Imperial Fists v3.0
Released: 30/6/2020

Welcome to the first Imperial Fists release!!
If you are up to some defensive strategies, you are at the right place.
More to this, we have added some Easter Eggs (as we always do) for you to search and enjoy.
There is also Unification support, if you want to play the Fists along with all the other favourite races of yours!
So go ahead and give it a shot.

Whatever suggestions and ideas you have, we are here!


CREDITS

Imperial Fist Public Version ...Based on the original mod race idea by jONES1979.
Original mod Coder and Designer: Fuggles
New Version Primary Coder: Gambit
3D/OE/Art/Anim Coder: Kekoulis
Audio/Voices Coder: Thudo
SCaR/AI Coder: Gambit
Additional AI assistance: Thudo
Additional Art assistance: Roderick
Playtesting: Thud's Team Members
Special thanks to:

  • Joazzz(the one and only) for supporting the team with his talents and advice(you should thank him for the mighty Fellblade warmachines).
  • To Fedor_Russia for his free mod assets.His Plasma predator became the signature of the style the race follows!(And his Tank Building is one of the best.).
  • Fragjacker for his technical expertise and support.And he also made the Volkite Carronade the Glaive has.
  • Mauritos for offering us his Mastodon model to be animated,retextured and coded for the mod.
  • Deathwatch78 for his Centurions models which he gave us for the mod.


VOICE ACTORS CREDITS
---VEHICLES ---
Rhino -- Jonathan Cox
Damocles Command Rhino -- Fred Jenkins/Montag
Razorback -- Jonathan Cox
Sabre Strike Tank -- Matthew Vanston
Land Speeder -- Satoru Klein
Land Speeder Storm -- Satoru Klein
Dreadnought -- David Bodtcher
Siege Dreadnought -- David Bodtcher
Venerable Dreadnought -- Lloyd Penny
Whirlwind -- Jonathan Cox
Vindicator -- Jonathan Cox
Predator Annihilator -- Jonathan Cox
Land Raider -- David Bodtcher
Land Raider Achilles -- David Bodtcher
Rapier Laser Destroyer -- Trent
Caestus Assault Ram -- Damien Lacambra
Fellblade -- Graeme Dunlop
Glaive Tank -- Soul Reaver (Andy K)
Fell Glaive Tank -- Soul Reaver (Andy K)
Mastodon Assault Transport -- Williamson Knox

--- TROOPS ---
Servitor -- Jonathan Cox
Techmarine -- David Bodtcher
Techmarine Terminator -- Ki McKenzie
Apothecary -- Patrick Walker
Standard Bearer -- Seth Gearhead
Retinue Command Squad Leader -- Pedro Franco
Company Champion -- Damien Lacambra
Captain -- Elijah Lucian
Chaplain -- Jonathan Cox
Librarian -- Jonathan Cox
Commander -- Graeme Dunlop
Captain Darnath Lysander -- Jonathan Cox
Siege Marines -- Andreas Somville (DrSon)
Siege Marines Sergeant -- Andreas Somville (DrSon)
Centurion (Devastator)-- Kai Skrotzki
Centurion (Devastator) Sergeant -- Micah Blakeslee
Centurion (Assault) -- Kai Skrotzki
Centurion (Assault) Sergeant -- Micah Blakeslee
Sons of the Phoenix -- Ki McKenzie
Sons of the Phoenix Sergeant -- Ki McKenzie
Curia Superior -- Cheryl Walker
Captain Lexandro D'Arquebus -- Craig Hawthorne
Rogal Dorn (Imperial Fists) -- David Bodtcher
Scout Marine Squad -- Satoru Klein
Scout Marine Squad Sergeant -- Satoru Klein
Marine Squad + SPOTTINGS -- Caleb Lee
Marine Squad Sergeant -- Caleb Lee
Assault Marine Squad -- Caleb Lee
Assault Marine Squad Sergeant -- Caleb Lee
Devastator Marine Squad -- Monty Grieg
Devastator Marine Squad Sergeant -- Monty Grieg
Bike Squad -- Josh Miner
Bike Squad Sergeant -- Josh Miner
Veteran Squad -- Mattias Steisner
Veteran Squad Sergeant -- Mattias Steisner
Terminator Squad -- Jonathan Cox
Terminator Squad Sergeant -- Jonathan Cox
Terminator Assault Squad -- Hugh Tamlin/Piggo

Building Sounds Credits
HQ, Barracks, Armoury, Librarium, Vehicle, and Extra Tech -- Dontask
All the rest! -- Thudo

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RSS Articles

After so much time in the pipeline(we could say,ate least two years),the Imperial Fists mod is finally released!

