Men of War is probably the best ww2 strategy game on the market, but it lacks most of all one thing: a skirmish mode where you can have huge battles against an AI player. It is a shame that you have so many units available that you can rarely use in the campaigns. Battlefield mode is a unique skirmish mode, more advanced than those you can find in Assault Squad, whose objectives are the following: • Create a challenging single player skirmish with a great variety of battles. • Build a sandbox to allow inexperienced players to set up their own scenario quickly given a prebuilt map.

Post news Report RSS Back to work and new faction: Axis Foreing army

I am back to work on the mod: I am currently fixing the savegame bug and I got the Germany AI working properly after a savegame. I am working on applying the patch on all the others. I have also started working on a new faction, the Axis Foreign Army, which is described in this article.

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Overview:

The Axis Foreign Army can deploy advanced units faster than the other factions. However, these units are initially badly trained or equipped with obsolete technology. Most of the units has 2 upgrades that are automatically unlocked when the proper amount of tech points is collected. For example, the PaK 36 will be upgraded to PaK 38 and eventually to PaK36 with a Stielgranate 41. Unlike the other factions, the Axis Foreign Army consumes tech point when ordering an upgraded version of the reinforcements. It is possible to reduce and eventually stop the tech points consumption with upgrades in the “Manage supplies” section of the reinforcement menu. Here it is also possible to exchange other tech points for a particular type of tech point (for example you can get 4 infantry tech points at the cost of 2 artillery and 2 vehicle tech points).

Reinforcements:

Italian infantry

ita infantry

Italian infantry is made by riflemen and SMG soldiers. Each upgrade improves the skill of the soldiers.

Romanian support team

rom infantry

The Romanian support team is made of riflemen, SMG soldiers, and machinegunners. Each upgrade improves the skills of the soldiers.

Romanian tank busters

rom at

The Romanian tank buster squad is initially made of SMGs and AT riflemen, but the upgraded version will be made of riflemen equipped with panzerfaust.

Support weapons

support weapons

The AFA support weapons are the MG-34, the Italian Mortaion da 81mm, the leIG18, and Sturmpioneer. These units are not upgradable and cost tech points to be ordered. Sturmpioneers can build FlaK41 emplacements in the fashion of Japanese heavy engineers.

Howitzers

howitzers

The first howitzer available is the Italian Obice da 75mm mod. 34. It is upgraded to the Obice da 105mm and the 155mm GPF.

Self-propelled artillery

spa

Initially the AFA can deploy the Strumpanzer I. This unit is further upgraded into a StuH42 and late the Sturmpanzer IV.

Antitank guns

at guns

The first AFA antitank gun is the PaK36. Later you can unlock the PaK38 and finally the lethal paK36 mit Stielgranate 41, which is able to penetrate up to 180mm with a HEAT shell.

Halftracks:

halftracks

Initially the AFA has the Sd.kfz. 251/1 available. This unit unlocks two level 1 upgrades, that is a Sd.kfz. 251/16 armed with flamethrowers, and a Sd.kfz. 251/16 that is armed with a FlaK18. Finally the it will be unlocked the Sd.Kfz. 251/9 armed with a 75mm KwK 37 L/24.

Armored cars

armored cars

The first deployable armored cars is the 8-rad Sd.kfz. 232. Later on you will unlock the Sd.kfz. 234/1 with better armour, and the Sd.kfz. 234 Puma, which is also effective against enemy tanks.

Light tanks

light tanks


The AFA can deploy a weak Pz.kpfw. I tank. Later you will unlock the Pz.Kpfw. II Ausf. F and the Flammpanzer II.

Infantry support tanks

infantry tanks

The first infantry support tank deployable by the AFA is the light tank Pz.Kpfw. 35(t). Later on you will unlock the Pz.Kpfw. 38(t) Ausf. G, which has a thicker frontal armour, and the Pz.Kpfw. III Ausf. N with a better cannon and 70mm of frontal armour.

Medium tanks

medium tanks

The AFA has initially an obsolete version of the Pz.kpfw. III, the Ausf. E armed with a 37mm KwK 36 cannon. This version is effective against light tanks only. It is upgraded to the Ausf. J model, which comes with 50mm of frontal armour and the 50mm KwK 38. It is further upgraded into the Ausf. L model with 70mm of frontal armour and the 50mm KwK 38 L/60 gun.

