Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.

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Version 4.1.0 released

Version 4.1.0 released

News

Reduction in difficulty at the mid to lower levels, a new loadout, and some bugfixes.

Version 4.0.0 released

Version 4.0.0 released

News

Breaks compatibility with Galactic War Unique Loadouts but integrates them into the mod

Version 3.7.0 released

Version 3.7.0 released

News

Added treasure planets, ensuring that every war has a loadout for you to find.

Version 3.6.0 released

Version 3.6.0 released

News

Adding new options Faction Scaling and Mirror Mode along with a few fixes

Version 3.5.1 released

Version 3.5.1 released

News

Updating ammunition tech and fixing a bug with sub commander cards

Version 3.4.0 released

Version 3.4.0 released

News

Added a new faction tech and fixing a whoopsie with the code optimisation efforts

Version 3.4.0 released

Version 3.4.0 released

News

Fixed a Faction Tech issue and a bug with historical wars

Version 3.3.x releases

Version 3.3.x releases

News

Catching you up to where the mod is now we've hit the moddb word count requirements

Version 3.2.0 released

Version 3.2.0 released

News

New Tougher Commanders feature helps increase the challenge

Version 3.0.0 released

Version 3.0.0 released

News

Support for every game mode within Planetary Annihilation

Version 2.3.0 released

Version 2.3.0 released

News

Lowered the difficulty at the lower end of the scale and ensured the mod is properly setup for translations

Version 2.2.0 released

Version 2.2.0 released

News

Adjustments to a few of the personalities to improve their play

Version 2.1.1 released

Version 2.1.1 released

News

Cleaning up and code and improving spawn randomisation

Version 2.1.0 released

Version 2.1.0 released

News

New personalities, randomised spawns, and configurable boss commander numbers.

Release version 2.0.2

Release version 2.0.2

News

Avoid having a minion using the same commander as its boss

Release version 2.0.1

Release version 2.0.1

News

Fixing an issue from the base game and tidying up Easier Start

Release version 2.0

Release version 2.0

News

Overhaul of the difficulty levels to allow for a smoother difficulty curve

Release version 1.5.0

Release version 1.5.0

News

New Copper difficulty level and a new option called Easier Start

Release version 1.4.0

Release version 1.4.0

News

Adds a custom difficulty so now you can make things as hard or as easy as you want

Release Version 1.3.0

Release Version 1.3.0

News

More FFAs at lower levels and support for 4-way FFAs for increased epicness

Release version 1.2.0

Release version 1.2.0

News

Shared armies are becoming more of a thing, with tweaks to bosses and FFAs

Release version 1.1.0

Release version 1.1.0

News

Takes advantage of new AI features in the latest PA release

Release version 1.0

Release version 1.0

News

We have a major version number! Difficulty is in a good spot now.

Release version 0.14.2

Release version 0.14.2

News

Don't get excited it's just some UI fixes and naming changes.

Release version 0.14.1

Release version 0.14.1

News

A fix for the issues with surface area not always updating.

Release version 0.14

Release version 0.14

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Improving the quality of strategic intelligence on the galaxy map

Release version 0.13

Release version 0.13

News

Show Sub Commander personality and tweak Platinum difficulty

Release version 0.12

Release version 0.12

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A focus on improving bosses, high ecoboost enemies, and adding support for landing policies and shared armies

Release version 0.11

Release version 0.11

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Improvements to how difficulty scales in larger galaxies

Bugfix release version 0.10.1

Bugfix release version 0.10.1

News

The one where a lesson was learned about not checking your brackets

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Planetary Annihilation
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