Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)
Azrien Fox has done his seventh faction with the revamped Canton of Schwyz.
Due to various reasons, we've taken down our download links(most of em). We are now workshop only.
Boss Warman is back with Papal States! The very person who started it all years ago... time sure flies isn't it?
Another Month, Another Campaign Unplayable Emergent by Ltd. Doesn't mean you won't be able to play them however....
Azrien Fox is back with his sixth roster, a model update/revamp of the old Electorate of Trier!
Ltd. has done our first finished Emergent Faction roster. Emergents are factions that does not exist from the start of the campaign, but may appear if...
After 4 years, Burgundy has finally been updated by our modeller, Banskie.
Azrien Fox has finished yet another Lowland and Rhine Faction - this time, a once-member of the HRE, Duchy of Brabant.
The New Wave of Tester Application for Campaign Alpha has been reopened!
The Bastion of Christianity in the Mountains of East Africa, The Highlands of Ethiopia even when surrounded, retains its old Christian and ancient Jewish...
The preview people has been waiting for: The Christian Kingdom in Sudan, by Dontfearme22. The T1 has been finished and playable for months, but I wait...
Another new steppe faction by Lucem Mundum, the Muslim Bulgar Khanate between the Volga and Kama river.
For this Christmas and New Year, we have given some select players the privilege of testing our very early, alpha version of the Campaign.
Ltd has completed the old Serbian roster. Now the holes has been filled, and units updated by our senior developer; exactly what the Serbian roster deserves...
Ltd. has reworked the old Wallachian roster, adding new units and restructuring it. The original preview was never posted here in ModDB in the first place...
Banskie has finally finished the one old Faction that has long lack the love it need - but no more, now the Teutonic Order has the complete roster as...
Banskie has finished the Lithuanian Roster this time - Together with their mortal enemies the Teutonic Order.
Ltd, our senior team member has finished another Southeastern European Faction: Croatia, at the time in personal union with Hungary.
At long last, Lucem Mundum has completed the Cumans. In the work for a long time, it has finally been integrated.
Our Campaign Developer zsimmortal has finished his revamp and additions to the old Cilician Armenian Roster.
Our fellow developer Azrien Fox, has done other faction roster along the Rhine, finished one more of them: The County of Flanders.
Banskie, one of our top factional devs has finished Poland in his faction-revamp tour around the Baltic-Central Europe.
The Almohad Caliphate started as a desert rebellion against the ruling Almoravid dynasty of Marrakesh. Founded by the radical cleric Ibn Tumart among...
This is a revamp for Second Bulgarian Tsardom by Hessam. It was already in the previous version, but hand it over to one of our best factional developer...
Kingdom of France(ROSTER EXTENSION/ REVAMP) Made by Banskie
Azrien Fox is back with his second roster, the Electorate of Trier.
Mk Team Member Alexios has expanded and revamped the Kievan Rus roster. They now have 3 complete tiers.
Dontfearme22 is back with another faction from the east: The Abbasid Caliphate.
MK Newcomer Banksie has revamped the oldest faction in the mod! The roster is now more complete. Also featuring a couple of Welsh mercenary units.
Presenting another new Middle Eastern/Indian faction put together by MK Team member Zsimmortal.