Dead Air: How To Install
Version 0.98b of 05.07.2018.
1. Download RePack — Torrent or Google Drive (The mod runs standalone, meaning no pre-existing installation of Call of Chernobyl or Call of Misery is required).
2. Translation files, from this page.
3. Optional: Summer (green) vegetation.
Run the game as administrator.
Note that the mod is currently in open-beta. Bugs, errors, early features exist and are likely to be fixed with patches.
Frequently asked questions about Dead Air.
Added: LumaSharpen shader and its adjustment slider (video settings — "Image Sharpness")
Added: bloom effect slider (video settings — "Glow intensity")
Added: ability to hold breath while aiming (sprint button while aiming; drains stamina)
Added: status bar for the backpack slot
Added: option to display recently items that were picked up
Added: several new dialogues to the characters on the Yanov station regarding the lore behind "Freedom"
Added: interface displays the weight threshold at which the player can move
Fixed crash "Can not open section 'underground_musics'"
Fixed crash related to "no default specific character set for class"
Fixed crash "xr_wounded.script: 333: bad argument # 1 to 'pairs'"
Fixed fetch quests that required multiple items
Fixed PDA/Documents/Case deilvery quests
Fixed weapons without automatic fire mode having it
Fixed the algorithm of weapon defects
Fixed repair ability of random, simulated NPCs
Fixed headlamp battery consumption when the power consumption option is turned off
Fixed bug that allowed to disassemble oxygen balloons
Fixed how nightvision works in underground locations
Fixed the inability to assign a keybind to the fast load button
Fixed energy consumption with the option disabled
Fixed the value of sleepiness increasing when loading a save
Fixed textures: SVU-A, RPG-7 and axe
Fixed geometry related bugs (sewage on Yantar, area near the transition from the Dark Valley to the Truck Cemetery, the closed gates in Rostok, etc.) via rollback of the next locations: Great Swamps, Agroprom, Dark Valley, Darkscape, Rostok, Wild Territory, Army Warehouse
Fixed values of scopes and zoom params
Fixed NPC vision params
Fixed various upgrades for weapons and armor
Fixed bug allowing to duplicate detectors
Fixed oversight related to trading documents and science-equipped crates
Fixed main FOV affecting HUD FOV
Changed: loading a game doesn't randomize the content of boxes and mutants anymore
Changed: technicians and medics can no longer be taken as companions
Changed: reputation now lowers when a (non-quest) companion dies
Changed: now weapon malfunctions affect repair price
Changed the effectiveness of the "Geologist" perk
Changed chimera parms, now slightly weaker
Changed player's carry weight system
Changes to the inventory of "Freedom", "Duty" and Ecologists traders
Changes to the original and the Summer (green) vegetation packs
Changed damage from falling and its dependence on equipment
Changed default resolution to 800x600 in order to make the first start of the game safer
Removed the faulty ability of NPCs to trade with Sidorovich
Removed the dependence of the inertia of the sight on psy-health
Removed the restriction to load games while bonfire-only mode is turned on
That's it. Good hunting, stalker!