The Unreal Tournament SDK is a collection of hardcoded Engine Enhancements for Unreal Tournament that aim to update that wonderful old game so that both gamers and level designers/mod developers may enjoy this fine game just a bit longer. It is completely Open Source, free for noncommercial use. While I know that Unreal Engine 4 is the current state of the art incarnation of the Unreal Engine this project has become a more or less private project just for fun. After a 4 year break (coding nothing since 2014) I'm lookng forward to continue the project and release the next update in 2018. So yes... it's active again, after I had a time of hardship these last years.

Report December 2011 UTSDK Beta (Build 300)
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UTSDK-2011-12-BETA.zip
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UT99_Shadow
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de4cf01ea54ea71bacc67e7565f9d540
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So finally here it is. The next new and fresh release of the Unreal Tournament Community SDK. Originally there should've been a November release but according to some major problems you may have read in the News at ModDB.com I had to delay the new update. In this month's release I focussed on updating, fixing and improving already common features. It introduces some new emitter types, a lot of new major features for the Particle Engine (Color Interpolation) and a new HUD.

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December 2011 UTSDK Beta (Build 300)
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