What is this?
It's a vanilla TC set in a fantasy world that feels vaguely Norse or Celtic. You are a warrior recently returned from war, only to find your hometown massacred by hellish creatures. From there you set out to find revenge. For use with doom.wad (Ultimate Doom 1.9).

Current version: 1.16

Credits:

Music: Tom Jensen, AKA HexenMapper
thespidersrepublic@hotmail.com

Soundcloud.com

Sounds: TerminusEst13
Terminusest13.tumblr.com

Maps:
E1M4 - SuperCupcakeTactics: Blade Swamp, Revae: Deathmatch arena
E1M7 - LupinxKassman: Dripstone Wharf, Revae: Deathmatch arena
E2M4 - JawsInSpace: Initial Layout, Revae: Finishing
E2M5 - AngrySaint
E2M6 - VelcroSasquatch
E3M4 - AD_79: Primary, Revae:Secondary
E3M7 - TerminusEst13/Jimmy: Seige, Revae: Deathmatch arena
E4M1 - Bzzrak: Village of Delusion, Revae: Deathmatch arena
E4M7 - VelcroSasquatch
Rest - Revae

Testing:
Eric, Sarioya, Hexenmapper, Wartorn, by default everyone listed as a mapper

Thanks to:
/vr/ for all the fun
Marrub for early dehacked help
Gageat for the hitscan dummy idea
Popsoap10 for fixing the GLDEFS
ShadowHog for fixing the music in Vanilla
NightFright for the iwadinfo lump
LupinxKassman for the iwadifying
anyone who gave me advice over the last few years and I forgot (sorry)
Also Doomworld and the Zdoom forums for pointing out all the faults.

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REKKR

REKKR

Full Version 2 comments

Requires doom.wad v1.9 (Steam version is fine), or freedoom1.wad (free, as the name implies). Also requires a source port (or original exe) to play it...

Rekkr HD music

Rekkr HD music

Music 5 comments

A little Audio Pack i Made from the Original Midi Files

Comments  (0 - 10 of 15)
morrowindjeka
morrowindjeka

The mod really looks and sounds great! But damn it - it's difficult even for a "brawler" and you have to count the cartridges !!! It will not relax like Doom ...

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Guest
Guest

Dear Revae, i would really like to play this through DosBox using MBF 2.04, but it errors out on 5 textures (BLODGR1, BLODGR4, FIRELAVA, FIRELAV2 and FIRELAV3). It won't get past the startup screen. It works for me in Doom Legacy 1.41 but it's bugged (some enemies shooting water instead of fireballs). I saw that you are aware of this bug (doomworld forums) but so far there hasn't been a fix released for it. Could you perhaps show me how to fix those 5 textures? Or maybe share a fixed .WAD file or something? Another reason i want to play this through DosBox and not Choclate-Doom for Windows is because i made an interactive DOS menu (for my son) full of old DOS games and Doom is in there, i think he would love to play your WAD also.

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OfficerNice
OfficerNice

I seriously don't get how I am supposed to get this running on Linux... Using gzdoom put the .wad in my gzdoom folder but it does not work..

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Guest
Guest

You need to run it with the official Doom.wad, open your terminal and write "gzdoom [drag and drop rekkr.wad here]"

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likepos
likepos

Any idea why the bow weapon doesn't upscale in GZDoom? Strangely, it's the only sprite in any mod I've encountered so far. Anything special about it?

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likepos
likepos

It works when I crop off 100px on right side of the sprites in SLADE. Dunno what's the cause exactly.

Anyway, working now. Great mod!

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Guest
Guest

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Guest
Guest

do you think a doom mod can be created for Lands of Lore or Legend of Kyrandia?

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Guest
Guest

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Guest
Guest

Anyone got a step by step instructrions? how i do get it to load the rekkr maps i can use the weapons in the mod but it just loads into whatever iwad i use to run it e.g doom 2 etc.

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Revae Creator
Revae

It's a doom 1 wad. So use doom.wad instead and the maps should load up.

Reply Good karma+1 vote
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