DCI: Last Alliance is a submod for Third Age: Total War, focused on the War of the Last Alliance in the Second Age of Middle-earth.

Post news RSS DCI: Last Alliance - Public Beta Release

Public Beta for DCI: Last Alliance, a submod for Third Age: Total War focused on the War of the Last Alliance in the Second Age of Middle-earth.

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DCI: Last Alliance Public Beta Requirements:

'DCI:Last Alliance Public Beta' requires the 'Medieval II Total War Kingdoms Expansion' and the mod 'Third Age Total War 3.2'. A fresh working installation of 'Third Age Total War 3.2' is strongly recommended.

DCI Last Alliance installer instructions:

1. Download the files below

DCI: Last Alliance Public Beta Part 1of2 Download
DCI: Last Alliance Public Beta Part 2of2 Download

2. DCI_LA_BETA_Part1of2.exe and DCI_LA_BETA_Part2of2.exe have to be installed into the default installation path: "...\SEGA\Medieval II Total War"
or "...Steam\steamapps\common\Medieval II Total War" for Steam users. (If you have installed Medieval II into another folder, please check if the installation path is correct.)
The installation process will overwrite your TATW files, meaning that you will not be able to play TATW.

3. At the end of the installation for DCI_LA_BETA_Part2of2.exe a cleaner will delete files that need to be auto-generated at game launch, you'll be prompted to 'press any key to continue...'

4. After exiting the installer, a launcher for 'DCI: Last Alliance' will be created and added as a shortcut to your desktop, you will be prompted to 'press any key to continue...'

5. Once both parts are installed, double click the 'DCI Last Alliance' icon on your desktop to launch the mod. Alternatively double click the DCILA.bat file in your mod folder.
(DCILA_NoBaiSwitcher.bat will run DCI:LA without the battle AI switcher)

Optional: delete the Third Age Total War shortcut from your desktop

DCI Last Alliance manual installation instructions:

1. Download the file below

DCI: Last Alliance Public Beta 7zip Download


2. Extract/unzip the downloaded DCI_LA_BETA.7z file into your '...\Medieval II Total War\mods\Third_Age_3' folder. Accept overwrite and/or merge folders when requested.
This process will overwrite your TATW files, meaning that you will not be able to play TATW.

3. Run DcilaCleaner.bat - located in '...\Medieval II Total War\mods\Third_Age_3' folder. This is absolutely necessary.

4. Run CreateLauncher.bat - located in '...\Medieval II Total War\mods\Third_Age_3\dcilaOtherFiles' folder.
This creates a shortcut on your desktop, creates DCILA.bat and DCILA_NoBaiSwitcher.bat, and deletes Third_Age.bat.

5. Launch the mod by double clicking the 'DCI Last Alliance' icon on your desktop or the DCILA.bat file (DCILA_NoBaiSwitcher.bat will run DCI:LA without the battle AI switcher)

Optional: delete the Third Age Total War shortcut from your desktop

Installation Guide Video


Heroes

prominent generals


Tôl Acharn and DCI mechanics:

The "Tôl Acharn" is a 'counter invasion', the M2 Jihad-feature renamed; just as TATW has the "Invasion" for the evil factions, which in turn is the Crusade-feature renamed .
Factions with the culture 'Hosts of the West' [religion islam] can join the Tôl Acharns at will.
The unique DCI mechanics allow factions of other cultures [religions] to temporarily join the Tôl Acharn, if allied to the calling faction of the 'counter invasion'.

Main Features:

  • Third Age campaign map adapted to Last Alliance era * Video *
  • New battle map settlements * Part1 * Part2 * Part3 * Part4 *
  • New UI (interface, menu, loading screens, units cards) * Preview faction symbols *
  • Extensive and entirely new rosters and unit models
  • All new unit stats, prices and recruitment system (Fleet units here)
  • Custom prominent generals on the battlefield (Elendil, Elrond, Galadriel)
  • New buildings
  • New and extensive mechanics for the One Ring if wrested from the hand of Sauron * Video *
  • Useful palantirs, now without drawbacks, and Galadriel's Mirror * Video *
  • New scripts (Immortal Nazgûl, Tôl Acharn)
  • Extensive AoR system for the Númenórean Kingdoms
  • Corruption-balancing for the Númenórean Kingdoms, the Kingdom of Khazad-dûm and the Kingdom of Lindon
  • Ample lore credibility * Background overlook *

Wolves, spiders and ents may cause crashes in the battle map, you can disable these units by pressing ctrl+x during the campaign. For more information on shortcuts and other features please check the DcilaReference.pdf document inside the Third_Age_3 folder.

