This adds a few things to the first Rabid's Crap and brings it closer to my ultimate vision for Doom, and each subsequent file released adds even more, so check out the descriptions of all of them for details and progress! Still a few things to work on, but we're getting there! New in 2.0: -The player now casts a shadow via the code found in Brutal Doom. Looks down and you'll see it. -The Playpal and Colormap from Brutal Doom 64 have been added (credit goes to SgtMarkIV for this and the addition above. -The color definitions from the JagDoom TC have been added (credit goes to Scalliano and Dragonsbrethren). -The sounds from Doom64 have been added (credit goes to Kaiser and Footman). Do what you want with this mod. Anyone who would like to may modify it, use it as a base, share it, whatever. Just give credit where credit is due.

Description

This version adds a glow to selected flats, a set of awesome hires skyboxes originally made as an addon for Brutal Doom (created by Phi108), Doom 64 items/sprites (converted by Kaiser, then by Footman), footstep sounds for different textures (made ironically not by Footman, but by TheZombieKiller) and hires sounds for the few sounds not covered by Doom 64/PSX (found and compiled by Perkristian). Rabid's Crap has come a long way, and bigger updates are yet to come!

Preview
Rabid's Crap v3.0
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: