Dawn of War: Professional (DoWPro) is a mod for the Dawn of War franchise that has been developed over many years, and is based on the Warhammer 40000 universe. The mod aims to enhance the multiplayer experience through Player versus Player by incorporating intelligent gameplay design and balance with the exciting and spectacular game that is Dawn of War.

No longer will units become obsolete as you gain higher tech, and no longer will you have to spam a certain 'overpowered' unit in order to win.
In DoWpro strength through diversity is promoted, and with the return of the 'hard counter' system from the original Dawn of War game, DoWPro offers the player many different choices on their path to victory.

The latest version of DoWPro is for the third and last Dawn of War expansion: SoulStorm. Boasting nine completely unique races to choose from, DoWpro: SS offers a fair amount variety.

Key Features of the Mod:

- You can now use Wargear in multiplayer and skirmish games.
- Exciting and fun gameplay that differs greatly from SoulStorm in ways of how you research abilities and use your units.
- New graphics and visuals for every race.
- Sizeable community of its own, and can be played through the Steam Group or the Discord channel.
- New units for almost every race.
- A complete and instructional set of manuals to let you know every aspect of the mod and the armies.

Requirements:

- For DoWpro: SS you need SoulStorm, patched to version 1.20. For Steam users it is required its very own latest version.

Where to Get Support and Meet Players

If you have any technical issues, or are just looking for a couple of games. please join us on the Steam Group or in our Discord channel!

DISCORD CHANNEL TO GET GAMES AND GET INVOLVED - Discordapp.com

The Steam Group



CREDITS

Korbah - Former Mod Leader.
OctopusRex - Former Dev Team Leader.
Saaz - Former Codemonkey.
Nicodemus - Former Codemonkey, Autowiki and Dark Eldar development.
mlai - Former Coding alumni.
Hollow4thewat - Coding, Dark Eldar overhaul and Sisters of Battle.

Denizasker - Content Team Leader and modeller.
Hollow4thwat - Translations and Tooltips.
Reeelax -FX maker.
LoRd KoRn - Art and Icons creator.
DeviantGhost - Maps and Art.
DoOB & Dysthemic - Art.
Ellipsis Jones - Art.
Kurtcos - Art.
Ppipp - Art.
TurboPepsi - Art.
Soutchka - Sounds.
MurhpyJ, Pimpy, ActionDragon, Ain, Whodunnit, Tauknight, Yaoquizque, Slates - Manuals
Ain, Dryden, Imbaer, JabolX, Hollow4thewat, whg_topside, Rendy.cz, s1_ONE, Yaoquizque - Translations


ActionDragon - Former Senior Balancer.
Ain - Senior Balancer.
Baneboss - Former Senior Balancer.
ChokoBambus - Former Senior Balancer.
Cloud7 - Senior Balancer.
Dux - Senior Balancer.
Khan - Senior Balancer.
Jozen - Senior Balancer.
Murphyj - Senior Balancer.
Pimpy - Senior Balancer.
Reeelax - Senior Balancer.
Slaste - Senior Balancer.
TrueTheReaper - Senior Balancer.
Tauknight - Senior Balancer.
Imbaer - Senior Balancer.
Viparas - Senior Balancer.
Whodunnit - Senior Balancer.
Yaoquizque - Senior Balancer.

KaiserSoze - AI Team Leader.
LarkinVb - AI coding assistance.
Sire Thudmeizer - Skirmish AI Mod Liason.
ArkhantheBlack - Skirmish AI Mod Liason.
AI Testers - Allen, Capione, Capry, Cheeseman, Con1k, Leondegrance, Me987654, Nightwing, Ruprechtus, Tankhunter.
The Skirmish AI Mod Team - without these excellent chaps we wouldn't have their incredible AI.

SPECIAL THANKS

FoK mod team - Medes, Mirage Knight, Hangar-8, Megazogg, Melooo and Horusheretic.
KRMZ and Friedric_P for the utilisation of the WH:AS mod content.
Cyclone Mod - Québec_Dug, XEN and Brother_Santos.
Chiu Chungling for his incredible texturing work.
Corncobman for his awesome help.
Reaper R66 for his fixes.
The Camera Zoom Mod - Inquisitoriae & Gnome5.
RT2 for his fixes.
Greenscorpion for his most awesome help and fixes.
Eranthis for his great VO performance and art assets included on the Eranthis Project.
LeonardGOOG for his amazing texturing work.
EvilIsador for his awesome help with the UI fixes.
GrOrc for his fixes and assets.
TagHF for his newly French translation.
Kasrkin84 for his help on the Stronghold Assaults minimod.
Kekoulis for his model fixes and 3D expertise, without him 3.69 would have ever been finished.

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RSS Articles

Tying loose ends.

RELEASE DATE: 2 weeks, maybe lol.

