It is with great honour that i finally start to show the work that has been done in secret as a "gift" to the community, involving many great modelers, texturers, ui, code, ai, and voice/sound as well as many more collaborators (you guys deserve a ton of thanks!).

I will start in presenting the Team Members:

Project Leaders/PR Guys
- Thudmeizer
- Gambit
- jONES1979 (original project leader/PR Guy/Fluff Monk)
- DarknessKnight (original project leader/PR Guy/Fluff Monk)

3D Model Artists
- Kekoulis
- deathwatch78 (original Senior modeller)
- Brother-Captain Vesuvious (original Senior modeller)
- Quebéc Dug (original Senior modeller)

Texturers
-
Norwegian_Loki
- Deathwatch78 (original Senior texturer)
- Stevo (original Senior texturer)
- Quebéc Dug (original Senior texturer)

AE / Code
- Thudmeizer
- Gambit
- Roderick
- UnDirector (original AE dev)
- Fuggles (original AE dev)

UI/Icons
-
Norwegian_Loki
- Skullhammer (original UI/Icons dev)

AI
- Thudmeizer

Sounds/Voices
- Thudmeizer (voice actor assemblage)
- GoldenHorde (script writing)
- Jazz-Sandwich (scripts and voices for various Rhinos)
- Soooo many others to list (will compile a full voice credit list)

Testers
- caesar10044
- Industrial_Strength
- Eternal Crusader
- Kasrkin84
- Leemanruss
- Shodar87
- Mephistoned
- Brother-Captain Vesuvious
- Scott913
- jonnscc21

Honourable mention
- Palli

The objective of this mod is, as is it implied in the name is to bring the Ultramarines TT models and structure of the Ultramarines in-game to the Dawn of War: Soulstorm game.

We have a very detailed tech-tree fleshed out and built in-game all the while the remaining models are completed.

All voices are recorded but we continue to add extras (like Tyrannical War Veterans Rhino and Deathwatch Razorback) especially since GWS recently released the updated SM Codex (may include new units like Centurions AND all Primaris but those are not "in-scope" currently).

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RSS Articles

Courage, Honour, and always... Vigilance!

Men of Glorious Ultramar and Macragge.

A most tardy update but one which saw some of the greatest levels of progress since June behind the scenes. A new "utterly colossal" internal build was submitted late last night and is now being scrutinized. A mega-ton of new content has been added and the project is now more fleshed out than ever. We have an unprecedented 115+ voices already in-game and more to come (ie. Primaris, god-willing).

Our team continues to expand and do incredible things every day now. Expect new screenshots to showcase our progress and validate that we're taking huge strides toward a final product.

Continue to hold the line and do hope the next update will be more frequent as we're now much closer to a full on public launch now.

Faith in our Primarch and the Chapter, forever!

Major Project Update - June 08, 2018

Major Project Update - June 08, 2018

News 6 comments

Update to the UM project as we arrive into the 5th MONTH of testing.

Major Project Update - April 10, 2018

Major Project Update - April 10, 2018

News 5 comments

Update to the UM project as we approach the 3rd MONTH of testing.

Major Project Update - March 06, 2018

Major Project Update - March 06, 2018

News 7 comments

Update to the UM project as we approach the 2nd MONTH of testing.

Major Project Update - Jan 30, 2018

Major Project Update - Jan 30, 2018

News 4 comments

Update to the UM project after 3 weeks of testing.

RSS Files
Boldly They Stood (Svarog #14), DOW:SS map

Boldly They Stood (Svarog #14), DOW:SS map

Multiplayer Map 16 comments

A new map set in Svarog Sector. I hope you enjoy. Hold the bridge at all costs!

Hidden Intent (Svarog #7), DOW:SS map

Hidden Intent (Svarog #7), DOW:SS map

Multiplayer Map 4 comments

Stealth cover map set in Svarog Sector. You will need Arpheniors stealth cover fix, which is easy to install and is necessary to play this map as it is...

