Rabid's Crap 19
Full Version 5 commentsRefines the current recipe and adds a new armor pickup.
This adds a few things to the first Rabid's Crap and brings it closer to my ultimate vision for Doom, and each subsequent file released adds even more, so check out the descriptions of all of them for details and progress! Still a few things to work on, but we're getting there! New in 2.0: -The player now casts a shadow via the code found in Brutal Doom. Looks down and you'll see it. -The Playpal and Colormap from Brutal Doom 64 have been added (credit goes to SgtMarkIV for this and the addition above. -The color definitions from the JagDoom TC have been added (credit goes to Scalliano and Dragonsbrethren). -The sounds from Doom64 have been added (credit goes to Kaiser and Footman). Do what you want with this mod. Anyone who would like to may modify it, use it as a base, share it, whatever. Just give credit where credit is due.
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This is the next logical step for me. More upgraded textures, new barrel sound, the Assault Rifle is less accurate and there are Nightmare Imps!
The quirkiness continues. I finally fixed a couple textures that were bugging me (and probably you). Added new floor/ceiling bulletholes and rocket burns...
For those of you who are wondering when this ends, don't worry--it's just beginning. Unless you think it's perfect, which it is far from! Hell Potions...
This thing has gotten too big for its britches, and the whole thing has changed again. Now we have fog and shaking when hit from the Ultimate DoomVisor...
Soldiering on with Rabid's Crap, the ultimate mod compilation. 10 more 2K textures, ambient sounds for the decor, a 3D model for the assault rifle,a change...
Ever want to play doom levels without music, but it's too empty? Well, this is the mod for you!
This is a shit one level I made back in 2016. It's garbage but, we've all gotta start somewhere.
Various add-ons for EDGE-Classic to enhance the experience. EDGE-Classic is a Doom source port that provides advanced features, ease of modding, and attractive...
This is the first level of a project I plan to turn into a full megawad. It's based on the idea of lighting a Doom level with nothing except dynamic lights...
The RabidBFG is the product of the work of quite a few people. I took what I liked and combined it in this, the ultimate mod for the BFG. Credits for...
Yup, I literally just took doom 2 and redrew the weapon models to make them look worse
thanks ill give it a shot