WesGothic is add-on for The Battle for Wesnoth which takes you into the universe of Gothic. Save Kingdom of Myrtana from its enemies or rule the world as a Necromancer.
Hi. I have bad habit of restarting source code of WesGothic, but I think the version 7 will be the best one once it's finished.
Currently, in WesGothic 7.0.5 we have: 4 maps (including 2 unfinished), 12 playable factions (each one should have 7 available types of units for recruiting once it's finished), unfinished mechanic of respawning animals on the maps, unfinished mechanic of spawning in villages their residents, very unfinished mechanic of buying items in villages, and mechanic of recalling limited amount of powerful units.
Let's look at current unit rosters.
Araxos Merchant Guild, have the following units available for recruiting:
Archolos City Guard, have the following units available for recruiting:
Brotherhood of Adanos, have the following units available for recruiting:
Brotherhood of Innos, have the following units available for recruiting:
Brotherhood of Necromancers, have the following units available for recruiting:
Gomez' People, have the following units available for recruiting:
Khorinis City Guard, have the following units available for recruiting:
Krushak Clan, have the following units available for recruiting:
Order of Paladins, have the following units available for recruiting:
Undead, have the following units available for recruiting:
Wolf Sons, have the following units available for recruiting:
Zuben's Assassins, have the following units available for recruiting:
I'm looking for translators. WesGothic is currently available in English, French and Polish. If you can translate this mod to other languages, please contact me.
Hello. I want to let you know about unit rosters for Necromancers and Araxos Guild in 3.0.
Hello. Together with Tenebrae we are working on version 3.0 of WesGothic.I'm slowly reworking units balance.
This is WesGothic 7.0.8.1 (early beta) add-on for "The Battle for Wesnoth" game (version 1.18).
This is the latest WesGothic version for Wesnoth 1.16 and it's fixing two bugs. WesGothic 7.0.6 will require Wesnoth 1.17.
Added some missing sounds, added some new portraits. I'm working on version 5 now.
Music created by Denis Kolesnikov. Please copy music folder to WesGothic folder to enable music.
This is WesGothic 7.0.8 (early beta) add-on for "The Battle for Wesnoth" game (version 1.18).
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