Random The Hunt Begins - Grand Release ScreenshotsRandom Screenies - Alpha Internal (DODA or THB) Random Screenies - Alpha Internal (DODA or THB)Some progress screenies of version 1.74 Part 2 Further Works on the Riptide and R'Varna (WIP) Some progress screenies of version 1.74 Part 1 Dreadknight Model finished! In-Game export inboundNews from Joazzz - The gargant got updated Necron Sentry Turret fully textured!More of Joazzz's tex work - Today the Great Gargat New Textures Provided By Oomperial!The Deathstrike Missile Launcher arrives Upcoming Stuff -  The Stompa is now TC, with BadgeEven more Teamcolorable units!
The Ultimate Apocalypse mod group on Steam is a great place for anyone looking for more people who plays the mod. Check it out!
Steamcommunity.com


More information available on our ModDB forums and our Relicnews thread

All credits are enlisted within the mod itself for now on. Go to main menu: Credits to see them all!


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announcement

Hello, it's been a while since I have said anything here or have made any announcement (I'll talk about it later), but I would just like to officially announce that the mod is not dead for those folks critically asking. In fact, I'd like to announce that progress may pick back up in June/July.

We are at our "slumber state" due to the entire team having personal life issues or are just busy, but, we do plan on making more modifications in the future and just wanted folks to know that. :) Meanwhile, enjoy your time here and be sure to make yourself at home to our discord server and also welcome all newcomers.

-Lord Cylarne


However be assured that we're not lacking content to implement but rather the manpower to actually bring everything into a good shape that can be actually released to the public in the form of patch v1.9.
This way I want to take the opportunity to call for team reinforcements as we're always looking for possible new teammembers to help us speed up the development process. Consider contacting me, Cosmocrat, if one of the below is true for you.

  • You can create 2D art such as textures/icons etc. (Photoshop, Gimp)
  • You have considerable knowledge in 3D Modelling. (Autodesk 3ds Max)
  • Have the patience to dig into old tools and workflow. (Corsix Mod Studio, Object Editor)
  • You are familiar with script languages and are willing to learn a new one. (SCAR, similar to Lua)

If mod developing is not your kind of game we have some eye candy for you nonetheless. Below you can find some teaser images showcasing some outstanding 2D and 3D rework, created by the magnificient Eranthis, the Author of the The Eranthis Project.

The first picture shows a new iteration of the Sisters of Battle - Battle Sister model, as the old version was not quite pleasing the art standard of Eranthis, along with Space Marine assets being worked on the side. Each faction will be getting the same treatment one unit at a time.


Below picture shows the adjustments made to the St. Huldrich Causeway map and the City of Stormgrad map (still in the works) in order to crank up it's prettiness by 420% and playability, which is pretty dank!


Last but not least Eranthis covered a section of DoW modding that only few if not anybody has tinkered with yet: Skyboxes! Several new high definition skyboxes on a lot of new and vanilla DoW maps surely add a new level of prettyness and immersion with minimal performance impact, great job! Let the pictures below convince you if my words were not enough.


This wraps up our little news post and we hope that we were somewhat able to restore your squad morale! Until next time.

Yours sincerely,

-The Ultimate Apocalypse mod team

Players Choice - Mod of the Year 2017

Players Choice - Mod of the Year 2017

Feature 176 comments

The voting period for the Top 100 mods has closed, and it’s now time to announce the winners of the 2017 Mod of the Year Awards, as chosen by you!

NEWS - Latest updates and 1.88.7 Progress

NEWS - Latest updates and 1.88.7 Progress

News 56 comments

In today's news thus far, the Apocalypse mod team brings to you possibly incredible information to share! New UA mod versions and to be released on MOD...

Players Choice - Mod of the Year 2015

Players Choice - Mod of the Year 2015

Feature 98 comments

The time has come, announcing the best Mod of 2015 as selected by you.

FAQ (Frequently Asked Questions) - Updated 6, October 2016

FAQ (Frequently Asked Questions) - Updated 6, October 2016

Management Tutorial 430 comments

Please read the Frequently Asked Questions (FAQ) before posting. Answers to many usual questions about UA can be found here. If you have a question that...

RSS Files
UA-THB v1.88.5-Full

UA-THB v1.88.5-Full

Full Version 309 comments

This full version brings you the latest Ultimate Apocalypse experience. This time we decided to create a new milestone full installer, since the previous...

UA-THB v1.88.5 Full - Torrent Download

UA-THB v1.88.5 Full - Torrent Download

Full Version 42 comments

This full version brings you the latest Ultimate Apocalypse experience. This time we decided to create a new milestone full installer, since the previous...

LAA - (Large Adress Awareness) Patch

LAA - (Large Adress Awareness) Patch

Script 51 comments

The LAA Patch allocates extra ram to your Dawn of War - Soulstorm game to make the game run smoother and prevent crashes. If you experience crashes mid...

