It is with great honour that i finally start to show the work that has been done in secret as a "gift" to the community, involving many great modelers, texturers, ui, code, ai, and voice/sound as well as many more collaborators (you guys deserve a ton of thanks!).
I will start in presenting the Team Members:
Project Leaders/PR Guys
- jONES1979 (original project leader/PR Guy/Fluff Monk)
- DarknessKnight (original project leader/PR Guy/Fluff Monk)
3D Model Artists
- deathwatch78 (original Senior modeller)
- Brother-Captain Vesuvious (original Senior modeller)
- Quebéc Dug (original Senior modeller)
- Deathwatch78 (original Senior texturer)
- Stevo (original Senior texturer)
- Quebéc Dug (original Senior texturer)
AE / Code
- UnDirector (original AE dev)
- Fuggles (original AE dev)
- Skullhammer (original UI/Icons dev)
- Thudmeizer (voice actor assemblage)
- GoldenHorde (script writing)
- Jazz-Sandwich (scripts and voices for various Rhinos)
- Soooo many others to list (will compile a full voice credit list)
- Eternal Crusader
- Brother-Captain Vesuvious
The objective of this mod is, as is it implied in the name is to bring the Ultramarines TT models and structure of the Ultramarines in-game to the Dawn of War: Soulstorm game.
We have a very detailed tech-tree fleshed out and built in-game all the while the remaining models are completed.
All voices are recorded but we continue to add extras (like Tyrannical War Veterans Rhino and Deathwatch Razorback) especially since GWS recently released the updated SM Codex (may include new units like Centurions AND all Primaris but those are not "in-scope" currently).
Courage, Honour, and always... Vigilance!
Codex Brothers.. our 3rd month of testing has completed and the project has reached a MAJOR milestone again: musical scores are NOW added to both the Main Menu and while you play the game itself. You will now find yourself completely immersed even more as if you are witnessing some sort of Astartes Recruitment video! I actually find myself just listening and being inspired by all the orchestrated/symphonic pieces playing in the background than paying attention: watch those distractions, mistah!!! >:]
Once more the incredible Brother Kekoulis (our resident Forge Master of all things 3D, OE, and more) has added such things as a Tyrannic Land Raider (with side Plasma Gun Arrays), updated Tyrannic Rhino, and our Venerable Dreadnought which now specifically flies the banner in which salutes those whom gave their lives at the Battle of Macragge. These three are now added in the screenshot section.
We're hoping to add further spit and polish in our forthcoming !! 6 !! build. Overall, mind you, we're that much closer now to having this project on everyone's HDD/SSD.
Note: Thank you to all who helped finish off all the Primaris Space Marines voice scripting! This will be a HUGE step forward as there is a plan in the future to add them in some capacity so having voice lines completed then voices recorded ahead of time is a big part of the workflow done.
Maintain your faith in all things Codex.
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