This adds a few things to the first Rabid's Crap and brings it closer to my ultimate vision for Doom, and each subsequent file released adds even more, so check out the descriptions of all of them for details and progress! Still a few things to work on, but we're getting there! New in 2.0: -The player now casts a shadow via the code found in Brutal Doom. Looks down and you'll see it. -The Playpal and Colormap from Brutal Doom 64 have been added (credit goes to SgtMarkIV for this and the addition above. -The color definitions from the JagDoom TC have been added (credit goes to Scalliano and Dragonsbrethren). -The sounds from Doom64 have been added (credit goes to Kaiser and Footman). Do what you want with this mod. Anyone who would like to may modify it, use it as a base, share it, whatever. Just give credit where credit is due.

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Rabid's Crap 14

Rabid's Crap 14

Full Version

Soldiering on with Rabid's Crap, the ultimate mod compilation. 10 more 2K textures, ambient sounds for the decor, a 3D model for the assault rifle,a change...

Rabid's Crap 13

Rabid's Crap 13

Full Version

Now the Pinkies have two different looks that have been randomized, monsters have brightmaps to make DarkDoom less devastating, 10 more 2K textures have...

Rabid's Crap 12

Rabid's Crap 12

Full Version

Small changes by comparison to other versions. New powerup, new models, some 2k textures and some fixes. FYI, this is only good for GZDoom.

Rabid's Crap 11

Rabid's Crap 11

Full Version

Aiming for the stratosphere with more big changes (and more to come!). There's a new enemy that appears in this mod, burning barrels explode, another...

Rabid's Crap 10

Rabid's Crap 10

Full Version

Upgrading once more, and this one's BIG. We now have universal indoor reverb, PBR materials, new pain sounds, Tilt++ and I fixed a stretched texture.

Rabid's Crap 9

Rabid's Crap 9

Full Version 2 comments

The long-awaited Rabid's Crap 9, with overdue stuff.

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thanks ill give it a shot

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