The Unreal Tournament SDK is a collection of hardcoded Engine Enhancements for Unreal Tournament that aim to update that wonderful old game so that both gamers and level designers/mod developers may enjoy this fine game just a bit longer. It is completely Open Source, free for noncommercial use. While I know that Unreal Engine 4 is the current state of the art incarnation of the Unreal Engine this project has become a more or less private project just for fun. After a 4 year break (coding nothing since 2014) I'm lookng forward to continue the project and release the next update in 2018. So yes... it's active again, after I had a time of hardship these last years.

Report January 2013 UTSDK Beta (Build 500)
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UTSDK-2013-01-BETA.rar
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UT99_Shadow
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df9bfcbf6bb60755dd2c86c4f32fd466
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UT Community SDK - January Beta (Build 500 / no Setup) - Setup Download coming next Days. Highlights: Bounding Volume / dynamic Per Poly Collision Support, new Emitter (SubUV Emitter), revamped Weapons, Showcase / Test Environment, new Static Mesh Features, new general Emitter Features, new GUI System, new Unreal Script Features, updated Interpolation Calculation System and tons of bugfixes and minor updates. Have fun!

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January 2013 UTSDK Beta (Build 500)
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