E1M1
Full Version 1 commentThis is the first level of a megawad that uses no ambient lighting. There will be a host of new monsters and items placed into a heavily edited set of...
This is the first level of a project I plan to turn into a full megawad. It's based on the idea of lighting a Doom level with nothing except dynamic lights, and adding in other touches to both make it more realistic and change the gameplay. I want to modify the levels more and more as I go along until they're completely unrecognizable. This requires Doom II and works in GZDoom. Credit for things I've added from other modders: SgtMarkIV gets credit for the hanging lamps from Brutal Doom 64, now gracing the halls of my E1M1. Also for the wood particle sprites. Phi108 for his hires Brutal Doom skyboxes. Aenima for the spraypaint from Super Skulltag. Works well in GZDoom too! The Doom Voxel Project for the voxel switch that's featured in the level. TheUnbeholden for brightmaps of walls and monsters, all the better to point the way. Mankrip for his upscaled Doom 64 Absolution graphics, where I got the webbed bars for the windows. Kaiser also gets credit for Absolution!
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Hello everybody!! Hope you guys having a good time!. Actually i tried to release Survivor mod first, but there are so many codes and other things.. So...
I got annoyed with GZDoom not having an option for colored blood. So I created this.
Adds Pekka into the game so you can naturally select any demon, player, or other foe!
Tired of power-fantasy mods for doom, or just want hardcore? If yes to this this mod for you!
A famous horror themed version of Doom for Prboom Ray Traced sourceport.
Ever want to play doom levels without music, but it's too empty? Well, this is the mod for you!
Pinta Bien :)