ImperialFists_v3


With completely custom models and mechanics(which focus on the defence,as it is the best offence),the Imperial Fists mod has nothing to be jealous of the other high quality mods!

Whenever you prefer to hold into your base and turn it into a truly mighty fortress or unleash Ancient warmachines upon your foe,we are sure you will not be left unsatisfied.

Using brother Gambit_1's Unification patch,you will be able to play to play the Fists alongside the other standalone race and of course,have them in a heroic defence in the extremely detailed Last Stand mode!

Or,you can have them participate in the Campaign strongholds,using brother Kasrkin84's Strongholds mod(which works in tandem with Unification).

And before I close,I would like to personally thank the following people,because without their help,we wouldn't have the mod here:

  • Gambit(as per usual),the master of coding who relentlessly (re-)coded the entire code and AI to optimize and finalize it.And ofc,for his Unification support.
  • Fuggles2k for being the reason the project was revived.
  • Joazzz for supporting the team with his talents(thank him for the great Fellblade warmachines).
  • Fedor_Russia for allowing free use of his mod assets(especially the Predator,which became the chosen style for the rest of the vehicles for this mod).
  • Fragjacker for providing essential technical support.
  • Dontask4470 for responding far and beyond the call with the sound design.
  • And lastly,to Hugh Tamlin/Piggo,whom alongside Thudmeizer,pretty much salvaged and saved the voice over project of this mod.

A more detailed credits list is included in the main page as well.

And we that out,we hope that Dorn's Children will be a very pleasing experience.
Have a good one!

RSS Files
ImperialFists_v3

ImperialFists_v3

Full Version 27 comments

New Playable Race for Soulstorm: Our fist public version of the Imperial Fists mod... The Siege Vanguard is here!

Hidden Intent (Svarog #7), DOW:SS map

Hidden Intent (Svarog #7), DOW:SS map

Multiplayer Map 2 comments

Stealth cover map set in Svarog Sector. You will need Arpheniors stealth cover fix, which is easy to install and is necessary to play this map as it is...

Gardens of the Saint (Svarog #8), DOW:SS map

Gardens of the Saint (Svarog #8), DOW:SS map

Multiplayer Map 15 comments

Seventh map set in Svarog Sector. 4vs4 or 2vs2vs2vs2.

Post comment Comments  (0 - 10 of 107)
korpsdead0
korpsdead0

Youtube.com I listen to this play. seriously, chaos will never defeat humanity !

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Gambit_1 Creator
Gambit_1

DAMN!!! Wasn't expecting to listen something like that!!
GOOD FIND brother korpsdead0 :)

Reply Good karma+2 votes
fillingerscott
fillingerscott

Hey so i got the modd to work and after 4 matches. I have some feedback. So i read some warhammer books with imperials in it and they tend to use traps or use attrition to win against great odds. I was hoping something like that would be in the mod. I know mines are in it and i do like having a tech marine. Idk something like that would be cool. Also the vechiles seem pretty weak for how much effort that have to do to get them. Finally, the race seems way way better at attacking then defending. It be cool if they got like a bounus while in cover or something like that. Also i kinda wish the turrets were cheaper since it is the imperial fists. Anyways thats my review so far. Love the models.

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xjintt
xjintt

Amazing mod! Those Centurion models are incredible, so many addition fit so seamlessly with the vanilla game. I see you also made use of those beta predators from BT mod for dark crusade. I can't wait to see more amazing work from you guys. Thank you for all that you do.

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fillingerscott
fillingerscott

hey so i downloaded everything and i start the game and nothing. Its not in game manager either. I have no idea how to fix this. Need help. Imperial fist is one of my favorite factions too.

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Gambit_1 Creator
Gambit_1

OK, I answered on the Unification thread, somehow you have a wrong FreeUI installation... Or you are not using the in-game mod manager.

If that answer does not solve the issue, you can always PM me, brother fillingerscott.

Reply Good karma+1 vote
fillingerscott
fillingerscott

Ill pm you cuz i think im really close to fixing it but no idea whats actually wrong.

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fillingerscott
fillingerscott

Its probably the freeui cuz every mod that doesnt require it works. Ok so update. Ive been trying everthting to make this work and i made some progress. When i play the game, unification bugfix and new races pop up now.

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fuggles2k Creator
fuggles2k

So does it work now?

Reply Good karma+1 vote
fillingerscott
fillingerscott

It took me a long time to figure to what was wrong but i got it to work. I didnt know that after you extract the files, you have to take imperial fist and the module out of the folder for it to work.but yeah it works fine now. Thx.

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