image171 15 December 2020 is the twelfth anniversary of the Titanium Wars Mod. Congratulations! And... take new latest version of this Mod. image171 ===========================================================
Titanium Wars Mod for Dark Crusade ver. 1.00.45.
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All streams and videos here!!!
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Grumbling Orc Game Development,
Grumbling Orc Great Hall, December 2008 - April 2022.
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NB!: Titanium Wars is very old well-known Mod for good experienced RTS-players and true W40k-lovers with real serious work over DoW-content. Do not search here the popular-casual-gameplay. Popular does not mean the best.
- !!! - NB!: Also please read the rules of moderation of comments in the end of this page (press on "READ MORE"). - !!! -
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NB!: TWM-players created a community in Discord [click] for regular online gaming in the Titanium Wars Mod. JOIN TO IT! It will be interesting. From the activity of this gaming community will depend the further public life of the Mod. Also use Discord for tech/gameplay/other questions. Most of the questions about Titanium Wars will not be answered here on ModDB.
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NB!: This Mod only for Dark Crusade ver.1.2 (not for Soulstorm)!!!
Soulstorm version see here.
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NB!: Before ask here on ModDB any question about the Mod,
read Titanium Wars FAQ here in forum section. Also look on Change log.
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Thread on Warforge forum - official forum of the Titanium Wars Mod.
Thread on Relicnews forum - old TWM-forum.
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Welcome to the World of epic wars on Titanium Wars Mod arena.

This is almost classic gameplay DoW Mod but with almost all GW units. If you was tired by "revolutionary revision of gameplay" mods you are welcome here. In this Mod you'll see very interesting dynamic extended gameplay with fully functional single campain, skirmish, and multiplayer. If you dream about epic Warhammer 40000 battles then this is your Mod. If you want to see all Warhammer 40000 units in one mod then this is your Mod. This Mod is a kind of a superstructure over original masterpiece from Relic and it isn't a radical revision of all gameplay ideas of DoW. Main motto of this Mod: "All Warhammer 40000 units must be in DoW!" See Mod's readme-files and visit the official forum of the Titanium Wars Mod on Warforge for more information. This is HUGE Mod. So much work was done and so much work awaits in future development!

Good luck in your epic battles in Warhammer 40000 Universe!!!

Features of this mod:

- Many-many new units and buildings. Extended tech tree.
- Many-many new abilities and upgrades.
- New Heroes and fully functional Heroes wargear.
- RPG elements from CutterShane's Heroes System. Experienced units after battles.
- Fully functional single campain, skirmish, and multiplayer.
- And finally Titans and Titan-like units!

Important remarks:

- Main goal of this Mod: all Games Workshop units in DoW game.
- This is high quality Mod. This Mod was made with Relic standard of quality (and even higher for some parts and aspects).
- This Mod was the first DoW mod when you can see Titans and Titan-like units in all game types (campaign, skirmish and multiplayer).
- This Mod changed mind of DoW Community about Titans in game (balance issue). Now we see many mods with Titans.
- A lot of work was made in this Mod framework on 3D-level and in OE-code for Relic and DoW Community models. Many units and buildings were reworked to more quality variants (behaviour especially). Titanium Wars stuff are used in many other mods now.
- This Mod is new view on DoW Dark Crusade campaign. You can see new quality of game in campaign (especially in strongholds with new scar-code scripts).

Installation instructions can be found in readme files (file setup(eng).txt in Mod's folder in archive file) and/or here on ModDB local forum.

Note about known software problem under Windows 7: Known problem with campaign playing. Old DoW engine is not truly compatible with Windows 7. (Maybe Windows Vista and Windows 8 too. No any problems under Windows XP 32bit.) The problem is only in the end of some Strongholds in campaign. Sometimes DoW game crash after playing outro before end-mission-screen. This is software problem. Methods of solution are described in Titanium Wars FAQ item 2.11. Please read and use one of these methods.


I WISH TO EXPRESS MANY THANKS TO:

- Games Workshop for creation our beloved Game Universe and serious support to Warhammer 40000 fans for many-many years.
- Relic as best game developers team in all Our World.
- Corsix's Mod Studio and its creator.
- Dawn of War Texture Tool and its creators.
- Brother Santos as creator Santos' Tools for 3Dsmax 2008.
- Annihilation, TTRU (especially), Firestorm (especially), DoW Pro, Steel Legion, and Craftworld creators. Without those mods, I would never find so many ready-made models and its corresponding elements (textures, icons, sounds) necessary for basic idea of this Mod. All permissions for using models were received from corresponding team leaders.
- Enthusiast-creators of new models, textures and FXs for DoW. This Mod would never have been created without good hard work of modelers and artists from International DoW Community. They created many beautiful good functional models for DoW Mods. Take my hot gratitude guys...
- Special thanks to Winterdyne as author of Warhound Titan model.
- Special thanks to Catwell as author of models: Great Unclean Ones, Keeper of Secrets, and special Greater Daemon (used in TWM as Worlds Crusher, independent Greater Daemon of Chaos).
- Special thanks to Maestrorobertus as author of Stompa model.
- Special thanks to BoyChaos as author of Annihilation Barge, Doomsday Ark, and Ghost Ark models.
- Heroes System. Original Heroes idea and implementation by CutterShane 2006. Heroes Special rework by Arkhan 2007. Big thanks for their work.
- AI programmers from Dawn Of Skirmish Mod Team.
- Special thanks to Thudmeizer for his directions to some existing DoW models which were unknowing for me. (Needs list was partially satisfied.)
- Eugene Roshal for his great multi-functional file-manager Far.
- My best friend Vadim Nikitin for support.
- Alexei Yudichev, Evgeny Nikiforov, and Irina Fridman for their help with editing of English variant of readme-file.
- And you for reading this text and your interest for Titanium Wars.

