Dawn of War: Professional (DoWPro) is a mod for the Dawn of War franchise that has been developed over many years, and is based on the Warhammer 40000 universe. The mod aims to enhance the multiplayer experience through Player versus Player by incorporating intelligent gameplay design and balance with the exciting and spectacular game that is Dawn of War.

No longer will units become obsolete as you gain higher tech, and no longer will you have to spam a certain 'overpowered' unit in order to win.
In DoWpro strength through diversity is promoted, and with the return of the 'hard counter' system from the original Dawn of War game, DoWPro offers the player many different choices on their path to victory.

The latest version of DoWPro is for the third and last Dawn of War expansion: SoulStorm. Boasting nine completely unique races to choose from, DoWpro: SS offers a fair amount variety.

Key Features of the Mod:

- You can now use Wargear in multiplayer and skirmish games.
- Exciting and fun gameplay that differs greatly from SoulStorm in ways of how you research abilities and use your units.
- New graphics and visuals for every race.
- Sizeable community of its own, and can be played through the Steam Group or the Discord channel.
- New units for almost every race.
- A complete and instructional set of manuals to let you know every aspect of the mod and the armies.


- For DoWpro: SS you need SoulStorm, patched to version 1.20. For Steam users it is required its very own latest version.

Where to Get Support and Meet Players

If you have any technical issues, or are just looking for a couple of games. please join us on the Steam Group or in our Discord channel!


The Steam Group


Korbah - Former Mod Leader.
OctopusRex - Former Dev Team Leader.
Saaz - Former Codemonkey.
Nicodemus - Former Codemonkey, Autowiki and Dark Eldar development.
mlai - Former Coding alumni.
Hollow4thewat - Coding, Dark Eldar overhaul and Sisters of Battle.

Denizasker - Content Team Leader and modeller.
Hollow4thwat - Translations and Tooltips.
Reeelax -FX maker.
LoRd KoRn - Art and Icons creator.
DeviantGhost - Maps and Art.
DoOB & Dysthemic - Art.
Ellipsis Jones - Art.
Kurtcos - Art.
Ppipp - Art.
TurboPepsi - Art.
Soutchka - Sounds.
MurhpyJ, Pimpy, ActionDragon, Ain, Whodunnit, Tauknight, Yaoquizque, Slates - Manuals
Ain, Dryden, Imbaer, JabolX, Hollow4thewat, whg_topside, Rendy.cz, s1_ONE, Yaoquizque - Translations

ActionDragon - Former Senior Balancer.
Ain - Senior Balancer.
Baneboss - Former Senior Balancer.
ChokoBambus - Former Senior Balancer.
Cloud7 - Senior Balancer.
Dux - Senior Balancer.
Khan - Senior Balancer.
Jozen - Senior Balancer.
Murphyj - Senior Balancer.
Pimpy - Senior Balancer.
Reeelax - Senior Balancer.
Slaste - Senior Balancer.
TrueTheReaper - Senior Balancer.
Tauknight - Senior Balancer.
Imbaer - Senior Balancer.
Viparas - Senior Balancer.
Whodunnit - Senior Balancer.
Yaoquizque - Senior Balancer.

KaiserSoze - AI Team Leader.
LarkinVb - AI coding assistance.
Sire Thudmeizer - Skirmish AI Mod Liason.
ArkhantheBlack - Skirmish AI Mod Liason.
AI Testers - Allen, Capione, Capry, Cheeseman, Con1k, Leondegrance, Me987654, Nightwing, Ruprechtus, Tankhunter.
The Skirmish AI Mod Team - without these excellent chaps we wouldn't have their incredible AI.


FoK mod team - Medes, Mirage Knight, Hangar-8, Megazogg, Melooo and Horusheretic.
KRMZ and Friedric_P for the utilisation of the WH:AS mod content.
Cyclone Mod - Québec_Dug, XEN and Brother_Santos.
Chiu Chungling for his incredible texturing work.
Corncobman for his awesome help.
Reaper R66 for his fixes.
The Camera Zoom Mod - Inquisitoriae & Gnome5.
RT2 for his fixes.
Greenscorpion for his most awesome help and fixes.
Eranthis for his great VO performance and art assets included on the Eranthis Project.
LeonardGOOG for his amazing texturing work.
EvilIsador for his awesome help with the UI fixes.
GrOrc for his fixes and assets.
TagHF for his newly French translation.
Kasrkin84 for his help on the Stronghold Assaults minimod.

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RSS Articles

3.69 - Progress Update


1. An act of wanton cruelty or violence; any gross violation of law or decency.
2. Anything that strongly offends, insults, or affronts the feelings.

1 . The act or an instance of disappointing : the state or emotion of being disappointed.
2 . One that disappoints.

Suffice to say, 3.69 is pretty much aiming to cause these two feelings regardless of what your stance towards the mod is. You have been warned.

I am currently awaiting for certain art assets to be delivered so I can go for the next step - which will be focusing on the Stronghold Assaults. A Release Candidate version will be released before Christmas for those who hang over the Discord channel, aimed only for the Player versus Player experience, so if you are going to expect anything Single Player related, you may find it but its gonna be broken in most cases - they will be fixed in due time, though.

So will there be a changelog?

Let us just say that once Im done with everything I will post it in order to cause more people crying - and make them beg to make it closer to their asinine tabletop experience.



Other Tutorial

A summary of some basic questions which have been asked all the time in the mod development and now you have answered.

3.68 - Changenotes

3.68 - Changenotes


A summary of what you will find for the 3.68 version (Warning: contains sugar-free heresy.)

