Full In-Depth Summary of this Mod and what *exactly* it adds: LINK


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Feel free to hop on our Discord and chat about balance, builds, tactics and whatever else. :)

Supporting me - Patreon
Some day I hope to expand this mod into something approaching DLC or multi-DLC in terms of content... things like adding ancient vampires, angels from Celestia, quests, new areas, and more. I have a full time job, so I only get a few hours to put into coding each day, but maybe with your support, I can go live in a country house somewhere and dedicate myself more fully. :)

If you are interested in supporting me, feel free to take a look!
Patreon.com

**Recommended Partner Mods:
Tabletop Tweaks
- Github.com
Kadyn's Expanded Content - Github.com
Visual Adjustments Mod - Github.com
FX Tweaks - Github.com
Respec Mod - Github.com

**Compatibility:
1. NOT compatible with "Weapon Focus Plus" - this mod is (technically) already implemented into Worldcrawl - you don't need to have weapon focus plus installed!

2. Worldcrawl is a very large mod, and as such, I touch a *lot* of base game systems - full compatibility with all mods cannot be guaranteed, so when using other mods with Worldcrawl, *please* be sure to back up your saves

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Humble Bundle has a new bundle out featuring RPG Legends like Neverwinter Nights and Baldur's gate. Available for £16.64 GBP/$20.00 USD, it's a good set for dedicated RPG fans, so here's five mods to enhance the value if you pick it up!



A comprehensive mod for Wrath of the Righteous that completely rebalances most parts of the game, creating consistent challenges from start to finish for even optimized parties. Also adds a complete procedural loot and encounter system that works with the game's systems to create a semi-randomized gameplay element every playthrough. New spells, classes and abilities are also included and will be further developed in Worldcrawl.


Some mods add new adventures and others simply hope to add immersion - such is the case with this mod for Baldur's Gate: Enhanced Edition, which overhauls seventy seven portraits across all versions of the game included in the Enhanced Edition. Deceptively simple with quite a significant contribution in actuality, mods like this can sometimes contribute just as much to the feel of a new experience as a whole dungeon.

Epic Endeavours is a mod for Baldur's Gate II: Shadows of Amn. It's essentially a hack 'n' slash mod with a storyline not dependent on the Baldur's Gate II scenario but instead, it takes players in a fantasy world full of danger and a series of quests. Epic Endeavours contains many new monsters and items, over 60 new areas, 13 new quests and concludes with an epic final battle, with the player having to face over 200 monsters. I just want to preserve the file with respect to the creators because old links usually don't work.


Once again, evil is stirring throughout the land. You are summoned by Khelben Blackstaff, the Archmage of Waterdeep. He suspects that evil has taken over the Temple Darkmoon. Before contacting you, he had sent his trusted scout, Amber, to investigate, but she has disappeared and has not been heard from in three days.


Easthaven+ features lot of fun extras that enhance the depth of the game, as well as extra RP characters that are following their own campaign to rid evil or good from Easthaven, and the world that makes Icewind Dale. Modified weapons, monsters, spells, skills and characters are what this mod is all about. There is also a set of new game rules, allowing the player to reach higher levels, and see skill progression reach a new level (literally). Easthaven+ is, in effect, a free expansion for Icewind Dale.


There's our picks for five games from the Humble Bundle RPG Legends set, with the offer lasting until October 27th. What are some of your favourite mods for these (and other) RPG classics? Let us know in the comments down below!

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WorldCrawl - Core v0.55

WorldCrawl - Core v0.55

Full Version 2 comments

Updated to support game version 1.4.1a and DLC 3 -- Note that Worldcrawl does not interact heavily with DLC 3 or 2 as they are both "sideshows" to the...

WorldCrawl - Core v0.54

WorldCrawl - Core v0.54

Full Version 2 comments

Compatibility patch for v1.30 (latest DLC) - note that the mod is not designed for the modified mechanics of the latest DLC's "special mode", so you might...

WorldCrawl - Core v0.531

WorldCrawl - Core v0.531

Full Version 5 comments

**Full** DLC and v1.20 compatibility -- also, an important fix to a fix that I originally made to fix Owlcat's spell level calculation code but now Owlcat...

