This mod is trying to make combat fell more live and strategic than vanilla. In vanilla HOMM V, 90% of the time you already know, how the battle will end, but now you have much more opportunities to engage or defend yourself againts superior force of enemies. There was lots of units in every faction, that were so boring and useless in all kinds of battles and in general everyone was using just 3 types of units to win the battle. Now its not so important to have 1 overpowered unit but more units with good positioning, but that doesnt mean that you are not capable of dealing high damage with single unit. Now you have two options during buying units in castle, both second and alternative upgrade now offers you choice between high damage per one shot/hit or high survivability and very good "team" skills.
This version contains some minor changes. Factions, that got nerf: Haven, Necropolis and Fortress. This changes are pretty small, but soon will come update...
homm v - toe - units and combat overhaul 1.1 full version
This is full version of the mod. There may still be some changes depending on the feedback. This version contains all factions after rework. Enjoy!
homm v - toe - units and combat overhaul 1.0 full version
This is latest version of the demo. Rebalancing faction Necropolis. For more information there is article about Necropolis on our site. Please leave a...
homm v: toe - units and combat overhaul 0.8 demo
This version is already outdated but still functional. Updating of Faction Haven, balancing units.
homm v: toe - units and combat overhaul 0.7 demo
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