Also great thanks to our donators. Look on file "Donations.txt" in the Mod's folder or follow to this link to make donations. List of TWM-donators can be seen there. Donations remind modders that modders have to work. :)

Sincerely yours,
Grumbling Orc.

Grumbling Orc Great Hall, November 2009.

- !!! - Please read the text below before write here anything. - !!! -

The rules of moderation of comments.

- Abusive, disrespectful and rude behavior is prohibited.
- Stupid questions are prohibited too. Please think before you'll speak and write.
- If you are not able to download files from ModDB, do not ask me about it in comments. Ask ModDB admins about it. Or use alternative download links on Warforge.
- Read Titanium Wars FAQ. Do not ask questions from the FAQ.
- Do not promote other mods (in any form). Also do not make any other offtopic.
- Do not ask huge questions about TWM in comments. Please go to the forums for that.
- Do not ask technical questions here. Please read Titanium Wars FAQ first. Go to the forums if you did not find the answer to your question.
- Do not use public comments as PM to me. Use true PM for private communication.

Comments (which do not comply with these rules, or just a lie) will be deleted. Please do not spam here. If your comment was deleted, it means that it does not conform to the rules. Just stop posting here. Go to the forums if you are needed the answer to your questions and/or discussions...

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RSS Articles

Version 1.00.45 (17 April 2022)

Change log
==========

- Chaos lesser daemons were rebalanced. Thanks to SHADOWRanger for report. Now lesser daemons have more HP, and receive additional HP via Daemonic Mutation Research.
- New Aliera's map was created and added. Rework of classic map Demes Northlands.
- Some other changes.
- UCS-files were updated.

Version 1.00.44 (20 March 2022)

Version 1.00.44 (20 March 2022)

News

New version of the Titanium Wars Mod for Dark Crusade.

Version 1.00.43 (16 February 2022)

Version 1.00.43 (16 February 2022)

News 1 comment

New version of the Titanium Wars Mod for Dark Crusade.

Version 1.00.42 (17 May 2021)

Version 1.00.42 (17 May 2021)

News

New version of the Titanium Wars Mod for Dark Crusade.

Version 1.00.39 (9 December 2020) and Version 1.00.41 (3 February 2021)

Version 1.00.39 (9 December 2020) and Version 1.00.41 (3 February 2021)

News 1 comment

New version of the Titanium Wars Mod for Dark Crusade. More good features and updated content. The version was released to synchronize with TWM-SS-version...

RSS Files
Titanum Wars Mod 1.00.45 (DC)

Titanum Wars Mod 1.00.45 (DC)

Full Version 2 comments

Features of this mod: - Many-many new units and buildings. Extended tech tree. - Many-many new abilities and upgrades. - New Heroes and fully functional...

Edited "DarkCrusade.exe" for using extra memory. Steam ver. only.

Edited "DarkCrusade.exe" for using extra memory. Steam ver. only.

Patch 2 comments

In the starter of this theme I wrote about the well-known technical problem in the campaign under Win7. I've found that editing the file in accordance...

Edited "DarkCrusade.exe" for using extra memory. CD/DVD ver. only.

Edited "DarkCrusade.exe" for using extra memory. CD/DVD ver. only.

Patch 15 comments

In the starter of this theme I wrote about the well-known technical problem in the campaign under Win7. I've found that editing the file in accordance...

Comments  (0 - 10 of 478)
BossofthisGym.RU
BossofthisGym.RU

Plans to make OG DOW campaign playable ?

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GrOrc Creator
GrOrc

OG? What is it? TWM already have unique support of campaign. It was made long time ago.

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Nefryt
Nefryt

Greatest summoning core - there is no such thing in vogue - so why not remove it from unit requirements? (necrons)

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GrOrc Creator
GrOrc

To Nefryt. It's needed for some important things in campaign. You often ask without understanding.
For future: Ask your strange questions on Discord. Link on main page. Here is wrong place for consultations.

Reply Good karma+1 vote
Nefryt
Nefryt

Only that it cannot be created by necrons in the campaign;). It comes in the requirements of a unit such as Grave Spider (as an alternative to the larger summoning core).

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GrOrc Creator
GrOrc

To Nefryt. It's needed for AI in Necron Stronghold. Not for human player.

Reply Good karma+1 vote
Nefryt
Nefryt

Anyway, I didn't want to tease you at all. This place is perfectly suited to other people pointing out bugs in fashion - because everyone makes mistakes - for example, Gorgutz looks different in battle than in the inventory window - and you started deleting my comments. I don't have a Discord myself - I don't need it. Others also pointed out errors on this page - you shouldn't blame that - because it's better than writing "cool mod" - because I prefer to write that you did a nice job and point out some oversight.

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GrOrc Creator
GrOrc

There are a lot of stupid trolls on ModDB, also here the attitude towards my project is bad, so I often do not take into account what they write here. I just delete stupid and/or wrong posts. Use Discord TWM-server if you want your words are quickly heard and taken into account.

Reply Good karma+1 vote
GrOrc Creator
GrOrc

About the Warboss is not significant, but I can easily fix this. Note that in vanilla it's the same. On Discord, you could confirm your words with screenshots and it would be faster and more convincing. Thanks for report about Gorgutz.

Reply Good karma+1 vote
Nefryt
Nefryt

I have just checked (vanilla) - Basic version is ok. Anyway, I only played it recently.
As for Discord - I'll take care of it in my free time. All the best.

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Nefryt
Nefryt

I see. And as for Gorgutz, thanks.

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