Dear fans of Global War,
I have made quite some progress with the conversion for Assault Squad 2. Unfortunately real life matters have not allowed me to work as much as I wanted on the mod, but I am still developing it. Currently I managed to finish the Waffen SS faction, both for the human player and the AI player. I am going to rework the Partisan faction because I was not satisfied with it: they were completely overpowered in the early game thanks to the sniper infiltration that was available from the beginning, but suffered a lot in late game, to the point that either you closed the game in the first 30 minutes or the game would degenerate into a stalemate. Another thing I did not like is that you could combine intel for the Soviet Union and the Allies and you could unlocked units for both, which looked like weird. So these are the changes I will implement to the Partisans (refer to the preview articles for reference):
Furthermore there will be an extra change with respect to the previous versions: due to memory allocation issues in supporting all 8 factions on a single map (the game does not even load 8 factions correctly on some maps and crashes with OUT OF MEMORY error), I decided to split them according to different fronts:
Also from now on only Axis vs Allies combinations are allowed for better realism and stability.
Here you also find a gameplay preview of the new Waffen SS faction:
Thank you all for great support, I'm proud to announce that I finally got the new version of Kolhoz wave defence released. New added features and many...
A Mod in Men of war where troops can disobey the command or refuse to follow the command !
This article talks about the next big release and the future of the mod.
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