind comments about the project! It all gave me a nice fuzzy feeling inside.

I had a blast working on this. And who knows? Mabye one fine day i'll come back and poke at it some more ;P

//Exkodius

IMPORTANT: You must have a copy of the "DOOM.WAD" file shipped with the original/ultimate version of the Doom game!
Place this file in the "Zelda TC WIP\Game" folder.

TO RUN: Double click the "run ZELDA.bat" file.

WIP Version 160421 (Progress up until 21 April 2016)
Is this a game? Not at all! And you need to go in knowing this.
What this is is a mare testing ground with diffrent graphics, sound and scripts. The only persons this will be
usefull to are people whom want to expand and build upon it. And people who just want to try the concept.
Good to know:
*Console command "map test" will bring you to the test map i used to try diffrent things.
*Shield does nothing.
*Character sprites only have four directions out of eight. All four directions have been duplicated to fill up the rest.
*Using texture filters and "blurring" them will make the game not look as intended.
*Probably houndreds of things i can't remember!


Learning ACS

Learning ACS

News

Right now i'm trying to learn scripting using ACS (Action Code Script). It is a very slow process and will take a long time.

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Zelda TC WIP 160421

Zelda TC WIP 160421

Demo 8 comments

Zelda TC mod, WIP Version 160421 IMPORTANT: The file "DOOM.WAD" from the release of the original/ultimate version of Doom is needed to use this!

Comments  (0 - 10 of 48)
Deadlycold
Deadlycold

If you got the resources i can try and help. If you would want it

Reply Good karma Bad karma+2 votes
Exkodius Creator
Exkodius

Hey there. To access the project resources all you need to do is open the "Zelda-WIP.pk3" that is located in the game/external folder with an archive program (for example WinRar wich i use) and extract the data.
However if you wanna have a go at modifying it i recommend Slade. It's a program that alot of people use to modify things related to Doom :)

Reply Good karma+2 votes
stamstamstam
stamstamstam

Man, this is genius.

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Exkodius Creator
Exkodius

Thanks mate :)

Reply Good karma+2 votes
Zavus
Zavus

Funnily enough, I actually stumbled across this project sometime in mid-to-late 2017 while doing research for my own version of a Zelda 1 TC for Doom II. Ironically, I wound up abandoning the project myself due to lack of interest. Maybe this would be a good time to dust that off and see if there's anything in this project I could make use of.

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Exkodius Creator
Exkodius

That sounds like a great idea to me. For now there seems to be alot of intrest in the idea. There was even an article about this mod xD

Reply Good karma+3 votes
KADONN_
KADONN_

Just wait for Nintendo to come in and ruin this...

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FanofCrommsWorks
FanofCrommsWorks

zdoom forums thread link please.

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Exkodius Creator
Exkodius

I have no thread on the ZDoom forums for this project.

Reply Good karma+2 votes
Deadlycold
Deadlycold

Thank you

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