Tank destroyers

tank destroyers

Initially the AFA deploys the Marder III Sd.kfz. 139, armed with a modified version of the 76.2mm ZiS-3 Soviet AT gun. It has good long range penetration but it is very vulnerable to enemy fire. It is improved to the Marder III Ausf. H, armed with a 75mm PaK 40. The last upgrade is a Jagdpanzer IV/48, armed with the same AT gun but with better protection.

Heavy tank destroyers

heavy tank destroyers

The AFA can always deploy heavy tank destroyers. The first one available is the Jagdpanther. Later it will be upgraded to the Elefant tank destroyer. Finally, you will be able to deploy the Jagdtiger.

General support operations

Ju-88 bomber

ju88

The AFA can always request the support of a JU-88 bomber, which will drop 8 250kg bombs on the target.

Panther battlegroup

panther battlegroup

You can request two Pz.kpfw. V Panther medium tanks from the German high command.

Afrika Korps support

afrika korps

This support operation allows you to request an Afrika Grenadier squad, made by experienced German soldiers called from North Africa. Later you will unlock an Italian Carro M15/42 effective against light and medium tanks. You will be able to acticate the encirclement ability, which will boost the troop health and stamina in a small area and reduce the health and stamina of enemy troops. Finally you will be able to call in up to 5 Tiger Tanks from Afrika Korps.

OKW Support

okw support

The OKW will reinforce your troops with Volksgrenadiere. They are armed with G-43 rifles, MP-40 SMG’s and Panzerfausts. Later on you will be able to request a Nebelwerfer 41 rocket artillery. Then you will be able to call in an offmap Panzerwerfer 42 barrage. Finally OKW provides you with up to 5 Pz.Kpfw. VI Ausf. B Königstiger tanks in the early Porsche turret version.

Ostheer support

ostheer support

Ostheer initially allows you to deploy Osttruppen, that are made by 8 random soldiers chosen among Italian and Romanian troops. You will be able to call in Italian paratroopers from the Nembo division. After that you will have two artillery support operations: the overwatch artillery which will target any enemy unit approaching a placed marker, an a railway artillery shot which is a single devastating shell shot by an offmap railway artillery cannon.

Luftwaffe support

gebirgsjager


ju87 he

ju87 apcr

The luftwaffe support allows you to call in Gebirgsjäger, mountain troops armed with G-43 rifles, MG-34 machineguns and a LG-40. You will be able to call in a strafing run carried out by a Stuka armed with a 37mm HE cannon and one with a 37mm APCR cannon. You will be able to set up an air overwatch: if an enemy unit approaches the placed signal, it will be targeted by a Stuka with HE cannon or a JU-88 depending on the unit type (infantry or tank). Finally, it will be possible to call in an airborne assault: 2 squads of Fallschirmjäger will be dropped at the location: if enemy infantry approaches your Fallschirmjäger infantry, it will be targeted by a BF-109 fighter every 30 seconds.

Comments
Malus61
Malus61

You made really a good job!

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Herr_Sturmführer
Herr_Sturmführer

Can you show the air overwatch and airborne assault in action, either in a video or with pictures please?

Cheers,
Sturm.

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BlackCaesar Author
BlackCaesar

I haven't scripted them yet, but basically for the overwatch you will be able to place a marker on the map: if an enemy unit gets closer than 50 units to the marker it will trigger either a Ju-88 bomber (if it is a vehicle), or a Stuka with 37mm cannon (see the pictures above, the effect will be pretty much the same). For the airborne assault, it starts with a strafing run from a Stuka with the 37mm BK HE (second picture above), then two fallschirmjäger squads (4 men each with FG-42 and panzerfaust) are dropped. If any unit gets closer than 50 units to any fallschirmjäger, then it will trigger a strafing run from a BF-109 with machineguns. The latter ability will have a cooldown of 20 seconds (it is similar to the Observed air strike of Japanese paratroopers).

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afrfafqawf
afrfafqawf

Holy ****, I thought the mod was dead. Do you have any intentions of porting this mod over to AS2? The only reason I haven't uninstalled MoW yet is to play this every once in a while.

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BlackCaesar Author
BlackCaesar

Yes but I don't know when that will happen. I have a PhD to finish :).

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Ushiri
Ushiri

Thank you very much for continue with this mod, its really the best one for Mow and it crushes lots of mods for Mowas and mowas2 aswell. I still play it and I´m really happy that you continue your very awesome work. Thanks man, You are a true hero in the modding community!

I can´t wait... :D

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Mopar_AUS
Mopar_AUS

nice work......

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MemeLord22
MemeLord22

How i download this mod?Is it dead? pls don't say it's dead...

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MemeLord22
MemeLord22

When will 2.0 release come out?

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