PLEASE NOTE THAT THIS MOD IS CONSTANTLY IN A WIP STATE! YOU WILL EXPERIENCE BUGS!
Alternately titled "The Lord of the Rings: The Last Days"
The Last Days: Film Edition is a conversion of the original "The Last Days of the Third Age" mod, replacing equipment, music, characters, scenes (using InVain's Scenepack) and more with versions which are in-line with those from The Lord of the Rings film series, with a bit of The Hobbit mixed in. In addition to the presentation part of the mod, TLD Film Edition also contains a rebalance of all factions which have been visually reworked, as well as edits to names and quest rewards.
The Last Days team, for the mod upon which this is based
The Veiled Stars (assets) | Gekokujo (assets) | TLD Overhaul (assets) |1257 AD (partial assets)
Perisno (partial assets) | Various OSP projects (assets; detailed credits in Readme)
The Battle for Middle-earth II (sounds) | Age of the Ring mod and team (inspiration)
Third Age: Total War mod and team/Divide and Conquer sub-mod and team (inspiration)
InVain's TLD Scenepack (scenes)
Various other minor sources credited in included ReadMe file
Frequently asked questions:
Q: How complete is the mod?
A: Only somewhat. As of December 2018, Gondor, Harad, Khand, Rhun and the Orc/Black Numenorean factions are mostly complete. Other factions, such as Imladris/Arnor are either unedited yet or partially finished. The mod isn't constantly being worked on, so there is no chance of me giving a release date. That being said, TLD Film Edition is however still fully playable!
Q: What's the difference between this and TLD Overhaul?
A: I can't say for sure what the difference is as I haven't played much TLD Overhaul. I do know that Overhaul is a great mod and highly recommend you check it out if this mod doesn't suit your tastes.
Q: Why aren't X Y or Z from the movies/book in the mod, or why is X Y and Z different from the book/The Hobbit series?
A: This version of TLD is based entirely on the movies (as well as some additional sources for things we don't see, such as the GamesWorkshop strategy game), unlike the original TLD mod. If the book and movie contradict each other, the movie takes precedence.
The Hobbit trilogy is an exception as I really don't like a lot of the art direction in those movies, so some things from The Hobbit may be altered or entirely different (though they will still be based on pre-Hobbit sources, of course). Also keep in mind that a lot of stuff hasn't been updated and thus retains its book-themed look from the original mod.
Q: Can I make a suggestion/report a bug?
A: Absolutely! I'd love to hear your input as well as any bug reports you have. Comment below and I'll reply as soon as I get a chance!
Good news for everyone who thought the mod might be dead - we're still active! However, I've been so busy recently that little progress has been made, and what little is made is directed more toward bugfixes. Ultimately, I decided it was of best interest to simply release what has been done so far.
Version 0.15 contains bugfixes for 0.1, as well as a number of small changes. Most importantly, however, this release includes completed versions of Gondor's Blackroot Vale and Lamedon factions, Mordor's Black Numenoreans, and a partially completed Harad! There is still a long way to go in the development of Harad, but what you can play in this version is mostly completed, sans a few armors and all weapons. I've also included an early, unbalanced import of Jurek_Darkwolf's Dunedain troops. Their equipment and stats have not been edited heavily yet, so they are likely going to be buggy. However, the Dunedain along with Harad are in my plans for the completed V0.2.
Additionally, players who were having problems with the font and shaders should now be able to play the game due to the shader update included in the currently used Nightly Patch!
So head on over to the download page (once the file has finished uploading, that is) and try it out! Fight as the Men of the South and overcome Gondor, or join the troops of the Fiefdoms and repel the invaders!
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