WorldCrawl - Core v0.525

WorldCrawl - Core v0.525

Full Version 3 comments

Fix to work with Tabletop Tweaks safely and some other small rebalances

WorldCrawl - Core v0.520

WorldCrawl - Core v0.520

Full Version

Game-wide rebalance of domains and a tweak to Worldcrawl's XP curve

WorldCrawl - Core v0.515

WorldCrawl - Core v0.515

Full Version

Updates to Angel Mythic path, procedural spawn system update, lots of small (but important) rebalances across a few creature families, and some new spells...

Comments  (0 - 10 of 36)
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Hello,

Thanks for this awesome mod, can't play without it now.

Do you perhaps work for some compatibility with other mods?
the new update of Homebrew Archetypes (nexusmods.com/pathfinderwrathoftherighteous/mods/279?tab=description) bringing Undead Master,Undead Lord and Undead companion, breaks the game with worldcrawl (Any previous save became unloadable and new game doesnt have random item).

Not sure if you can do anything about it or have time to test it.

Still gratz for this mods that add the best replayability.

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good mod some of these fights though make me enraged. stringy demodand literally just does hammer of chaos and kills 5/6 of my party every time i get within 40 feet of it.

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efeff
efeff

I appreciate your effort but this is pure madness - for example it is impossible to beat the vrock at the beginning at the marketplace in Kenabres.
But even normal encounters with cultists are annoying.

There is a differecne, a very huge difference between a sound challenge and annoying reloading until you are luck enough to roll 10 crits in a row or until the enemy misses a save.

Don't know how resitant you are againg criticism, but at least think about a fairer balance.

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Swizzlewizzle_WOTR Creator
Swizzlewizzle_WOTR

If you are having problems early game, I suggest bringing down the difficulty slider a bit (including the damage that enemies do). The challenge of this mod is built around people who are creating optimal parties (instead of the poor auto-build companions or similar). There are a large number of interesting classes and party composition options in the game, and I strongly encourage you to try out different ones in your attempt to overcome these challenges. :)

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Guest
Guest

Hey, I found a small issue, really not a huge issue, but I feel it's important for the sake of balance. Punching daggers in this are better than daggers, which I don't feel like was intended. As they are now, they have 18-20(x3) crit, as opposed to the usual 19-20(x3) or 18-20(x2) that other weapons tend to have. Otherwise, I love this mod, especially the slight buff to the Dueling Sword. As someone who likes playing sword saints, having an option for 18-20 1d8 slashing with finesse is really nice.

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Swizzlewizzle_WOTR Creator
Swizzlewizzle_WOTR

Thank you for the feedback. :)

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Guest
Guest

Hi there!

Seeing the comments, and how hard you clearly work on this, I really wanted to just tell you how much I REALLY appreciate and LOVE your mod for pathfinder wotr SO much! Like seriously, it’s SO good. I recently had a second playthrough that ended up getting bugged (mine own fault, I know better now) after getting to chapter 4 (the BEST chapter!) but even then, I wasn’t fully enjoying it, because for some reason your mod wasn’t working in that playthrough for some reason, and at the time I couldn’t figure out why (I figured out why now).

Now, in my third playthrough, where I hope to finally finish the game for once, I just couldn’t simply be happier that I get to play with your lovely mod again. 🥰 I can understand why some might want to better customize it to their preferences, but honestly I just think it adds the perfect ‘oomph’ and difficulty (beyond just cringey high AC levels) that this game sorely needed. Is it balanced/perfect? Of course not. But is it fun and brings a breath of fresh air to every playthrough? Hell yes!

And in my opinion, it’s one of the best made mods for wotr right now. Maybe even THE best! The only other ones I couldn’t live without would be bubble buff and toy box.. but even toy box I could live without honestly. Yours, I know I could not. So thank you for making such a fabulous mod and I look forward to all your future updates!

Yours truly,

CC

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Swizzlewizzle_WOTR Creator
Swizzlewizzle_WOTR

Thank you *so* much for the nice comment CC! :)

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