CHANGELOG

GENERAL

  • Added the 1v1 map Deadly Fun Archeology - map created by Transpersonality.
  • Added the 1v1 map Marsh of Rakat - added 2 new Critical Positions to it.
  • Added the 2v2 map Test Cake - map created by Transpersonality.
  • Added the 2v2 map Ruined Greatway - map created by Transpersonality.
  • 2v2 Cold War Map: Improved slightly the pathway and pathfinding - thanks to Transpersonality.

MARINES

  • Venerable Dread: Tweaked its Plasma Cannon, now should be scary versus lone commanders and buildings as intended.
  • Rhino: Smoke Launcher ability moved from T2.5 to T2. Decreased build timer scaling from 10 down to 5 secs.
  • Scouts: Sniper Rifles returned the old version values of damage vs commanders. Decreased build timer scaling from 2 down to 1.25 seconds.
  • Listening Post: Building it grants a Req gift of 25.

CHAOS

  • Sacrificial Circle: Made it available right from the beginning - made it so now it has no power cost. Building it first increases the Power cost for the Chaos Temple by 50. Made it so now Chaos Lord is now available from there besides the Chaos Temple.
  • Chaos Temple: Building it first increases the Power cost for the Sacrificial Circle by 50.
  • Dread: Daemonic Fire Research increases the Dreadnought Multi Melta damage. Increased charge range from 12 up to 13.
  • Rhino: Smoke Launcher ability moved from T2.5 to T2. Decreased build timer scaling from 10 down to 5 secs.
  • Listening Post: Building it grants a Req gift of 25.

ELDAR

  • Wraithlord: Replaced its model to see how it works this time around.
  • Wraithguard: Replaced its model to see if its walking animation is more functional.
  • Guardians: Decreased by 2% their damage vs Heavy Infantry units.
  • Bonesong: Increased cooldown time from 30 up to 60 seconds.
  • Listening Post: Building it grants a Req Gift of 25.


    ORKS

  • Slugga: Decreased build timer scaling from 2 down to 1.25 seconds.
  • Trukk: Decreased build time from 35 down to 30 seconds. Decreased build timer scaling from 10 down to 5 secs.
  • Big Mek: Megablasta AoE increased from 3 to 5.
  • Deff Dread: Increased Mega Blasta damage vs buildings by 20% and overall Heavy Infantry by 23%.
  • Listening Post: Building it grants a Req gift of 25.

    GUARD
  • Guardsmen: Decreased their lasgun damage to inf_heavy_low targets by 4%.
  • Kasrkin: Removed speed penalty on negative cover.
  • Leman Russ: Decreased morale damage of all its Heavy Bolters from 12 down to 9.
  • Leman Russ Demolisher: Hitpoints increased from 4000 up to 4300. FSR cost increased from 80 up to 100. Range decreased from 50 down to 25. No longer has a minimum range to shoot its cannon. Increased speed movement from 15 up to 17. Decreased all Flamers range from 25 down to 18.
  • Demolisher Depot: Fixed so now it grants the production bonus to the Vehicle Building rather than the Mars Pattern Command.
  • HWT: Reworked completly its model so no longer entrenches. They now require a setup time of 3 seconds in order to fire any of their weapons - reworked their movement speed so they are slower.
  • Listening Post: Building it grants a Req gift of 25.

    NECRON

  • Builder Scarab: no longer has speed penalty on negative cover.
  • Attack Scarabs: No longer affected by speed penalties on negative cover.
  • Deceiver: All clones duration increased from 20 up to 30 seconds. Undermine cooldown time decreased from 120 down to 110 seconds.
  • Destroyer: Increased cost from 220 up to 250.
  • Heavy Destroyer: Increased cost from 280 up to 300.
  • Lord Destroyer: Increased cost from 300 up to 350.
  • Thermoplasma Gen: Adds a Power gift of 100.


    TAU

  • Tau Commander: Increased Decoy Drone cost from 15/15 up to 25/25.
  • Vespid: Decreased maximum morale from 250 down to 200. Decreased morale death penalty member from 35 down to 30. Decreased morale bonus Vespid Leader brings from +75 down to +50 morale.
  • Stealthsuit Shasvre: Recovers access to EMP bombs.
  • Piranha: Increased sight range from 25 up to 30. Decreased speed from 30 down to 25. No longer has access to EMP bombs.
  • Ethereal: Decreased sight range from 30 to 25.
  • Broadsides: Increased rail gun range from 42 up to 45. Increased by 12% their damage versus inf_med types.
  • Crisis Suit: Burst Cannon initial DPS increased by 10%.
  • Devilfish: Decreased build time from 35 to 30 seconds. Decreased build timer scaling from 10 down to 5 secs.
  • Listening Post: Building it grants a Req gift of 25.

