As a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless… be all this and more.
Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a king’s court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.
But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.
Neverwinter Nights…endless adventure!
I'm happy to announce that, more than a year and a half after the previous release of JA:P, there will finally be a beta release of July Anarchy Prologue 1.3 this coming Friday!
Version 1.3.1, the beta release of the REMIX edition, may still contain errors, but is still by far the most stable release of July Anarchy Prologue yet. The mod has been almost entirely rebuilt from the ground up, showcasing the revolutionary new spawning system that creates huge procedurally-generated battles over large maps, turning Neverwinter Nights into a fast-paced action-RPG. New units, weapons, and graphics are also in this release, as well as a heavily-revamped backstory and completely rewritten dialogue.
As a beta, there may still be glitches and stability issues, especially with the new code. 1.3.1 also does not yet implement planned media content, such as new voicework and an ending credits movie. This version is still a work in progress and player feedback will be key to making this mod as playable as possible. However the core gameplay is nearly at the level we want it to be, being entirely different from any NWN mod prior.
It's difficult to keep track of all the changes that took place since this is a complete rebuild, but here's an approximate changelog:
And many more.
Be sure to check back here Friday evening for the release!
Guns, guts and heavy metal return to Neverwinter Nights with an all-new spawn system that finally creates the huge, sprawling battles we were aiming for.
I present to you, Manifested Fate! A survival horror mod for NWN.
EA have not found any alternative to the dying Gamespy service and a large number of games thus lose multiplayer support.
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In preparation for our release of Rise of Relthane, we decided it was time to re-lease one of our more popular older battle scenarios, the Battle for...
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