Faction Leaders

faction leaders


Playable Factions:

League members that can call and join the Tôl Acharn

Non-League members (can join the Tôl Acharn if player)

Sauron's followers (can call Invasions)

Invasion, Tôl Acharn or neither depending on player choice (Oathbreaker, Oathkeeper or Neutral)

Trailers:

A huge thanks to all the people that contributed to the mod. Full list of credits on Twcenter.net

Also a big 'thank you' to all our supporters over the years!

Comments
Eärendil_Ardamírë
Eärendil_Ardamírë

Congratulations to the first release!

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Jadli
Jadli

Great work!

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Aenarion_
Aenarion_

Been playing for a few hours now, and while it needs a little more spit and polish, it's a very stable build that's very enjoyable to play.

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nosXw
nosXw

For Frodo! For Ngugi!

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TheEliteDwarf
TheEliteDwarf

Congratulations on the release!

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nosXw
nosXw

I will try to help testing(linux) and reporting.

I have a question! Is possible to create "subfactions" like Rhun to Rhovanion, or make a system of allegiances for both, like first to take a settlement get the subfaction and his troops?

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Van_louis Author
Van_louis

I'm sure it's possible with some clever modding, but it's not something we're looking to implement. That said, some factions get special units/generals if they align with certain factions/fulfill certain conditions. For example: Rhovanion can get access to a special elven unit, and the hill men of the north can get access to boldogs. To get the best out of a faction you can check the faction videos/previews for an overview of all the features.

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nosXw
nosXw

Thanks Louis!
DCI works well on linux(wine+steam), but whats is the purpose of "cscript //nologo G5BAISwitcher.vbs", can we just use "--features.mod=mods/Third_Age_3" on steam and forget about G5BAISwitcher.vbs?
Can I upload a zip of TATW+DCI to my account on moddb?

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Van_louis Author
Van_louis

The Battle AI switcher is a feature from Germanicu5' AI that is used in DCI. If you don't want to play with this feature you can do so and there is even a DCILA_NoBaiSwitcher.bat file specifically for that purpose. If you're interested you can read more about the G5BAI on Twcenter.net. Can't give permission concerning TATW because it's not our mod. What we might be able to do is upload a zip version of TATW and add the link to DCI's installation instructions.

Reply Good karma+2 votes
nosXw
nosXw

Thanks again. I ask about the .bat and the .vbs because is difficult to use with linux(with steam), I will read your link thanks.

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Mr_Nygren
Mr_Nygren

Congratulations guys! I just watched the first part of a Galadhrim Youtube let's play.

I will probably start one myself - great Galadriel model.

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ReV_VAdAUL
ReV_VAdAUL

Massive congratulations on releasing this!

Thanks for making it.

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nosXw
nosXw

So far so good, amazing work guys.
Enemy general killed notification image is a vanilla cross I think.

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Van_louis Author
Van_louis

That's strange. Which faction are you playing as?

Reply Good karma+2 votes
nosXw
nosXw

Same thing with Lorien and Mirkwood.

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Van_louis Author
Van_louis

That's unchanged from vanilla third age. maybe something went wrong when you installed it?

Reply Good karma+1 vote
nosXw
nosXw

Wait, not my general, the death of an enemy general, and not the splash, the icon, the one that apear on the left. I think is the vanilla one xD. No errors during the install :D

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Van_louis Author
Van_louis

Ah, okay. It's a boat by the way, the mast kind of looks like a cross.

Reply Good karma+2 votes
nosXw
nosXw

Hahahahahahah sorry

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nosXw
nosXw

Suggestions:
1 Make a "no garrison script" patch file, for those who want.
2 Eliminate the crossings of Gwathló river south of Tharbad.

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