Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been: with custom maps, new voiced dialogue, new models and textures, all based on Valve's early concepts. The mod is released in episodes, the most recent being Dark Interval: Part I - an intro chapter to the bigger story.

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Patch 1.1 brings numerous bug fixes, level improvemends, and is generally aimed to enhance player's experience with Dark Interval: Part I.

How to install:

Once downloaded, use 7zip or Winrar to extract the archive 'patch_1_1' into your sourcemods folder (provided you have Dark Interval: Part I installed). When asked to overwrite files, press OK. Once all the files have been extracted, you're ready to go! You do not have to restart Steam for the patch to take effect.

Note that your old saved games will not be compatible with this update.

Also, you may have noticed that the main upload (Dark Interval: Part I) has been reuploaded with the patch. If this is your first time installing this mod, you can skip the rest of this article, and just go download that archive - it already has the patch in it.

Main changes:

- Lipsync added (huge thanks to ildarion for pointing us in the right direction)

- Critical crash scenarios eliminated (including crash when picking up a medkit, crash on physic prop breaking)

- Greatly reduced risk of key NPCs getting stuck in their script (please notify us if that still occurs to you)

- Odell is now invlunerable to player attacks

- City residents now properly respond to player interaction, and behave in a more natural way

- Manhack camera has been fixed, and no longer clips through walls inside simulation

- Radiostation level has been improved, to provide clearer player navigation

- Picked-up prop transparency improved, plastic crates no longer turn invisible

- Main menu music/new ambient tracks added (credits go to CW3D)

- On Terminal, fade-to-black cutaways have been replaced with continuous level design (i. e. actual passable tunnels, with no immersion breaking fade-aways)

- On Lab level, it is no longer possible to get stuck in the lift, or enter the shaft under it. Also, following the telepod malfunction, Barney & Kleiner are no longer speaking through the radio channel.

Overall, Patch 1.1 includes more than 65 changes/fixes. You can find full changelog here: Pastebin.com

Have a nice time. Please report any further issues to us!

Dark Interval: Part I Released!

Dark Interval: Part I Released!

News 26 comments

Part I is up! Grab the file from the Files section. Detailed instructions below.

Attention, citizens

Attention, citizens

News 5 comments

Dark Interval: Chapter II is being pushed back to find more room for improvment. Don't worry and stay tuned. Also, read the whole thing, please.

First patch for DI: Chapter I

First patch for DI: Chapter I

News 1 comment

The first patch for the first chapter of the mod has arrived.

Release date moved!

Release date moved!

News 5 comments

Hello there! Two weeks ago I announced that Dark Interval is going to be released on Nov 1st, 2016. I find myself obligated to inform you that this release...

RSS Files
Dark Interval Part I - Patch 1.1

Dark Interval Part I - Patch 1.1

Patch 11 comments

Patch 1.1 is live! Lip syncing, bug fixes, improved visuals, and even new main menu theme music! See description for more info...

Dark Interval: Part I (upd. with Patch 1.1)

Dark Interval: Part I (upd. with Patch 1.1)

Full Version 83 comments

Dark Interval: Part I contains 4 new chapters - Prologue, Welcome to City 17, Manhack Arcade and Kleiner's Lab.

DI Patch #1 - a patch for Chapter I

DI Patch #1 - a patch for Chapter I

Patch 1 comment

Unpack into \sourcemods\, overwrite existing files. This patch is cumulative - in includes changes from DI Hotfix #00. Patch info: - Added autosave triggers...

DI Hotfix #00

DI Hotfix #00

Patch

An extra quick hotfix for the English version. Fixes missing chapter title in the bonus chapter and missing dialogue captions in the Terminal.

Dark Interval: Chapter I

Dark Interval: Chapter I

Demo 28 comments

ZIP archive contaning Dark Interval: Chapter I. Unpack in Steam\Steamapps\Sourcemods, download/install Source SDK Base 2013 Singpleplayer in Steam>My...

Comments  (0 - 10 of 957)
lewkthebewk
lewkthebewk

Gosh I can't believe I literally just got around to playing this mod, I'm really late. But I just wanted to say that by far, this is the best old storyline recreation I have ever seen holy crap. I'm so looking forward to all the other levels like the Airex. I do have a question though, since Lost Coast was a cut part from Half-Life 2 but saw an official release, are you going to make a recreation of that at all?

