DCI: Last Alliance is the independent sequel to Dúnedain Counter Invasions: Tôl Acharn and is a WIP (Work In Progress) submod to Third Age: Total War.
For faction previews, see below (click READ MORE)


Take the role as Gil-galad, last High-king of the Noldor, or Elendil, High-king of the Númenóreans in exile, as they rally Elves and honourable Men into the League which is called the Last Alliance, at the end of the Second Age.
The counter-invasion Tôl Acharn, 'Vengeance Comes', allow you to move mighty hosts against the Dark Lord.
Strenghten the cause of the League if you wish to, as the indomitable Durin IV of Khazad-dûm or as the brave riders of Rhovanion (using DCI mechanic).

Unless you instead fulfill the will of Sauron? Unleash the hunger of Orcs and wolves, be the warlord over the Easterlings, command the savage natives of Eriador to recapture their homelands or reign as a Black Númenórean lord at the head of the grim Haradrim, in the Invasion of the West.

Will the Men of the Mountain be loyal to the Númenóreans or become the Oathbreakers? The choice is yours.


Links:

Official thread, at Total War Center
French fan thread, at MundusBellicus
Our Polish friends cover our progress here

Tôl Acharn and DCI mechanics in short

The "Tôl Acharn" is a 'counter invasion', the M2 Jihad-feature renamed; just as TATW have the "Invasion" for the evil factions, which in turn is the Crusade-feature renamed .
Factions with the culture 'Hosts of the West' [religion islam] can join the Tôl Acharns at will. The uniqe DCI mechanics allow factions of other cultures [religions] to temporary join the Tôl Acharn, if allied to the calling faction of the 'counter invasion'.

Features examples:

  • Third Age campaign map adapted to Last Alliance era * Video *
  • New battle map settlements * Preview#1 * #2 * #3 * #4 *
  • New UI (interface, menu, loading screens, units cards) * Preview faction symbols *
  • Extensive new rosters and unit models
  • All new unit stats, prices and recruitment system
  • Custom prominent genrals on the battlefield like Elendil, Elrond, Galadriel etc.
  • New buildings
  • New scripts (exemple: Tôl Acharn script, Immortal Nazgûl, the One Ring-events)
  • Palantirir: six truely useful palantirs, now without drawbacks
  • Extensive AoR system for the Númenórean Kingdoms, and corruption-balancing for them, the Kingdom of Khazad-dûm and the Kingdom of Lindon
  • Ample lore credibility * Background overlook *
  • etc, etc

Playable Factions:

League members that can call and join the Tôl Acharn

Non-League members (can join the Tôl Acharn if player)

Sauron's followers (can call Invasions)

Invasion, Tôl Acharn or neither depending on player choice (Oathbreaker, Oathkeeper or neutral Middle-men)

Active team: Ngugi, Witwhnar, Araval, Earl of Memory, Veteraan, xHolyCrusader and misteed

As for all our esteemed former companions, the freelancers and other contributors, see our official page.

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The DCI:LA team presents

Harad

Here's an +hour's look at the desert warriors of Harad and the foreign Black Númenórean tyrants, who rule by fear and worship Sauron through human sacrifices, and who command Far Harad soldiers and mighty mûmakil to defeat the Dúnedain and the Elves.

Source: Youtu.be

Lore 01:00
Harad UI 08:00
Starting settlements 09:30
Early targets 11:50
Settlement visuals 13:20
Umbar 15:25
Economy & growth 19:45
Conversion buildings 23:35
Recruitment notes 28:30
Family tree 32:10
Names & General BGs 37:15
Army Roster 45:40
Credits 01:12 :25


DCI: Last Alliance is a WIP submod to Third Age: Total War, that brings the battle to the end of the Second Age of Middle-earth.

DCI Last Alliance's page on TWC: Twcenter.net

Wild Men of Enedwaith Preview Video

Wild Men of Enedwaith Preview Video

News 10 comments

This is the preview video of the Enedwaith faction in DCI: Last Alliance.

Hill-men of the North Preview Video

Hill-men of the North Preview Video

News

This is the preview video of the Hill-men faction in DCI: Last Alliance.

Kingdom of Khazad-dûm Preview Video

Kingdom of Khazad-dûm Preview Video

News 9 comments

This is the preview video of the Dwarven faction Kingdom of Khazad-dûm, faction in DCI: Last Alliance.

Rhûn Preview Videos

Rhûn Preview Videos

News 11 comments

This are two preview videos of the Rhûn Confederacy faction in DCI: Last Alliance.

Comments  (0 - 10 of 787)
alexbraveheart56
alexbraveheart56

how many more factions previews are u gonna release?

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Araval Creator
Araval

For all remaining playable factions.

Reply Good karma+2 votes
alexbraveheart56
alexbraveheart56

Could u tell me the name of remaining ones?

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Araval Creator
Araval

Númenórean Kingdoms, Kingdom of Lindon, Lothlórien, Eryn Galen, Rhovanion, Orcs of the Misty Mountains, Mordor, Men of the Mountains.

Reply Good karma+2 votes
Dessimbelakis
Dessimbelakis

Hey Ngugi,

do you know about when it's gonna be released?

I can't still wait much longer^^

Reply Good karma Bad karma+3 votes
Ngugi Creator
Ngugi

Hello Dessimbelakis,
no dates, but looking at our To Do-list, 2018 should be a good year, hehe

Fear not! I.imgflip.com

Reply Good karma+3 votes
Hovland89
Hovland89

Wow! A Harad preview, great jobs!
Youtu.be
Legosal shot Peter Jackson in corsairs, I am sure Gimil hates him!

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Ngugi Creator
Ngugi

Glad you enjoyed it
One must always beware of meddling Dwarves ^^

Reply Good karma+2 votes
Beren&Luthien
Beren&Luthien

Does your team plan to make elves immortal, as Ellin Athinaios does in his "War of the Silmarills" >>if I am not mistaken, and in his other unreleased mod<<? Basically he sets, again if I am not mistaken, the maximum age at 3070 years, and makes scripts for old characters to die of "old age", in other words scripts for old age death for Dwarves, Men, Hobbits and Orcs >>and other creatures<<, but Ents, Dragons and Elves, Maiar basically live forever... I think his idea is awesome, actually! If you would implement this, this mod would be even better than it is now >>by how you present it and how it looks and sounds<<!

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Ngugi Creator
Ngugi

Hello Beren&Luthien;,
had to check with Ellin how he designed it to know what was in question, because what you described conflicted with my knowledge of game limitations. In the solution he use all factions characters can become thousands of years, and the kill script 'only' applies to starting mortals, not later ones.
Its a solution that makes sense in a setting with emphasis on the Elven nations and with many present maiar and other long-lived beasts, but it's not a solution we'll utilize for our setting.

Reply Good karma+2 votes
Beren&Luthien
Beren&Luthien

Thank you for your answer... Well, then I will have to wait Ellin's mod come to the light of the World!

Reply Good karma Bad karma+3 votes
Ngugi Creator
Ngugi

Yeah, we're many who awaits it indeed :)

Reply Good karma+1 vote
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