Men of War is probably the best ww2 strategy game on the market, but it lacks most of all one thing: a skirmish mode where you can have huge battles against an AI player. It is a shame that you have so many units available that you can rarely use in the campaigns. Battlefield mode is a unique skirmish mode, more advanced than those you can find in Assault Squad, whose objectives are the following: • Create a challenging single player skirmish with a great variety of battles. • Build a sandbox to allow inexperienced players to set up their own scenario quickly given a prebuilt map.
This article talks about the next big release and the future of the mod.
I have reworked some abilities of the Japanese Last Stand and Fortress commanders. In the article you find the preview of the changelog.
Preview of the upcoming features of the new patch I am working on.
Gameplay demo video of the new upcoming faction: Axis Foreign Army.
I am back to work on the mod: I am currently fixing the savegame bug and I got the Germany AI working properly after a savegame. I am working on applying...
I've completed the AI scripts for all the factions and I'm now testing it on the other maps. Here you find a long video showing a game with the new AI.
I'm back into action after I've been real busy in real life. I will recap the mod status here.
This article lists the main features of the new AI script, as well as the progress of the development.
I decided to postpone the Assault Squad conversion and rework the AI before that. I will fix the AI difficulty problem and spamming issue, and try to...
Finally I managed to release this new patch containing the Soviet Union faction. This patch also contains 5 tutorial maps explaining the general rules...
This video shows the main features of the Soviet Union, which will be released in Global War 4.0.
I've finished the final soviet union concept. Soviet Union will feature two unique abilities: Modernization and leader abilities.
The new patch will be released shortly and will correct some problems, most of all the fact that the infantry menu of the Japanese Empire is too large...
The new patch is finally ready. Now you can play with the Japanese Empire, i hope you will enjoy it. I'm sorry again for the huge two-month delay but...
I've released the new beta 2.5 patch, containing a major change in the Battlefield Mode resource management. Note that, unlike what I had written in the...
I've decided to release an intermediate patch called Beta 2.5 before the upcoming Beta 3.0 featuring the Japanese Empire. The following article describes...
First of all, sorry if I haven't updated the mod page much in the last months but I was very busy with the university and another game project. I will...
Japanese Empire is the new upcoming faction for this mod. The Japanese Empire won't be able to deploy medium or heavy tanks, because in WW2 they focused...
I made a new map for the battlefield mode set in Villers Bocage. I posted some screenshots and I'm currently testing if the scenario works properly.
I've released the Beta 2.0 of Global War, which includes the new Commonwealth faction. The Commonwealth main features are officers, who can call in artillery...
I've published a new video showing some of the features available for the UK faction in the upcoming patch.
The UK is coming soon, with all the joy it will bring. Stay tuned for more info this week.
I've released a Beta patch mainly to fix the crash when firing the Stosstrup G-43. It also contains several fixes I had planned to put in the Beta 2.0.
I would like to share the concept of the upcoming UK faction with you, any feedback is really appreciated
News regarding the Beta 2.0 progress, I managed to fix the crash bug and I'm currently working on the campaing levels and fixed some stuff concerning...