The Unreal Tournament SDK is a collection of hardcoded Engine Enhancements for Unreal Tournament that aim to update that wonderful old game so that both gamers and level designers/mod developers may enjoy this fine game just a bit longer. It is completely Open Source, free for noncommercial use. While I know that Unreal Engine 4 is the current state of the art incarnation of the Unreal Engine this project has become a more or less private project just for fun. After a 4 year break (coding nothing since 2014) I'm lookng forward to continue the project and release the next update in 2018. So yes... it's active again, after I had a time of hardship these last years.

Report December 2011 UTSDK Beta (Build 300a) - Hotfix1
Filename
UTSDK-2011-12-BETA-Hotfix1.rar
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Patch
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UT99_Shadow
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458.16kb (469,157 bytes)
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102 (1 today)
MD5 Hash
fc53bfd5714c12c764b22d0be16052d4
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Description

Fixes a strange critical error when adding a StaticMesh Actor to the map. The error was caused by mismanaged texture arrays. Simply copy "sdkEngine.dll" and "sdkEngine.u" over their old counterparts.

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December 2011 UTSDK Beta (Build 300a) - Hotfix1
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