DoW Mod Manager v1.4

DoW Mod Manager v1.4

Full Version 29 comments

This Tool was written by me to make your life with Mods in Dawn of War much more easier! In the current version 1.4 I've fixed alot of issues that the...

DoW Mod Manager v1.4 C# Source Code

DoW Mod Manager v1.4 C# Source Code

Source Code 6 comments

This is the source code of the latest Mod Manager version v1.4, This project was made with Microsoft Visual Studio 2015.

Ultimate Apocalypse - Patch v1.88.4

Ultimate Apocalypse - Patch v1.88.4

Patch 63 comments

REQUIRES VERSION 1.87 FULL!!! DOES NOT REQUIRE OLDER VERSIONS! Ultimate Apocalypse - The Hunt Begins! Fixes some bugs within the 1.88 update. Does not...

Comments  (0 - 10 of 27,947)
Guest
Guest

I really appreciated this mod, but I have a curiosity about UI. The great improvement about graphics thanks to new models and effects (and injection tools) put in evidence the limits of the ingame interface (taskbar/icons). Besides some very good taskbars/icons (i.e. chaos, inquisition), space marine (that I thinks is one of the most played race) are not so good, with differences in quality among stock icons and the novel ones, or not so polished taskbar.
Finally, the scrath of the UI (I think everyone play with widescreen monitor)and the poor resolution don't fit well with the marvelous 3d graphic of the mod. In some forums I read about the limit of the DOW engine, maybe is it impossible to create hi-res taskbar/icons, or is just a not yet improved part of the modding?
Thanks for info and for your very appreciated work.

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Redlightning
Redlightning

There's something with the Tau that causes just about every game playing as them to crash. I've played with them on several different maps now, with several different player counts and it keeps crashing.

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jointguy23
jointguy23

i ve installed fok apocalypsed maps first then i installed the version 1.73 bonus maps over the new version,some maps are duplicated but they still load,am i doing it right? :P

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Markos_Malitsos
Markos_Malitsos

I Just downloaded this mod a couple days ago and I have to say, BY FAR the best mod I've ever played! Keep it up! :D (reposting because I forgot to log in because I'm A dummy Lol)

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Liberatorsc1
Liberatorsc1

Dear UA mod team,

I have noticed something very peculiar about the Inquisition race. Grey Knight Terminators and Grey Knight Paladins have been blatantly modelswapped sometime during the production of your mod. I don't know if this was an issue with the original mod for DK, but I had to fix it in my own files just to keep from going crazy. The models are correct, but they do not display their wargear and none of the animations, except for the special kills, work.I don't know where the animation files are, so if someone could guide me on how to fix this blatant issue, that'd be much appreciated.

P.S.
I'm kind of surprised that this kind of error slipped through your fingers. I thought you were the best in the Biz.

Thanks,
me

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Lord_Cylarne Creator
Lord_Cylarne

MOD DB news update "soon" (as it is highly requested, please leave my PM box be haha).

Reply Good karma+10 votes
Guest
Guest

soon, soon? or soon ultimate apocalypse soon?

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JurisDocta
JurisDocta

Does anyone know why FFE just gives me could not save file whenever I try to edit CLAS in whes? The tutorial doesn’t really discuss this.

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Lord_Cylarne Creator
Lord_Cylarne

What is "FFE?"

Reply Good karma+4 votes
Lord_Cylarne Creator
Lord_Cylarne

Hey guys, I'm in the progress of making a new video on my channel which should be done by next week. A global update for all to see, along with future plans for UA and more.

You can find me here: Youtube.com

I'd not recomend MOD DB to be the place for more info. I recommend either my youtube channel, discord, or my twitter feed.

Reply Good karma+6 votes
Lord_Cylarne Creator
Lord_Cylarne

Not by next week, when it's done.

Reply Good karma+3 votes
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Highest Rated (147 agree) 10/10

AWESOME

Apr 25 2011 by Pharaoh-of-Unrest

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Jul 18 2018

RT @masterofroflnes: MILLIONS OF NURGLINGS CHAOS DEMONS - ULTIMATE APOCALYPSE MOD GAMEPLAY: Youtu.be via @YouTube

Jul 16 2018

Youtube.com

Jul 16 2018

im not going to tweet anything for a while or type things on discord or MOD DB and just stick to youtube, UA, and a… T.co

Jul 14 2018

First Jordan Lane, @masterofroflnes and @VeryMorallyGray , then Captain Shack and @w4stedspace then @Lord_MandaloreT.co

Jul 13 2018

Video update: Some peeps that you may know may be part of the next Big video! :O @VeryMorallyGray @Fiaura_Tanks and… T.co

Jul 12 2018

Ewww... so I spent an hour doing my voiceover for my next video and it turned out BAD and cringy lul. xD *sigh* ta… T.co

Jul 11 2018

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