Gardens of the Saint (Svarog #8), DOW:SS map

Gardens of the Saint (Svarog #8), DOW:SS map

Multiplayer Map 15 comments

Seventh map set in Svarog Sector. 4vs4 or 2vs2vs2vs2.

Eternal Forests of Lesnik (Svarog #6), DOW:SS map

Eternal Forests of Lesnik (Svarog #6), DOW:SS map

Multiplayer Map 3 comments

A multiplayer map for Dawn of War: Soulstorm. 512x512, 4vs4 map heavily biased towards infantry given the nature of its surface. Despite that, majority...

Shape of Things That Were (Svarog #5), DOW:SS map

Shape of Things That Were (Svarog #5), DOW:SS map

Multiplayer Map 6 comments

Latest map set in the Svarog Sector. Should depict an archaeological site with 4 height levels and several SCAR additions to make the map more exciting...

Avet Alpha (Svarog Sector #4), DOW:SS map

Avet Alpha (Svarog Sector #4), DOW:SS map

Multiplayer Map 13 comments

After a lot of work and several setbacks, my fourth map set in Svarog Sector is here. First thing first. Sincerest gratitude to Tragivision for his SCAR...

Comments  (0 - 10 of 354)
Agalethria
Agalethria

for ultrama!

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William41277
William41277

Is this mod even still alive?

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L3X3
L3X3

It should along with Death Guard and some other be released in the next big patch for unification im assuming.

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Guest
Guest

It is, they were just focused on updating the Unification mod.

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Black_Templar94
Black_Templar94

Looks amazing but never liked the ultramarines. To vanilla i will continue strangling the galaxy into submission and marmillizing those that oppose the emperors light but the mod looks awesome. May give it a try but black always suited me better well done.NO PITY NO REMORSE NO FEAR!

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Agalethria
Agalethria

son of dorn the imperial first

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Colonel.Kurt.Kreig
Colonel.Kurt.Kreig

Really hope this releases in time for Unification later this month

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oyun papağanı
oyun papağanı

The team has said that the Ultramarines are on hold until after they release the nxt Unification version.

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Guest
Guest

Başkan bu unification olayı ne? Tüm modlar birleşecek diyor. Biz ne zamandır ayrı ayrı indiriyorduk sadece unification modunu indirince hepsi yüklenmiş mi olacak?

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oyun papağanı
oyun papağanı

İsveçliyim, ama biraz türkçe biliyorum. Cevap vermek deneceğim. Unification’da (UM) 17 ırk moduları birleştirecek. Emperor’s Children, Imperial Fists ve RAGE mesela. Ama çok diğer şeyler da yapıyor, özellikle ertesi versiyon. Yeni versiyon bu ay muhtemelen salacak ve çok yeni şeyler içerir. Çok moduları bir kurmu programı/dosyada olacak, ama hepsi değil. Sanıyorum. Modunun geliştiriciyi ayrıntılı bir cevap vermediler. Aşağıda yaklaşan versiyon’da en önemli özellikleri yazıyorum, ama ingilizcede. Türkçem bunun için yeterince iyi değil :)

+ Bugfixes
+ Improved AI
+ Full campaign support for vanilla races.
+ 17 additional races with varying degrees of polish and content
+ Option to manually add X number of additional race mods.
+ Optional (via wincondition) expanded unit roster for all vanilla races
+ Aesthetic revamp of vanilla races
+ Race-mod level of work done on the Necrons.
+ Various improvements to supported race mods.
+ Optional (via wincondition) tier 1 titans. Higher tiers probably coming later.
+ Bunch of winconditions such as larger/smaller armies, no flyers, day/night and weather.
+ X number of upcoming races, including Death Guard and Ultramarines.
+ Easy installation, w added bonus of less desyncing issues.
+ New game modes: wave-based survival mode, kill team and DOW2 last stand.
+ The ability to play the SS campaign stronghold missions as standalone missions with all the supported races.

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