DCI: Last Alliance is a submod for Third Age: Total War, focused on the War of the Last Alliance in the Second Age of Middle-earth.
DCI Last Alliance installer instructions:
1. Download the files below
DCI: Last Alliance Public Beta Part 1of2 Download
DCI: Last Alliance Public Beta Part 2of2 Download
2. DCI_LA_BETA_Part1of2.exe and DCI_LA_BETA_Part2of2.exe have to be installed into the default installation path: "...\SEGA\Medieval II Total War"
or "...Steam\steamapps\common\Medieval II Total War" for Steam users. (If you have installed Medieval II into another folder, please check if the installation path is correct.)
The installation process will overwrite your TATW files, meaning that you will not be able to play TATW.
3. At the end of the installation for DCI_LA_BETA_Part2of2.exe a cleaner will delete files that need to be auto-generated at game launch, you'll be prompted to 'press any key to continue...'
4. After exiting the installer, a launcher for 'DCI: Last Alliance' will be created and added as a shortcut to your desktop, you will be prompted to 'press any key to continue...'
5. Once both parts are installed, double click the 'DCI Last Alliance' icon on your desktop to launch the mod. Alternatively double click the DCILA.bat file in your mod folder.
(DCILA_NoBaiSwitcher.bat will run DCI:LA without the battle AI switcher)
Optional: delete the Third Age Total War shortcut from your desktop
Main Features:
- Third Age campaign map adapted to Last Alliance era * Video *
- New battle map settlements * Part1 * Part2 * Part3 * Part4 *
- New UI (interface, menu, loading screens, units cards) * Preview faction symbols *
- Extensive and entirely new rosters and unit models * Boldogs *
- All new unit stats, prices and recruitment system (Fleet units here)
- Custom prominent generals on the battlefield like Elendil, Elrond, Galadriel * Preview *
- New buildings
- New and extensive mechanics for the One Ring, for good and evil; if wrested from the hand of Sauron! * Video *
- Palantiri, truly useful palantirs, now without drawbacks, and Galadriel's Mirror * Video *
- Cross-religion 'jihad' enables joint counter-invasions for good factions
- New scripts (example: Immortal Nazgûl)
- Extensive AoR system for the Númenórean Kingdoms * Roster *
- Corruption-balancing for the Númenórean Kingdoms, the Kingdom of Khazad-dûm and the Kingdom of Lindon
- Ample lore credibility * Background overlook *
The time has come when I realize that my job isn't that important anymore.
When you start to play something related to the lotr it's almost impossible to stop.
Great work!I have played till 10 turn,best "uruk" visuals i've ever see.They armour and grim faces looks how it need be in lotr!
I would like to ask if by installing part 1 and 2 to the default Medieval II Total War on steam, may interfere in any way while having multiple mods of TATW?
No, the mod will work alongside other mods.
DCI changes some ui indicators but most people would not even notice it. You can read more about it in the DcilaReference pdf inside your third_age folder.
the game closes right after the start, I don't know what could be wrong
You can open your TATW.cfg with notepad and check if you have this line: "mod = mods/Third_Age_3" and that your folder is named Third_Age_3 (capitals don't matter). You can also try double clicking DcilaCleaner.bat and see if it helps.
If the above doesn't work my suggestion is to delete your third_age_3 folder and make a clean install of Third Age 3.2 and then DCI.
guys, you are awesome, but maybe it will be better to make Gondor as an ally to Arnor, or make it a vassal of Arnor?
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