The Elder Scrolls III: Morrowind is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the noble hero embarking on an epic quest, or an insidious thief rising to leadership of his guild. Be a malevolent sorcerer developing the ultimate spell of destruction, or a reverent healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you. Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind.

Gameplay is further extended with the inclusion of The Elder Scrolls Construction Set (bundled with the game). This powerful tool is being used to create the entire game, and will also allow players to modify and add to Morrowind in any way they see fit. Change character or creature attributes and skills, introduce new weapons or dungeons into the game, or create entire new worlds to explore. Consequently mods for this game are everywhere, ranging in size from mere characters to fully themed packs! So should you ever want to expand on your gaming experience, be sure to scope out just a few of the amature modifications available and in existence!

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Which are the worst balance changes in Rebirth?

Hey guys! We're back it with a new update, and more fun stuff! This update includes a plethora of changes including a revamp of all Dwemer ruin interiors, new Dwemer items, Dwemer Creatures, and much much more! I hope you will enjoy what Morrowind Rebirth 5.7 has to offer.

On a more personal note I just want to share that I'm to become a dad, which realistically means that I will most likely have less time for modding in the months to come. With that said I expect things to get back to normal once we get the ropes of parenthood. Until next time, have fun!


[RELASE] Morrowind Rebirth 5.7

Morrowind Rebirth Fixes

* Fixed several instances where placed weapons and armor would have higher durability than their max value. These issues are caused by the fact that vanilla items that are already placed and owned in the gameworld will not be updated alongside some changes to the base items. This includes for example durability.
* Fixed an issue where one door to Ibarnadad Assirnarari house, in Suran, was badly missplaced making it possible to see into the worldspace behind it.
* Fixed an issue where the Glass Mace had a default durability of 100, which should have been 650.
* Fixed typos.

adadad

Morrowind Rebirth Changes

* Added a few Potions of Rising Force to 'The Rift', so that the player doesn't accidentely get stuck inside the dungeon.
* Ash Vampires will no longer wander around aimlessly, but stay static (until they eventually turn hostile that is).
* Removed Daedric armor from vendor loot (used to be 1 % chance that they would have a Daedric armor piece for sale).
* There is now a 'hidden' clue inside Ilunibi, Soul's Rattle, to where you can find the Left Fist of Randagulf.
* Additonal changes to the landscape around Mount Assarnibi (a continuation of the work started in 5.6).
* You can now travel from Dagon Fel to Ald Redaynia and vice versa.
* Minor changes to Ahemmusa Camp.
* Landscape fixes and improvements.
* Expanded or added more detail to the following interiors:
- Sadrith Mora, Wolverine Hall: Imperial Shrine
- Balmora, Drolosa Athren's House
- Balmora, Hecerinde's House
- Balmora, Nine Toes' House
- Balmora, Dralcea Arethi's House
- Balmora, Rithleen's House
- Balmora, Tyermaillin's House
- Ald'ruhn, Redoran Council Hall [Still a WIP]

asdsad

New areas and things to see in Vivec's upper and lower waistworks


Dwemer Ruin Changes
* Made both minor and major changes to ALL Dwemer Ruin interiors, adding more clutter, new items, and in some cases new areas to explore. The following ruins are affected:
- Aleft
- Arkngthand
- Arkngthunch-Sturdumz
- Bethamez
- Bthanchend
- Bthuand
- Bthungthumz
- Dagoth Ur
- Druscashti
- Endusal
- Galom Daeus
- Mudan
- Mzahnch
- Mzanchend
- Mzuleft
- Nchardahrk
- Nchardumz
- Nchuleft
- Nchuleftingth
- Nchurdamz
- Odrosal
- Tureynulal
- Vemynal
- Bthusal (Rebirth ruin)
- Yanith (Rebirth ruin)
* More changes made to the exterior of Arkngthand, making the new additonal exterior pieces fit in a bit better with the surrounding landscape.
* Reworked the exterior of the Dwemer Ruin Aleft.

Expanded Suran Docks

The docks of Suran have been expanded


Vivec Changes
* Vivec's Foreign Quarters, Upper & Lower Waistworks, have been completely reworked and are now much more lively, with more npcs to talk and trade with, and new areas to explore.

Caldera Changes
* Added a lot of new clutter to areas which previously had recieved little to no attention.

Suran Changes
* Made a large amount of changes to the docks, adding more space for boats, two new traders and more varied clutter.
* Sealed off a lot of areas inside interiors, meaning you can't easily access stuff that was meant to be private.

Balmora Changes
* Replaced the bridges crossing the river with walled bridges, making it less likely that npcs will fall into the water.

