image171 15 December 2023 is the fifteenth anniversary of the Titanium Wars Mod. Congratulations! And... take new latest version of this Mod.
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Titanium Wars Mod for Dark Crusade ver. 1.00.52.
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All streams and videos here!!!
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Grumbling Orc Game Development,
Grumbling Orc Great Hall, December 2008 - December 2023.
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NB!: Titanium Wars is very old well-known Mod for good experienced RTS-players and true W40k-lovers with real serious work over DoW-content. Do not search here the popular-casual-gameplay. Popular does not mean the best.
- !!! - NB!: Also please read the rules of moderation of comments in the end of this page (press on "READ MORE"). - !!! -
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NB!: TWM-players created a community in Discord [click] for regular online gaming in the Titanium Wars Mod. JOIN TO IT! It will be interesting. From the activity of this gaming community will depend the further public life of the Mod. Also use Discord for tech/gameplay/other questions. Most of the questions about Titanium Wars will not be answered here on ModDB.
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image171 Anniversaries for TWM:
15 December 2008 — the first day of the development (TWM-birthday),
15 November 2009 — the first public release (DC-version),
16 February 2012 — the first public release for SS-version.
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NB!: This Mod only for Dark Crusade ver.1.2 (not for Soulstorm)!!!
Soulstorm version see here.
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NB!: Before ask here on ModDB any question about the Mod,
read Titanium Wars FAQ here in forum section. Also look on Change log.
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Thread on Warforge forum - official forum of the Titanium Wars Mod.
Thread on Relicnews forum - old TWM-forum.
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Welcome to the World of epic wars on Titanium Wars Mod arena.

This is almost classic gameplay DoW Mod but with almost all GW units. If you was tired by "revolutionary revision of gameplay" mods you are welcome here. In this Mod you'll see very interesting dynamic extended gameplay with fully functional single campain, skirmish, and multiplayer. If you dream about epic Warhammer 40000 battles then this is your Mod. If you want to see all Warhammer 40000 units in one mod then this is your Mod. This Mod is a kind of a superstructure over original masterpiece from Relic and it isn't a radical revision of all gameplay ideas of DoW. Main motto of this Mod: "All Warhammer 40000 units must be in DoW!" See Mod's readme-files and visit the official forum of the Titanium Wars Mod on Warforge for more information. This is HUGE Mod. So much work was done and so much work awaits in future development!

Good luck in your epic battles in Warhammer 40000 Universe!!!

Features of this mod:

- Many-many new units and buildings. Extended tech tree.
- Many-many new abilities and upgrades.
- New Heroes and fully functional Heroes wargear.
- RPG elements from CutterShane's Heroes System. Experienced units after battles.
- Fully functional single campain, skirmish, and multiplayer.
- And finally Titans and Titan-like units!

Important remarks:

- Main goal of this Mod: all Games Workshop units in DoW game.
- This is high quality Mod. This Mod was made with Relic standard of quality (and even higher for some parts and aspects).
- This Mod was the first DoW mod when you can see Titans and Titan-like units in all game types (campaign, skirmish and multiplayer).
- This Mod changed mind of DoW Community about Titans in game (balance issue). Now we see many mods with Titans.
- A lot of work was made in this Mod framework on 3D-level and in OE-code for Relic and DoW Community models. Many units and buildings were reworked to more quality variants (behaviour especially). Titanium Wars stuff are used in many other mods now.
- This Mod is new view on DoW Dark Crusade campaign. You can see new quality of game in campaign (especially in strongholds with new scar-code scripts).

Installation instructions can be found in readme files (file setup(eng).txt in Mod's folder in archive file) and/or here on ModDB local forum.

Note about known software problem under Windows 7: Known problem with campaign playing. Old DoW engine is not truly compatible with Windows 7. (Maybe Windows Vista and Windows 8 too. No any problems under Windows XP 32bit.) The problem is only in the end of some Strongholds in campaign. Sometimes DoW game crash after playing outro before end-mission-screen. This is software problem. Methods of solution are described in Titanium Wars FAQ item 2.11. Please read and use one of these methods.


I WISH TO EXPRESS MANY THANKS TO:

- Games Workshop for creation our beloved Game Universe and serious support to Warhammer 40000 fans for many-many years.
- Relic as best game developers team in all Our World.
- Corsix's Mod Studio and its creator.
- Dawn of War Texture Tool and its creators.
- Brother Santos as creator Santos' Tools for 3Dsmax 2008.
- Annihilation, TTRU (especially), Firestorm (especially), DoW Pro, Steel Legion, and Craftworld creators. Without those mods, I would never find so many ready-made models and its corresponding elements (textures, icons, sounds) necessary for basic idea of this Mod. All permissions for using models were received from corresponding team leaders.
- Enthusiast-creators of new models, textures and FXs for DoW. This Mod would never have been created without good hard work of modelers and artists from International DoW Community. They created many beautiful good functional models for DoW Mods. Take my hot gratitude guys...
- Special thanks to Winterdyne as author of Warhound Titan model.
- Special thanks to Catwell as author of models: Great Unclean Ones, Keeper of Secrets, and special Greater Daemon (used in TWM as Worlds Crusher, independent Greater Daemon of Chaos).
- Special thanks to Maestrorobertus as author of Stompa model.
- Special thanks to BoyChaos as author of Annihilation Barge, Doomsday Ark, and Ghost Ark models.
- Heroes System. Original Heroes idea and implementation by CutterShane 2006. Heroes Special rework by Arkhan 2007. Big thanks for their work.
- AI programmers from Dawn Of Skirmish Mod Team.
- Special thanks to Thudmeizer for his directions to some existing DoW models which were unknowing for me. (Needs list was partially satisfied.)
- Eugene Roshal for his great multi-functional file-manager Far.
- My best friend Vadim Nikitin for support.
- Alexei Yudichev, Evgeny Nikiforov, and Irina Fridman for their help with editing of English variant of readme-file.
- And you for reading this text and your interest for Titanium Wars.