    DARK ELDAR

  • Webway Gate: Now is required to be researched at the Hall of Blood (Costs 100/20) - available after Tier 2. Cooldown increased from 110 up to 140 seconds. Costs now 10 Souls instead of regular Req and Power.
  • Mandrakes: Increased damage vs inf_high targets by 4%. Now Haemonculus Laboratory and Wych Cult Arena increase their squad size by 1 instead of Vehicle Building - squad scale kept at 6 members max.
  • Warriors: No longer have access to Splinter Cannons & Dark Lances. Decreased Splinter Rifle range from 25 down to 22. Warrior Leader build time increased from 15 up to 20 seconds. Now they gain +1 member after Vehicle Building has been built. Decreased their pop cap from 3 down to 2. Increased hardcap from 3 up to 4.
  • Wyches: Increased initial min and max damage by 9%. Wych Leader build time increased from 15 up to 20 seconds. Now they gain +1 member after after Vehicle Building has been built. No longer have access to Blasters.
  • Incubi: Fixed the minimum and maximum damage they dealt in ranged combat.
  • Scourges: They regain Splinter Cannons as default weapon. They now take 2 slots inside Webway Gates. Soul Cage adds +1 member.
  • Hellions: No longer able to garrison on Webway Gates. Soul Cage adds +1 member.
  • Haemonculus: Added a Soul Cost of 20. Stinger and Soul Destruction research increases his Soul cost by 5 each.
  • Archon: Purchasing any of his Wargear options increases his Soul cost by 5.
  • Ravager: Increased cost from 120/190 up to 150/300. HP Increased from 1900 up to 2000. Increased build time from 50 to 60 secs.
  • Talos: Souls Speed harvesting increased from 1 up to 6.
  • Warp Beasts: Decreased in combat time reinforce from 1.8 to 1.52. Warp Mutation research moved from Wych Cult Arena to Soul Cage.
  • Reaver Jetbike: Decreased soul cost from 20 down to 10. Increased hardcap from 4 up to 6. Short Circuit ability now decreases the speed of the targeted vehicle instead of disabling movement, duration decreased from 12 down to 3 seconds; no longer cooldown ability - Decreased cooldown time from 120 to 60 seconds.
  • Raider: Decreased build time from 32 to 30 seconds. Takes now 2 slots to enter a Web Gate instead of 1.
  • Rekindle Rage: Increased duration from 10 up to 90 seconds.
  • Generator: Decreased initial Req cost from 135 down to 120.
  • Listening Post: Building it grants a Req gift of 25. Listening Post 2: Decreased range from 35 down to 25. Increased accuracy from 65% up to 70%. Decreased damage vs commanders by 3%. Decreased morale damage from 8 down to 5.
  • Heavy Weapons research: Removed.
  • Infantry health research: Moved from Barracks to both Haemonculus Lab and Wych Cult Arena.

    SISTERS

  • Fixed Tier 3 Power cost - decreased from 250 down to 200.
  • Missionary: Turned into a squad with a minimum loadout of 3 members - max 4. Changed armor type to inf_med from inf_low. Now able to reinforce - 30 Req per unit. They gain +1 member after Sanctuary, +1 after Reliquary has been built. Can be upgraded with Shotguns. Removed keen sight. Gain +1 Heavy Weapon after Heavy Weapon research is done.
  • Battle Sister: Decreased mass from 16 down to 12. Melta Gun DPS decreased by 20%. No longer have access to Divine Retribution - they now get Emperors Touch instead.
  • Seraphim: Fixed their bad scaling. They should now scale through Holy Reliquary.
  • Celestian: Decreased mass from 24 down to 22. Decreased their initial min and max damage to 10% Decreased range from 25 down to 22. Veteran Superior now available after armory instead of T2. They now scale through Vehicle Building. Heavy weapon research increases their heavy weapon choice by 3.They now have a new Act of Faith - Holy Veil - grants Infiltration + line of sight buff for 15 secs, costs 20 Faith. No longer have access to Flamers and Multi Melta. Added Melta gun as a weapon option - can only obtain it through Heavy Weapon research.
  • Retributor: Increased mass from 20 up to 24. Multi Melta DPS decreased by 30%. Imagifer removed. They now begin with Heavy Bolters. No longer require Relic. Decreased pop from 4 to 3. They now have access to Phosphorus Grenades. Changed armor from inf_heavy_high to inf_heavy_low. They now gain Divine Retribution. Heavy Flamer option removed.
  • Assassin: Decreased mass from 18 down to 10. Now requires Relic.
  • Repentia: Increased mass from 24 up to 28. Repentia Mistress neural whip now should stun with a chance of 30% instead of 3% - increased build time from 15 up to 20 seconds. Canoness can be attached to the Repentia squad. Decreased in time combat reinforce from 1.76 down to 1.52. Moved to T2.5. Decreased morale death from 40 down to 20. Righteous Fury ability changed so its no longer toggleable. Turned timed. Allows the squad to have monster_med armor besides speed bonus and health degen. 180 secs cooldown turned into global.
  • Imagifer: Turned into another Sargeant for Battle Sisters Able to detect infiltration units. Adds +10 Faith. Available after the armory has been built. Able to heal surrounding units.
  • Canoness: Divine Light now reduces only ranged accuracy instead of both ranged and melee. Swapped Crusader Greaves and Helm wargear so Greaves are T1 and Helm T2. Swapped the HP bonuses of each other to be more consistent.
  • Confessor: No longer able to be attached to squads.
  • Blessed Ammo research: Decreased cover bonus damage from 20% down to 5%.
  • Listening Post: Building it grants a Req gift of 25. Listening Post 3: Increased damage by 20%. Decreased morale damage from 16 down to 11.
  • Holy icon: Fixed the healing AoE.
FAQ

