RED-RESURRECTION is a mod developed for YR using Ares engine enhancements. The mod's aim is simple - to bring fun back to YR with a creative array of unit types, reorganised and expanded tech trees, special support powers, new missions and a whole lot more. Red-Resurrection is host to dynamic gameplay that rewards ability and new unit ideas that suit the over-the-top universe of Yuri's Revenge.



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Patch 2.2.13 released!


YR Red-Resurrection is back baby, with a swathe of new units, Confederation buffs, new maps, AI improvements, graphical improvements, bug fixes and more! Check out a brief trailer below, showcasing some of the changes.


And that's just skimming the surface! To go into a bit more detail, let's take a look one of the coolest additions - the Vandal Scraptank.


A new tier 4 'monster tank' for Confederation, this beast is only available from a support power attached to the Revolutionary Headquarters. It only costs $1500 to spawn 3 of these bad boys, but before they can become too powerful they have to earn some kills! With each veterancy level the tank attaches more armour and weaponry, eventually becoming a formidable weapon that can turn the tides of battle.

Furthermore, navy has seen a number of additions to make that lacklustre area of combat more interesting. Both factions now get repair ships - the Rig and Lifeboat - as well as helicopter carriers - the War Turtle and Crocodile. This to add another layer of combat, where anti-aircraft can be a requirement and to help mixing of different unit types.


Moreover the Gunboat has been replaced with the Minisub, making early game engagements potentially more interesting. All pre-existing vessels have had balance adjustments as well.

Of course there are more new maps as always, ranging from 1v1 to 3v3. Here are a few examples:


Of course there are many balance changes too, bug fixes and so on! Here's an overview of the entire patch:

Big Features

  • Addition: Minisub. Replaces the Gunboat for the Allies. A small submarine, good against light ships.
  • Additions: Rig and Lifeboat, for the Allies and Soviets respectively. Repair ships available at the Naval Yard.
  • Additions: War Turtle and Crocodile Heli-hauler, for the Allies and Soviets respectively. Available at the Naval Yard with either Airforce Command HQ or Air Strategy Centre. A long range attack helicopter carrier, good vs enemy vessels, structures and off-shore bombardment.
  • Additions: Charge Thrower and Torpedo Tower, for the Allies and Soviets respectively. Available with the Naval Yard, these two are defensive structures for use on water, with good range and sensors, intended to better protect the shore allowing fleets to spend their time elsewhere.
  • Addition: Vandal Invasion, support power for Confederation at the Revolutionary Headquarters. For $1500 credits it spawns 3 Vandal Scraptanks at the HQ, which are quick anti-tank vehicles. Their speciality is the ability to upgrade themselves with each veterancy level, gaining strength, firepower and anti-air / anti-infantry rockets as well! Furthermore they can enter Resistance Tunnels, allowing for powerful strikes anywhere on the battlefield.
  • AI updates including nerfs to support power usage and Chronosphere support.
  • New interactable natural features such as Destructible Rocks and Tornadoes (map specific).
  • 9 all new maps for skirmish and multiplayer.
  • Reworked over a dozen existing maps for more interesting strategies and improved balance.
  • Tonnes of significant balance adjustments and bug fixes.

You can view the full changelog here.

The patch can be downloaded and manually installed, if you are unable to use the client updater for whatever reason.

Remember you can always join our Discord for active discussion and first-look at every upcoming patch, as well as organise games online!




Patch 2.2.12 released!

Patch 2.2.12 released!

News 4 comments

Patch 2.2.12 released for YR Red-Resurrection. Brings the first new campaign to the mod with full voice acting and animated cutscenes! Also includes a...

Patch 2.2.11 released!

Patch 2.2.11 released!

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YR Red-Resurrection patch 2.2.11 is released! Lots of additions including a significant rework to the UK, a new infantry for Yugoslavia, new maps and...

Patch 2.2.10 released!

Patch 2.2.10 released!

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YR Red-Resurrection patch 2.2.10 has been released - a large patch reworking navy, adding new content and full of balance and bug fixes.

Patch 2.2.9 released!

Patch 2.2.9 released!

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YR Red-Resurrection patch 2.2.9 has been released - the BIGGEST yet, featuring big country adjustments with new units, buildings & powers, 17 new maps...

RSS Files
YR Red-Resurrection 2.2.13 Full Installer

YR Red-Resurrection 2.2.13 Full Installer

Full Version 80 comments

Installer for YR Red-Resurrection version 2.2.13 - REQUIRES YURI'S REVENGE.

PATCH - 2.2.13

PATCH - 2.2.13

Patch 16 comments

The latest patch for YR Red-Resurrection 2.2.13 - MANUAL INSTALL (Includes all prior patches)

United States Campaign Cutscenes

United States Campaign Cutscenes

Movies 2 comments

Addon featuring 6 fully animated and voice acted cutscenes, embellishing the United States campaign.

(OLD) PATCH - 2.2.12

(OLD) PATCH - 2.2.12

Patch 2 comments

(OLD) The latest patch for YR Red-Resurrection 2.2.12 - MANUAL INSTALL (Includes all prior patches)

(OLD) YR Red-Resurrection Multiplayer Beta 2.1

(OLD) YR Red-Resurrection Multiplayer Beta 2.1

Full Version 11 comments

This is for archival purposes only. YR Red-Resurrection Multiplayer Beta 2.1 full with installer!

Comments  (0 - 10 of 498)
Shaer_Alvy
Shaer_Alvy

Can u please add these untis from Eagle Red 1.6 ... Those units are so enjoyable during play. Speceialy the defense structures, Thanks
Here are the pictures
Postimg.cc
Postimg.cc
Postimg.cc

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Kingfish2019
Kingfish2019

hello, since you allow editing your mod i'd like to formally ask permission to do so and also request help in editing with these 2 things; first i want to turn yugoslavia into the belarus ssr and second i want to give warfactories the ability to clone build; on the vehicle tab i build 25 tanks and my 2 warfactories each build the same one giving 50, the vehicle clone facility of lybia is okay but i prefer if i could just build 2 warfactories for all factions, hopefully from these later on i want to do the same for the barracks, thanks and best wishes, hope hear a reply soon

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teztez
teztez

This mod has 2 faction.each divided by 4 sub faction.Yuri's faction is not here.each faction has unique units and power up.its not bad,but not as good as mental omega,which has 4 faction and 12 sub faction.

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Tesla-Wolf
Tesla-Wolf

Hello this mod
the coolest.
I hope the developer is okay.

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foxtrot2novmbr
foxtrot2novmbr

(buried)

YOUR MOD IS THE WORST! IT CAUSED MY M.2 SSD TO GO BSOD. AND IN THE BSOD. IT SAYS CRITICAL PROCESS DIED. AFTER THAT. MY BIOS WON'T EVEN DETECT MY SSD. THAT'S A $300 SSD THAT YOUR MOD DESTROYED!

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Exe20
Exe20

Lol sucker!

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JachAnen
JachAnen

The mod didn't destroy it, SSDs have a tendency to die without any signs, while HDDs show signs that they're close to dying

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bob-soviet
bob-soviet

I have a bug, when launching red resurrection the client is full pink, there's no visuals and there's no buttons to play, does anyone have a fix?

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zodiart88
zodiart88

I love this mod! One question though: why is the Grand Cannon not firing against enemies? It does nothing even though enemies are in its firing range

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g-darius
g-darius

I recommend don't build this, because the cannon now is not automatic, you need seleect the cannon and later control the shoot and where he will shot. meanwhile, maybe 50 enemies units will come after you by the other side.

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bob-soviet
bob-soviet

You must use a special power for the grand cannon to target ennemies.

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