Also great thanks to our donators. Look on file "Donations.txt" in the Mod's folder or follow to this link to make donations. List of TWM-donators can be seen there. Donations remind modders that modders have to work. :)

Sincerely yours,
Grumbling Orc.

Grumbling Orc Great Hall, November 2009.

- !!! - Please read the text below before write here anything. - !!! -

The rules of moderation of comments.

- Abusive, disrespectful and rude behavior is prohibited.
- Stupid questions are prohibited too. Please think before you'll speak and write.
- If you are not able to download files from ModDB, do not ask me about it in comments. Ask ModDB admins about it. Or use alternative download links on Warforge.
- Read Titanium Wars FAQ. Do not ask questions from the FAQ.
- Do not promote other mods (in any form). Also do not make any other offtopic.
- Do not ask huge questions about TWM in comments. Please go to the forums for that.
- Do not ask technical questions here. Please read Titanium Wars FAQ first. Go to the forums if you did not find the answer to your question.
- Do not use public comments as PM to me. Use true PM for private communication.

Comments (which do not comply with these rules, or just a lie) will be deleted. Please do not spam here. If your comment was deleted, it means that it does not conform to the rules. Just stop posting here. Go to the forums if you are needed the answer to your questions and/or discussions...

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RSS Articles

Version 1.00.52 (15 December 2023)

Change log
==========

- Fixed some little sound problems with Chaos Dreadnought. Thanks to DarkSet for report.
- Some rebalance overpatching was made.
- Fixed some little bugs.
- Some other changes.

Version 1.00.51 (12 May 2023)

Version 1.00.51 (12 May 2023)

News

New version of the Titanium Wars Mod for Dark Crusade.

Version 1.00.50 (26 February 2023)

Version 1.00.50 (26 February 2023)

News

New version of the Titanium Wars Mod for Dark Crusade.

Version 1.00.49  (31 December 2022)

Version 1.00.49 (31 December 2022)

News

New version of the Titanium Wars Mod for Dark Crusade.

Version 1.00.48  (9 December 2022)

Version 1.00.48 (9 December 2022)

News

New version of the Titanium Wars Mod for Dark Crusade.

RSS Files
Version 1.00.52  (15 December  2023)

Version 1.00.52 (15 December 2023)

Full Version 4 comments

Features of this mod: - Many-many new units and buildings. Extended tech tree. - Many-many new abilities and upgrades. - New Heroes and fully functional...

Edited "DarkCrusade.exe" for using extra memory. Steam ver. only.

Edited "DarkCrusade.exe" for using extra memory. Steam ver. only.

Patch 2 comments

In the starter of this theme I wrote about the well-known technical problem in the campaign under Win7. I've found that editing the file in accordance...

Edited "DarkCrusade.exe" for using extra memory. CD/DVD ver. only.

Edited "DarkCrusade.exe" for using extra memory. CD/DVD ver. only.

Patch 15 comments

In the starter of this theme I wrote about the well-known technical problem in the campaign under Win7. I've found that editing the file in accordance...

Comments  (0 - 10 of 518)
Guest
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ChuteMi
ChuteMi - - 25 comments

Hi, i downloaded the latest version of your mod and start a campaign as SM. i found a problem in the form of fatal scar error when attacking vandea lowland (the one near the SM stronghold and give bonus to resources at the start of the match). am i doing something wrong? i cant find the related problem in the FAQ.

oh and its a fresh install (literally just installed it like 2 hours ago) i played on steam too if it helps

the error is not a crash tho, its just dont start the scenario i think. if i remember correctly in vandea lowland to win you need to hold and capture the strategic point to win, idk its been a long time since i play DC

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GrOrc Creator
GrOrc - - 999 comments

Read Titanium Wars FAQ item 2.14. I need console screenshot with scar-error strings.

Reply Good karma+1 vote
ChuteMi
ChuteMi - - 25 comments

i tried deleting the sub folder in DXP2/Data folder but it still give me fatal scar error - execution paused.

idk, it worked now. didnt change anything i just tried it again for the 4th time and the scenario for that map is working now. eh, it is what it is lol

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GrOrc Creator
GrOrc - - 999 comments

You cannot confirm the error reliably without a console screenshot, much less help to eliminating it. You probably had local glitches on your computer. Or a bad installation of the game.

Reply Good karma+1 vote
jellypop
jellypop - - 3 comments

When I play the campaign, the AI ‚Äč‚Äčtakes over my control and runs the game. How do I fix this? Of course, the same applies to skirmish mode.

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GrOrc Creator
GrOrc - - 999 comments

Read Titanium Wars FAQ item 2.5.

Reply Good karma+1 vote
jellypop
jellypop - - 3 comments

thank you

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Guest
Guest - - 692,422 comments

One of my favourite DOW mods of all time. Clean gameplay, no endless lists of redundant units, no silly nukes that cover 4 screens and kill framerate, and no 12759 models added just for the sake of mindless fan-service.
This is DOW as it should be.
Happy birthday Titanium, and thank you Gr.Orc for all these years.

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