WHAT DOES THIS MOD DO?

This mod adds 10 new, NCF based, neutral creatures to heroes5. Those creatures are based on creatures from Heroes 7 and (in one case) from Dark Messiah.

New creatures will randomly appear on maps as neutrals, and as guards in specific buildings. Kraken-boss will only appear in sunken temple, he wouldn't appear as neutral on maps.

Some gameplay stuff also were changed: Damage from unused earlier in vanilla game ability "avenging flame" was reduced from 70 to 15. Damage from hero's strike to 8 tier creatures was reduced.

You find all needed information, about how to install this mod, in Readme file inside archive with mod files.

MOD AUTHORS:

Original resources from games M&MH7; M&MH6; and Dark Messiah of Might&Magic; were used to create this mod. I claim no autorship over those resources. Compared to original creators, I did wery little work adopting those models for H5, so credits, and your apreciation should go to original games's developer teams.
Unfortinaly I can't name every specific author who created the specific resource, so the best thing I can do is credit the game teams as the whole.

I hope nobody of those talented modelers and animators would feel such use of their work as ofence to themselfs. But rather see this mod as apreciation of your work, since people like your awesome arts, and they seek new ways to enjoy it. Also note that this is strictly noncommerce mod, after all.

Author of NCF mod, that allows to expand creature's quantity in HoM&M5 - SimonaK
Resources M&MH7, M&MH6, Dark Messiah were ported to HoM&M5 by me - Zahar0z
Visual effects in this mod were created by Frozensoul

I also thank members of HeroesWorld forum: Ment, psatkha, Gerter and Remix, for giving me good advices about balance and some game mechanics.


BE SURE TO READ THIS IF YOU WANT TO USE RESOURCES FROM THIS MOD IN YOUR OWN MOD OR MAP.

If you ask me, you are most welcome to use this resources in non comerce mod or map.
And I wish you luck in your project.
But I want to ask YOU to do 2 simple things.

First of all, be shure to credit original aoutors of the resource you using.
Including, and starting from M&MH7, M&MH6 and Dark Messiah games developers teams.
Unfortinaly we don't know names of artist who created exact models, but, I guess credit the whole developer team is better than credit nobody.
Type all other autors of this mod on your mod page, and in the readme file of you mod.

Second, use in you mod "Resource only" version of this mod.
You can find it amoung other files on this mod page.
It was perpesly created for modders to use. It has all resources from the mod, and no other unesesary files, that going to create conflicts. All you need to do is simply copy this "Resource only" file to your mod and link your creature files to this resources.

I also ask you, not to modyfy or rename this "Resource only" pak file , simply copy it.
If you need to do some modifications, simply do it "on top" of my files, creating a newer version of them in you pak archive.


I also encourage all mod makers to create such "resource only" paks for other moders to use.
And also encourage you to include "readme" info files within your projects, and sign files with you nickname, so other people can identify whose work it is.
Those rules I just listed are very simple but if everybody will follow them it can greatly benefit Heroes 5 modding community.

Also, I would appreciate if you will provide links to me and my mod's theme/page, if you use resources that I ported.

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Post comment Comments
Artemio87
Artemio87 - - 5 comments

This is like a Boss bomb!! now you must create an Underwater Race after we saw this grrreat Captain Davy Jones

Reply Good karma Bad karma+1 vote
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