This mod works with both Planetary Annihilation and Planetary Annihilation: TITANS. It changes the following elements of Galactic War:
Be sure to check out my guide on adding more maps to Galactic War to enhance the experience further.
This mod can be installed via the Planetary Annihilation: TITANS in-game Community Mod manager.
Sub Commanders are not impacted by difficulty. At any difficulty level, you can choose to enable Easier Start which provides you with more neutral planets with free tech.
Casual: for when you've completed the tutorial and are new to the game.
Iron: for when you've some PA experience under your belt.
Bronze: you've beaten vanilla Galactic War.
Silver: you can beat the skirmish AI.
Gold: you can beat the Queller AI.
Platinum: for when one enemy Commander is no longer a worthy challenge.
Diamond: for when your loadouts become too powerful.
Uber: for when you're a Galactic War master ready for the ultimate challenge.
Custom: for when you want to create your own challenge.
Each system will display the following information:
Can I use an AI mod like Queller?
No. Queller won't break this mod, it simply won't be used.
Will Sub Commanders fighting for me have the same personality if I fight against them?
Are all Sub-commanders created equal?
No, some are objectively stupider than others.
Is there a "fair" difficulty level?
No. I felt it was pointless to create a model where each battle is easier than the last.
Why am I not seeing the latest changes in my war?
Many changes will only apply to new wars.
Why am I seeing multiple Commanders for a single enemy army?
Both bosses and FFA factions will use Shared Armies to allow for multiple Commanders within a single army. This provides them with more additional build power and more lives. In the case of bosses, it allows them to very quickly connect multiple planets.
Why aren't awarded bounties showing on the player list?
Galactic War hides eco modifies from the player list. The bounties are still being awarded. If you gain one it will show below your eco bar.
Due to a bad merge the changes of v3.1.1 were not actually applied.
Support for every game mode within Planetary Annihilation
Lowered the difficulty at the lower end of the scale and ensured the mod is properly setup for translations
Adjustments to a few of the personalities to improve their play
Cleaning up and code and improving spawn randomisation
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