Redoran Guard Diversity
* Redoran are no longer clones and there are now a large variety of both female/male guards.
* Additonally Redoran male guards will no longer wear skirts.


Morrowind Rebirth Additions


Dwemer Throwing Vial

Dwemer Throwing Vial

New Weapon
* Dwemer Throwing Vial
* Dwemer Broadsword

New Creatures
* Dwarven Wraith
* Dwarven Phantom
* Dwarven Ghast

New Magic Armor
* Archer's Tunic
* Knight's Mail
* Craftman's Cuirass
* Graceful Cuirass
* Shield of Decay
* Arcane Guardian
* Deflector
* Helm of Command
* Cap of Invisbility
* Ashguard
* Poisonskin

New Magic Weapons
* Piercing Dai-katana
* Piercing Katana
* Lifestealer

Dwemer Ghost Variations

New Dwemer Encounters

New Misc Items
* Blue Glass Bowl
* Blue Glass Cup
* Blue Glass Cup (alternative)
* Metal Pot
* Grinder

New Magic Clothing
* Amulet of Fire
* Amulet of Shock
* Amulet of Holding
* Merchant's Amulet
* Negotiator's Ring
* Ring of Persuasion

New Misc Items
* Dwemer Disc
* Dwemer Wire
* Dwemer Bar
* Dwemer Spoon
* Dwemer Knife
* Dwemer Fork
* Dwemer Plate

New Spell
* Restore Companion Attributes

New Dwemer Misc Items [WIP]

Some of the new Dwemer items


Balance


Armor
* Chitin armor rating from 10 to 20. Also adjusted the value of all chitin pieces accordingly.
Note: These changes will somewhat bridge the gap between high tier and low tier light armor, making light armor less of a bad choise.

Potions
* Telvanni Bug Musk
- Fortify Personality from 20 points for 60 seconds to 30 points for 60 seconds.

Creatures
* Many creatures that are reliant on spells will now regen a very small amount of magicka each second, making them less likely to run away from the player when drained.
* Profane Acolyte speed from 50 to 65.
* Gedna Relvel speed from 100 to 80.
* Barilzar speed from 50 to 65.
* Lich speed from 50 to 65.

More UV-fixes


Hundreds of graphical fixes


Graphics

* The roof tiles of the new Dwemer buildig pieces introduced in 5.6 will now use a different texture, making them fit better with other vanilla exterior pieces.
* Hundreds of UV fixes and improvements.
* New models for the Imperial Chain Armor.
* New model and icon for the Chapel Limeware Bowl.
* New model and icon for Duke Guard's Helm.
* New texture for the Daedroth 'Menta Na'.
* New texture for the Ebony Crossbow.

New texture for 'Menta Na'

New texture for "Menta Na"


[RELEASE] Morrowind Rebirth 5.6

[RELEASE] Morrowind Rebirth 5.6

Morrowind Rebirth 5.7 8 comments

It's been quite a while since the last update, which generally means that I've been super busy cooking up something cool for you to enjoy. This time around...

OpenMW 0.47.0 Released!

OpenMW 0.47.0 Released!

News

The OpenMW team is proud to announce the release of version 0.47.0 of our open-source engine! With over 180 solved issues and a plethora of new features...

[RELEASE] Morrowind Rebirth 5.5

[RELEASE] Morrowind Rebirth 5.5

Morrowind Rebirth 5.7 4 comments

Greetings Friends. The time has come to unveil yet another update, and with that another massive amount of changes.

[RELEASE] Morrowind Rebirth 5.4 - 10-Year Anniversary

[RELEASE] Morrowind Rebirth 5.4 - 10-Year Anniversary

Morrowind Rebirth 5.7 12 comments

Hey guys! Rebirth's 10-year anniversary is just around the corner (March 29th), and I thought what better way to celebrate that than a new and massive...

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[RELASE] Morrowind Rebirth 5.7

[RELASE] Morrowind Rebirth 5.7

Morrowind Rebirth 5.7 Full Version

This is the full version of Morrowind Rebirth 5.7.

Masterwind 1.11

Masterwind 1.11

Masterwind Full Version

Masterwind is a complete balance overhaul which allows new and old players to experience The Elder Scrolls III: Morrowind the way it should have been...

[RELEASE] Morrowind Rebirth 5.6 [OUTDATED]

[RELEASE] Morrowind Rebirth 5.6 [OUTDATED]

Morrowind Rebirth 5.7 Full Version 4 comments

This is the full version of Morrowind Rebirth 5.6.

Masterwind v1.0

Masterwind v1.0

Masterwind Full Version

Masterwind is a complete balance overhaul which allows new and old players to experience The Elder Scrolls III: Morrowind the way it should have been...

