This mod works with Planetary Annihilation: TITANS only. It changes the following elements of Galactic War:
Be sure to check out my guide on adding more maps to Galactic War to enhance the experience further.
Open a new issue on the GitHub repository.
Join the Planetary Annihilation official Discord.
Sub Commanders are not impacted by difficulty. At any difficulty level, you can choose to enable Easier Start which provides you with more neutral planets with free tech.
Beginner: for when you've completed the tutorial and are new to the game.
Casual: for when you've some PA experience under your belt.
Iron: for when you've overcome your turtle instincts.
Bronze: you've beaten vanilla Galactic War.
Silver: you can beat the skirmish AI.
Gold: you can beat the Queller AI.
Platinum: for when one enemy Commander is no longer a worthy challenge.
Diamond: for when your loadouts become too powerful.
Uber: for when you're a Galactic War master ready for the ultimate challenge.
Custom: for when you want to create your own challenge.
Each system will display the following information:
These buffs are applied to commanders and then on a per-faction basis:
To create a GWO compatible loadout or tech card, please see the New GW Cards repository.
Why am I not seeing the latest changes in my war?
Many changes will only apply to new wars.
Why am I seeing multiple Commanders for a single enemy army?
Both bosses and FFA factions will use Shared Armies to allow for multiple Commanders within a single army. This provides them with more additional build power and more lives. It allows them to very quickly connect multiple planets.
Why aren't awarded bounties showing on the player list?
Galactic War hides eco modifiers from the player list. The bounties are still being awarded. If you gain one it will show below your eco bar.
Improvements and fixes to the measurement of threat level
Correcting issues with the base game implementing of Tech cards
Updated Penchant AI and a performance fix for Cluster FFAs
Cleaned up a number of bugs in the AI tech implementation along with some intelligence panel tweaks
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