This version contains all factions reworked. Some changes may came depending on the feedback.
This mod is trying to make combat fell more live and strategic than vanilla. In vanilla HOMM V, 90% of the time you already know, how the battle will end, but now you have much more opportunities to engage or defend yourself againts superior force of enemies. There was lots of units in every faction, that were so boring and useless in all kinds of battles and in general everyone was using just 3 types of units to win the battle. Now its not so important to have 1 overpowered unit but more units with good positioning, but that doesnt mean that you are not capable of dealing high damage with single unit. Now you have two options during buying units in castle, both second and alternative upgrade now offers you choice between high damage per one shot/hit or high survivability and very good "team" skills.
As mentioned in main description, our goal is to bring more live and variability to HoMM V ToE gameplay. Boring and useless units were reworked and now they are much more important and useful, some faction skills were slightly reworked as well, and finally came balancing of underpowered factions.
List of reworked factions:
This mod is fully compatible with version 3.1. Multiplayer is also supported, if both (or more) players have the same version of the mod.
More changes coming next week! We will be glad for your feedback to help us with balancing, especially Haven and Necropolis factions.
Bug 1. - Playing as faction Fortress can cause crashing in some situations. Temporary help for this bug:
Our team is working on fix.
We are giving you last chance to beat necropolis lord Zoltan in quest Maahir´s Gambit, before massive nerf of whole Necropolis faction. Main goal of this contest is not just balancing Necropolis faction, but also giving you an opportunity to "shine" :). There will be 2 difficulties to chose, which will reward you.
You can chose one of two difficulties, finish the map Maahir´s Gambit on that difficulty with latest version of this mod and finally send all required materials to main author of the mod, Kierby.
Thanks for supporting us!
Main changes for the Necropolis faction and some details.
Main Changes and some suggestions for future balancing.
For now, only few factions had been reworked yet, but its planned to have every faction slightly reworked. Read for more information...
Next we will look at one of the most iconic factions in HoMM series after the Haven. The Inferno faction got a much greater variability in HoMM V because...
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This is default map from basic game Heroes of Might and Magic V.
This version contains some minor changes. Factions, that got nerf: Haven, Necropolis and Fortress. This changes are pretty small, but soon will come update...
This is full version of the mod. There may still be some changes depending on the feedback. This version contains all factions after rework. Enjoy!
This is latest version of the demo. Rebalancing faction Necropolis. For more information there is article about Necropolis on our site. Please leave a...
This version is already outdated but still functional. Updating of Faction Haven, balancing units.
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