[RELEASE] Morrowind Rebirth 5.5.1 Hotfix [OUTDATED]

[RELEASE] Morrowind Rebirth 5.5.1 Hotfix [OUTDATED]

Morrowind Rebirth 5.7 Patch

This is a hotfix for Morrowind Rebirth 5.5. Note that you first need to install the full version for this file to work properly.

[RELEASE] Morrowind Rebith 5.5.2 [OUTDATED]

[RELEASE] Morrowind Rebith 5.5.2 [OUTDATED]

Morrowind Rebirth 5.7 Full Version 8 comments

This is the full version of Morrowind Rebirth 5.5.2

Comments  (0 - 10 of 158)
MegaAndreas
MegaAndreas

Morrowind it is easier to import models inside the game.I have to try it with Skyrim it's very hard to import models much easier in Morrowind.I once import Jimmy Hopkins head into the game.

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Shuden
Shuden

I wonder why morrowind is listed as a first person shooter on moddb?
You can see it on the style box on the right hand side of the page...

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Blue199
Blue199

This game is my life <3

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kingofthealpacas
kingofthealpacas

Am I the only person who noticed that this game is listed as a First Person Shooter while all the other Elder Scrolls games are listed as RPGs?

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Blue199
Blue199

Weird, I don't think even DX games are listed as FPSes...

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EricBoyceU
EricBoyceU

Morrowind is a full RPG, but was listed under First Person Shooter when it was released in 2002?

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kylestyle147
kylestyle147

is this compatible with saved games? (un modded)

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EricBoyceU
EricBoyceU

Yes... un modded save games should work with Rebirth. Going from one version build to another, may cause doubling in NPC's. But you can always use Wrye Bash!

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Euirana
Euirana

morrowind will always be better than oblivion and skyrim for me. i just enjoyed the story and world more.

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EricBoyceU
EricBoyceU

Morrowind has always held more promise, with more mods, moddler resources, and more potential for improvement. I never cared that much for the Nerevarine Prophecy. But loved the variety in architecture, landscapes, and plants.

Oblivion was a very smooth game, very polished, and complete world. I had a hard time deciding what to add to the game outside of a small house, castle, or alternate beginning. Oblivion was very generic, offering the same buildings, ruins, and interiors over and over again. It wasn't until MorrOblivion and other mods that the new buildings were offered in the game. If fact, the game should be called Cyrodiil instead of Oblivion, and there should only be one gate instead of ten.

Skyrim offered a huge leap in graphics, offered the same smooth game play, finished world. I had to upgrade from XP to Win7 though, just to enjoy the game. The same with Fallout 3, which played very clunky on XP but enjoyable on Win7. Fallout Vegas was a much better game that the Fallout 3. Back to Skyrim, I really disliked the transition from exterior world to interior buildings, and felt like the black square behind the door was annoying. But overall, Skyrim has great game play, smooth graphics, and a very polished finished world.

Elder Scrolls Online, I felt cheated with the graphics. If they had used the Morrowind Engine with a Graphic Replacer... the game would have looked much better. Or if they had used the Oblivion or Skyrim Engine ... it would have had a more polished look. I enjoyed discovering the world of Tamriel, and all the different styles in architecture. But found the begining mission from Daggerfall to Betony, (or the Orc's version of it) very forced and heavy handed. I was hoping for more open ended, free travel, straight from the start of the game. And not be railroaded down a certain path until I reached a high level to free travel.

I haven't played Fallout 4 yet, but I'm guess I have to upgrade my computer from Win7 to Win10 with a better graphic's card. Just to enjoy the game. I havn't heard how it plays on older computers.

Eric

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Avoozl
Avoozl

You failed to mention quite a few shortcomings of Skyrim particularly it's highly unoriginal story, its lack of colour, and very dumbed down and rpg feature stripped gameplay. It was more like an action-adventure game than an RPG.

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Avoozl
Avoozl

True, but Oblivion was at least a close second to it.

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Blue199
Blue199

Nope, Skyrim is better than Oblivion :P

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Avoozl
Avoozl

God no, skyrim was even further dumbed down.

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Avoozl
Avoozl

It's story was highly cliche and unoriginal, the nord land is boring full of a drunken warrior race there's nothing interesting about them at all. So much grey, white and brown dominating the colour scheme which looks so boring to the eyes.

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Blue199
Blue199

Ok, it's been 3 years since that comment, and I actually got around re-replaying Oblivion in that time, and I must agree, Oblivion is better than Skyrim.

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amnesion
amnesion

Same here buddy! :D

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