Map Labs is an ongoing anthology of Half-Life 2/Source Engine levels, all designed for the various Map Labs mapping challenges. Currently touting dozens of maps across a multitude of competitions, we're just getting started.

  • Every qualified entry sees a release through this page until the Steam version goes live. Once on Steam, all entries will receive an achievement for completion! This is retroactive, so maps before the Steam release will still have achievements.
  • Enhanced engine base with numerous code fixes, constantly being built upon and improved.
  • New enemies, such as the terrifying Lost Souls and Shadow Walkers - with more to come down the line.
  • Additional weapons not available in stock Half-Life 2, such as the Stunstick, Flaregun, and S.L.A.M.
  • Community-contributed enhanced content, from new music to improved assets.
  • Additional tools for mappers, such as viewmodel overrides and increased projected texture limits.

Map Labs is a continuous and ever-growing series. Currently released Map Labs include:

  • Map Lab #1 - Halloween Horror with 8 entries
  • Test Tube #1 - One Room with 15 entries
  • Map Lab #2 - Episode One with 7 entries
  • Test Tube #2 - Companion Piece with 8 entries


New competitions are hosted regularly, with new opportunities to join in all the time! You can use the links below to follow us and join in future competitions:

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RSS Articles

Hello, and welcome back! Over the course of most of March and a little bit of April, we ran a new mapping competition. This one, in partnership with RunThinkShootLive, required entrants to create a map with four distinct segments. These segments (Run, Think, Shoot, and Live) all had their own requirements and optional challenges for the entrants to explore. Let's see the results:



Starting on the 11th of March, and running all the way until the 8th of April, we held our first partnered competition. This was also our longest and biggest main Map Lab challenge to date, with 12 main entries and 2 bonus entries - being one map short of tying with our One Room Test Tube challenge.

In third place was "Schwarzchild Radius" by Matt71490 AKA Event Horizon and Salamancer. This map is set in deep space aboard a mysterious ship that you, our hero, are there to steal. The mystery of the ship's vacancy unfolds as you solve puzzles and run through the maze-like corridors to reach the ending.


The second place entry is Niker107's "Continuum Shift". This map, heavily influenced by one of the most iconic levels from Titanfall 2, saw players escaping a crumbling City 17 as they jump back and forth between time with the press of a button.


Finally, in first place, is "Backcut" by ThatsRidonkulous and 1upD. This map was rife with personality, with an overbearing post-apocalyptic wasteland base full of weird traps and scenarios for the player to solve. Each segment memorably approaches the themes, usually with sawblades, and has players fighting against rabid neon-painted combine soldiers.



The full score sheet for RunThinkShootLiveVille 2:



We're incredibly blown away by the quality of this competition, and I'm personally fine with saying it's my most favorite one yet. If you'd like to join in on Map Labs, be sure to follow us on Twitter and join our Discord server!

Additionally, we'd like to extend a warm thanks to Don over at RunThinkShootLive for partnering with us on this competition. You can view RTSLV2 over there using this link, and follow them here.

Thanks for reading, we hope to see more amazing maps in future competitions!

Chris Marshall
Co-Founder of Map Labs

Covering Our Last Three Competitions

Covering Our Last Three Competitions

News

We haven't been posting updates here as we originally intended, so let's catch up! We're going to talk about One Room, Episode One, and Companion Piece...

Results of the first Map Lab

Results of the first Map Lab

Feature

First map lab was just released and here's how it went.

RSS Files
Map Lab #3 - RunThinkShootLiveVille 2

Map Lab #3 - RunThinkShootLiveVille 2

Full Version 5 comments

A mapping challenge run in partnership with RunThinkShootLive.com! Entrants were required to create maps with four distinct segments: Run, Think, Shoot...

Test Tube #2 - Companion Piece

Test Tube #2 - Companion Piece

Full Version 6 comments

SMC mapping competition that was from 15th of february to the 21th. Entrants were to make maps that utilised a companion.

Map Lab #2: Episode One

Map Lab #2: Episode One

Full Version

SMC mapping competition that was from 5th of january to the 26th. Entrants were to base their map on Half-Life 2: Episode One themes.

Test Tube #1 - One Room

Test Tube #1 - One Room

Full Version 1 comment

This is the maps from a mapping competition that was held recently, mappers were tasked with creating a map that took place in one room. The competition...

Map Lab #1: Halloween Horror

Map Lab #1: Halloween Horror

Full Version

SMC Mapping Competiton that was from 6th Oct thru 27th Oct. Entrants were to use horror and Halloween themes.

Comments
Zippys2
Zippys2

Phillip will be proud for this :)

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bosserino9000
bosserino9000

I love these map packs.

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Bolloxed
Bolloxed

(buried)

Some nice maps - apart from Unanswered Questions which is complete rubbish...

Also fail to understand how Mom and Dad got 3rd place. It's a non functional map that crashes consistently when you try to access the Control Panel or pick up the Power pickup... yet #3... for the only non functional map in the competition.

Edit: It appears the crash bug only happens to a few people...eeep!

Reply Good karma Bad karma-16 votes
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