FAQ

Other Tutorial

A summary of some basic questions which have been asked all the time in the mod development and now you have answered.

RSS Files
DoWpro: SoulStorm 3.69.5

DoWpro: SoulStorm 3.69.5

Full Version 1 comment

The 3.69.5 full release version for DoWpro: SoulStorm. This version requires Dawn of War: SoulStorm installed. If you have any previous versions of the...

DoWpro: Dark Crusade 3.41 Hotfix

DoWpro: Dark Crusade 3.41 Hotfix

Patch 3 comments

The 3.41 hotfix for DoWpro: Dark Crusade. This version requires Dawn of War: Dark Crusade 1.2 and DoWpro: DC 3.40 to run correctly. After installing...

DoWpro: Dark Crusade 3.40

DoWpro: Dark Crusade 3.40

Full Version 2 comments

The 3.40 full release version for DoWpro: Dark Crusade. This version requires Dawn of War: Dark Crusade 1.2 to run correctly.

DoWPro: Winter Assault 1.66 Hotfix

DoWPro: Winter Assault 1.66 Hotfix

Patch 1 comment

This is a Hotfix for DoWPro: Winter Assault 1.60, after installed, you'll have the latest and final version of WApro.

DoWPro: Winter Assault 1.60

DoWPro: Winter Assault 1.60

Full Version

This is the main installer for WApro (DoWpro for Winter Assault), version 1.60. Please be sure download the 1.66 hotfix as well, and install it after...

Post comment Comments  (0 - 10 of 788)
jdncall
jdncall

what is the discord mentioned before?, i want to ask which mods are for game of the year edition

Reply Good karma Bad karma+1 vote
Kekoulis
Kekoulis

jdncall Only for Dawn of War:Soulstorm.
Not for the game of the year edition.
The Discord server is the official server of DOWPro,where you can find other people to play with in multiplayer.

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nuruddinshah52
nuruddinshah52

So....any new patch coming?

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Hollow4thewat Creator
Hollow4thewat

Yes. Soon.

Reply Good karma+3 votes
D.Va-N
D.Va-N

H0ll0w, why have you banned me on discord?

Reply Good karma Bad karma-1 votes
Hollow4thewat Creator
Hollow4thewat

Being a content snitch.

Reply Good karma+3 votes
D.Va-N
D.Va-N

I just shared some screenshots :/
Also I did not intended to steal assets, even thou I would ask permission first

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Kekoulis
Kekoulis

What Hollow said.
Small advice:If the content creators of a mod wish their assets to remain exclusive to one mod,then they are to remain exclusive to that mod.Not ''shared'' with others,especially behind the original creators' backs.

Reply Good karma Bad karma+4 votes
D.Va-N
D.Va-N

And where is it stated that I can't share screenshots of units?
All I know is how to edit text stuff, which I helped hollow with to translate some strings on Russian.

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PimPYOo
PimPYOo

Courtesy, yo. Put the shoe on the other foot: if I took your faith & good-will and I pushed the boundaries of our "tentative co-agreement(s)" just cos "no one explicitly said I couldn't do something to **** you off", why would you be okay with that?

I mean, isn't it similar to "you never said I couldn't flirt with your [married] mother, so even if I know it's likely to bother you, you never explicitly told me not to"; or "what do you mean 'it's common sense not to punch people in the nose'? What, so-what if you implied that it wasn't 'okay'--you never EXPLICITLY told me not to do it, so it's "Free Realestate", right? Wait... Why are you disowning me!?!", etc.

... It's called 'Common Sense' not because it's 'common' to have absorbed 'it' (this 'sense'), but because it's common to have come across [it]/'the sources of this sense' to absorb & learn from.
... It's common because it's abundantly available around us to study--so if you just want to turn your head away from it & learn nothing, then that's all on you & your choice alone.

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