The current version of DaC is V4.6 (released on April 18th, 2021).
The next version of DaC is V5 which is in active development with no release date set (when it's ready). We will be posting preview pictures and videos of V5's development as they are posted on our Discord.
Divide and Conquer is the biggest Third Age: Total War submod of all time. It contains many new factions, units, scripts, 2D artwork, campaign strategy models, battlemaps and more! DaC has been an ongoing project for 10 years now.
For all the change logs, known bugs and useful information head to our Discord:
Divide and Conquer
We are pleased to announce that DaC V5 is released to the public as a beta.
THE BETA IS ONLY AVAILABLE ON OUR DISCORD
DISCORD LINK: Discord.gg
ONCE THE BETA HAS BEEN COMPLETED, WE WILL RELEASE THE FINAL VERSION ON MODDB.
Please continue reading the rest of this article:
Installation instructions, an overview of the key V5 changes and additions, and the download link can be found in dac_install channel on Discord. However, unlike prior releases, we are taking a two-stage process for this release. It will first be released as an open beta on our Discord, and we will periodically issue hotfixes to correct any bugs and perhaps even add new minor batches of content. Once we are pleased with its state, we will release a full release on ModDB. Although its an open beta, V5 is feature complete and has a tremendous amount of polish. The main difference between the open beta and full release is that the open beta does not feature Shattered Alliances. Please report any bugs in dac_bug_reports channel on Discord as we are watching, and let us know if certain campaigns are too easy or too hard.
DaC V5 is a product of a tremendous amount of people who have all put in hundreds of hours of effort, and the combined result of a fantastic team of DaC Modding Council that has included Arachîr Galudirithon, Hummingbird, Arkay, TheEliteDwarf, Castellan of Angmar, Callistonia, Fynn, Lerynian, the CoweringComa, White of the Black Cloud, Pythax and myself. We also thank our Beta Council and V5 Testers for their efforts in testing DaC, with special mentions to Sir Augmiund and Medik. V5 would also not be possible without the very generous contributors who have allowed us to use resources such as models, and animations- these include BillBaraka, the DCI Last Alliance Team and the Europa Barbarorum II Team.
Thank you all for your patience- we hope you have a fantastic time with the DaC V5 Open Beta!
- The Divide and Conquer Modding Council
Divide & Conquer V4 "Eriador Rises" - Changelog & Information.
The full changelog for V3 if you fancy reading a little bit more about what has changed.
The announcement of the release of DaC V2.2 with a link to the V2.2 Change-log.
The announcement of the release of DaC V2.1 with a link to the V2.1 Change-log.
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DaC V4.6 is an updated version of V4.5 and includes several hotfixes that make it more stable than V4.5 (there is no new content in this release). Also...
This file is standalone - you do not need any other mod files. If you had already installed V4, you MUST delete the V4 folder.
Divide and Conquer Version 4. Please read the installation instructions below or watch the installation video linked.
Divide and Conquer Version 3 Submod Installer for: - Total War campaign Please read the installation instructions or watch the installation video.
Divide and Conquer Version 3. Please read the installation instructions or watch the installation video.
Do not download this anymore. V3 does not need the old files.
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when will be released the final version here on moddb? how many bug fixes does this version need yet?
The new version is quite stable and playable. Join the discord and download, patches are there.
Why should we have to join a discord to download an update for a mod that has been consistently updated on ModDB for eight years? IIRC they said a couple of months back it was feature complete minus some cosmetic stuff, and it is incredibly stable and polished, so I don't really see why it can't be uploaded with a separate patch upload later for whatever might need addressing like most other active M2 mods.
Do you want to talk about it or play it?)
Nobody owes anyone anything.
Dont be a idiot , we want mod on moddb like all others so fuckk discord
I do have the beta and have enjoyed playing it, which is why I think it's silly to be keeping it an exclusive beta on a publicly accessible discord. I don't want to have to rejoin and navigate a discord I have no interest in participating in just to download the latest iteration of a mod I've been able to download through ModDB for years.
How to disable the settlement capture timer when controlling its center? This rule is absolute stupidity and breaks the whole game. If anyone knows, please tell me, I will be extremely grateful.
Solution found. If anyone needs
Head to Divide_and_Conquer/data/battle_config and look for
<!-- rules relating to plaza capture -->
<!-- time the plaza needs to be held for to capture -->
<!-- ratio of attackers to defenders to hold a plaza -->
Change the "12" to whatever you want. Hopefully 60 won't crash your game
Or you can change the number of troops needed to capture the center of the settlement, then if there are not enough of them, the timer will not start at all.
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