The Unreal Tournament SDK is a collection of hardcoded Engine Enhancements for Unreal Tournament that aim to update that wonderful old game so that both gamers and level designers/mod developers may enjoy this fine game just a bit longer. It is completely Open Source, free for noncommercial use. While I know that Unreal Engine 4 is the current state of the art incarnation of the Unreal Engine this project has become a more or less private project just for fun. After a 4 year break (coding nothing since 2014) I'm lookng forward to continue the project and release the next update in 2018. So yes... it's active again, after I had a time of hardship these last years.

Report February 2012 UTSDK Beta (Build 359)
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UTSDK-2012-02-BETA.zip
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Full Version
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UT99_Shadow
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28.86mb (30,259,803 bytes)
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900 (1 today)
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e6d4145433045a0435c603effc6089e8
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This month's release comes with a huge update for the Material System adding new Materials like TexRotators and TexEnvMaps! On the other hand I implemented a lot of the C++ rendering functionality on Unreal Script Level (native functions) and finally added full Quaternion Support.

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February 2012 UTSDK Beta (Build 359)
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