RSS Files
DoWpro: Soulstorm 3.68

DoWpro: Soulstorm 3.68

Full Version 18 comments

New version containing the latest fixes and balance issues sorted. Requires Dawn of War: Soulstorm (be it through CD version up to 1.20 or the Steam version...

DoWpro: Dark Crusade 3.41 Hotfix

DoWpro: Dark Crusade 3.41 Hotfix

Patch 3 comments

The 3.41 hotfix for DoWpro: Dark Crusade. This version requires Dawn of War: Dark Crusade 1.2 and DoWpro: DC 3.40 to run correctly. After installing...

DoWpro: Dark Crusade 3.40

DoWpro: Dark Crusade 3.40

Full Version 2 comments

The 3.40 full release version for DoWpro: Dark Crusade. This version requires Dawn of War: Dark Crusade 1.2 to run correctly.

DoWPro: Winter Assault 1.66 Hotfix

DoWPro: Winter Assault 1.66 Hotfix

Patch 1 comment

This is a Hotfix for DoWPro: Winter Assault 1.60, after installed, you'll have the latest and final version of WApro.

DoWPro: Winter Assault 1.60

DoWPro: Winter Assault 1.60

Full Version

This is the main installer for WApro (DoWpro for Winter Assault), version 1.60. Please be sure download the 1.66 hotfix as well, and install it after...

Comments  (0 - 10 of 760)

Note to other comments
YES this mod is not dead. I was wondering why no update. "Creator" said

kappa21 Nov 26 2018
Will you continue working on the mod ?
Hollow4thewat Nov 26 2018
At a snails pace but yes.

So might as well come back a few year or wait when something is on the main page

Reply Good karma Bad karma+1 vote

I really love this mod because of how neat the gameplay is of each factions and apparently sometimes there is a bug when I order the Builder Scarabs to build a Plasma generator and the Scarabs just sit still no matter how much I keep clicking. unless I move the Builder Scarabs next to the generator so that it can start building.

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Hollow4thewat Creator

It is a known bug ever since it has been implemented and pretty much impossible to fix unfortunately. The only way to "fix" it is by user input by just moving to the other side of the unbuilt Plasma Generator, once it has moved you can start it again as you have said.

Reply Good karma+2 votes

so is this mod need 4 gb patch ?(that patch used in apolacypse mod for enabling more ram for game)

Reply Good karma Bad karma+1 vote
Hollow4thewat Creator


Reply Good karma+2 votes

Will you continue working on the mod ?

Reply Good karma Bad karma+1 vote
Hollow4thewat Creator

At a snails pace but yes.

Reply Good karma+2 votes

Yeah the game needs an update to bring factions up to 8th edition stats as well as a re-balance. Dark Eldar are trash, Orks are too OP... etc

Balance the game to support Games Workshops 8th edition stats.
You can download the codex's from scribd.com and go from there.

Reply Good karma Bad karma-1 votes

In order to judge the balance, need to play with people 1v1. Add to the discord group, they will play with you. And if unbalance moments are found, they will be corrected, but replays are needed.

Reply Good karma Bad karma+3 votes

Also another addition, Orks are incredibly OP. I just played a 3v2 against them on standard using Dark Eldar and the Orks actually managed to wipe us. I know the standards and tactics used in strategy games (I mostly play rpg and strat games) You really need to look at the number generators or stats you've given each faction. You say you want to be Games Workshop standards, but I think you should revisit some codexes. The game is wildly unbalanced now since the last update.

Reply Good karma Bad karma-3 votes
Hollow4thewat Creator

Git gud. Against the AI.

Also where does it says that I have to be like GW or the codices?

Because that has been hilarious to read.

Reply Good karma+4 votes

The community plays this game based on the lore and canon made by GW. You have the best mod for the one Warhammer 40k game that's worth a **** for people to play until they get their armies completed and painted to play on table top. You as a modder owe it to the community to make an enjoyable balanced game that keeps players engaged and continuously playing. We appreciate the effort you've put in to improve the game, now take the criticism as constructive and balance it more, and more people will recognize the mod and the game and play it more.

Reply Good karma Bad karma-2 votes

"You as a modder owe it to the community to make an enjoyable balanced game" Holy cow check out the sheer magnitude of this self-entitlement. Mad respects for the devs of this mod because this...is apparently what they get for working on this amazing and free mod for all of us. Trying to justify his own opinion and telling the devs to accept this "constructive critism" (telling 'balance it' is not constructive criticism, although that might be challenging for you to understand) is just sheer arrogance. Come back with actual suggestions next time with replays to prove that just maybe, you can blame yourself on losing rather than balance.

Reply Good karma Bad karma+3 votes

Lore and canon are different from game mechanics. People play Dawn of War not because they're waiting for the supposedly superior tabletop experience, but because they like real-time strategies and Warhammer. RTS game balance has nothing to do with tabletop balance whatsoever, and the numbers don't translate at all. "I find it hard to play AI skirmish against a faction" doesn't mean that faction is actually unbalanced. Play against a real person of a skill equal to yours, and if they are able to consistently defeat you with a certain faction despite all your attempts at changing strategy, then and only then that faction might be unbalanced. AI in DoW is very tricky and hard to get right, and it is not a priority for a multiplayer mod like DoW Pro, so I don't think it will get fixed any time soon. Players keep being engaged with the mod thanks to the multiplayer, not skirmish.

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Hollow4thewat Creator

Had to delete some comments but I will chime in just to say that this guy right here speaks the truth.

Reply Good karma+2 votes
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