This mod turns DooM^3 into Ultra-Violent Thinking Man's Shooter

Description

Three variants of reloading mechanics for the Overthinked DooM 3

Preview
Overthinked Reloading Mutators
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Mechanical-Sanity
Mechanical-Sanity - - 517 comments

thank you!

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Mechanical-Sanity
Mechanical-Sanity - - 517 comments

I really needed this! now I can truly enjoy your beautiful mod!

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punk0x29a Author
punk0x29a - - 618 comments

No problem ;) Keep me in the loop if any bugs would come out.

Cheers!

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DoMiNaNt_HuNtEr
DoMiNaNt_HuNtEr - - 551 comments

3 is the best, as its realistic - soldiers do that all the time with their guns. But with plasma guns, yah that canister is ejected to the floor... can't manipulate that power cell... unless... they were rechargeable.. need a charging station.

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punk0x29a Author
punk0x29a - - 618 comments

Would be cool, indeed :)

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Armored_Ork
Armored_Ork - - 83 comments

Do you recommend changing video settings in the ingame options or better in the autoexec.cfg instead?
I can't figure out which texture detail level the game really uses, didn't find anything in the autoexec about it. And the ingame video settings seem to be deactivated, because there's stil 640x480 although my real resolution is much higher at the same time.
Thank you in advance.

EDIT: Oops, wrote into the wrong section. I meant Overthinked Doom.

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punk0x29a Author
punk0x29a - - 618 comments

Everything should be on "Ultra" by default. AA/HDR/Bloom/etc. settings should be tweaked by the SikkMod menu. As for the resolution - it should be configured via autoexec.cfg, as stated in the summary. And yeah, main menu is very misleading, never got around that, sorry ;)

Cheers!
0x29a

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