Release date has been changed from 2 May 2019 to 10 May 2019, 7:00 AM. This version contains all factions reworked. Some changes may came depending on the feedback.
This mod is trying to make combat fell more live and strategic than vanilla. In vanilla HOMM V, 90% of the time you already know, how the battle will end, but now you have much more opportunities to engage or defend yourself againts superior force of enemies. There was lots of units in every faction, that were so boring and useless in all kinds of battles and in general everyone was using just 3 types of units to win the battle. Now its not so important to have 1 overpowered unit but more units with good positioning, but that doesnt mean that you are not capable of dealing high damage with single unit. Now you have two options during buying units in castle, both second and alternative upgrade now offers you choice between high damage per one shot/hit or high survivability and very good "team" skills.
As mentioned in main description, our goal is to bring more live and variability to HoMM V ToE gameplay. Boring and useless units were reworked and now they are much more important and useful, some faction skills were slightly reworked as well, and finally came balancing of underpowered factions.
List of reworked factions:
This mod is fully compatible with version 3.1. Multiplayer is also supported, if both (or more) players have the same version of the mod.
More changes coming next week! We will be glad for your feedback to help us with balancing, especially Haven and Necropolis factions.
Artwork made by: Arrrrh!
Our goal for now is to raise effectivity of gating system and further adding some abilities, balancing stats and highlight the difference between UPG and ALT units. More information about our work on this faction will be available soon in article dedicated to faction Inferno.
Main changes for the Necropolis faction and some details.
Main Changes and some suggestions for future balancing.
For now, only few factions had been reworked yet, but its planned to have every faction slightly reworked. Read for more information...
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This is full version of the mod. There may still be some changes depending on the feedback. This version contains all factions after rework. Enjoy!
This is latest version of the demo. Rebalancing faction Necropolis. For more information there is article about Necropolis on our site. Please leave a...
This version is already outdated but still functional. Updating of Faction Haven, balancing units.
This is Beta version of this mod. We will be glad for your feedback. Now its already outdated, but still fuctional.
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