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A-Shift Creator
A-Shift

Lost Coast belonged to the "new" story, and there's not much point in reinventing it (IMO), so probably not.

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LOZ_98
LOZ_98

Would have been awesome if you guys used the Consul monitor images instead of Breen for the broadcasts.

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Cvoxalury Creator
Cvoxalury

Won't happen. We're not doing this, period. This strange fixation, obsession that the misinformed members of the community have over the old Consul image, not realising that Breen IS the Consul and always was, since at least year 2000... at this point, after so much pestering, we're intentionally refusing it. Get over it.

I know that at this point you're doing this on purpose, so I will remove any and every future comment mentioning it.

Reply Good karma+2 votes
LOZ_98
LOZ_98

On purpose? What are talking about. I know breen and the consul are the same person, it was merely a suggestion to go with the older look, I'm aware that no model or textures exist for it, It was merely a suggestion again. Of course you're free to refuse it. It's your work after all, no need to be nervous over this.

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A-Shift Creator
A-Shift

If you bothered to read comments below, you'd see that a ton of people before you asked the same thing over and over again and all got the same answer - no.

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rataje
rataje

I guess Helena Mossman (RtB) model will not be included if the Breen (retail) one was used instead of Consul model

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Cvoxalury Creator
Cvoxalury

Consul model in the playable leak is exactly just Breen. It's literally Breen's head meant for use in broadcasts. And even the old statue model is, again, Breen. So yes we are using the real Consul model.

Reply Good karma+1 vote
Cvoxalury Creator
Cvoxalury

She's not even in the mod. The female lab assistant you catch a glimpse of during the teleportation scene, is not her.

Trust us, we know all this stuff. We've made deliberate choices. Mossman's not present during that scene, or in general during the part of the timeline depicted in the mod. Right after the teleport machine blows up, Kleiner notes how the crysis could've been averted if Mossman was there. Because she's absent for a big story reason that hasn't been revealed yet (we're writing our own story for the most part).

We are completely aware that Helena Mossman was a character in that original scene with Kleiner, Barney, and Helena. We chose to not recreate that scene, because it's like 20 minutes long with a ton of expositional dialog and just characters arguing, we cut it down, excluded Dr. Mossman, rewrote all of the dialogue, re-recoreded it with our own voice actor.

And finally, about using a replacement model for Breen. In my sincere opinion, the model you linked, is just crap. It's a bad fanmade reskin, like all of them.

Reply Good karma+1 vote
rataje
rataje

Then i guess you're hating the 2002 Alyx model too and ****** on a integration.
And really, sometimes I'd rather use bad fan creations than wait forever and three days for no release. As with maps, weapons and certain models it has always been the case in the glorious hl community. Most time there are only a bunch of showmans! Like in case of the OICW as iRifle replacement. Saying me it is **** but they all never releasing better stuff! XD What kind of an peasant can do such things.

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Cvoxalury Creator
Cvoxalury

Ah I see. Let me explain it slowly enough that you can understand.

The 2002 Alyx model comes FROM VALVE. This is why it's at least on the same level of quality as HL2 itself. The model was always there, in the leak. This isn't some third party ******** "restoration". We can use that if we want. It hasn't come far enough for us to even address Alyx yet.

However the Consul reskin, and old Eli model, are complete and utter ****. I'll repeat it as my official statement: they're ****** models.

I have no interest in bad looking stuff. I don't care for that old OICW remodel. I don't care for the intentionally badly made 2002 pistol model from Megapatch 4. They won't be included in our mod as we distribute it. You can do all manner of crazy stuff on your computer - I *can* restrict you and everyone from doing that but I won't.

You can't care for this mod yet demand anything from us. You're not payinig us - we don't accept money from anybody - we're not responcible for your custom experience. This is distributed as is and when common sense and common logic dictates, we wll patch and maintain the mod but nothing beyond that. You. Cannot. Make. Us. You can either wait till we're done or not wait at all. Don't ask us to compromise what we're making.

And you cannot convince or blackmail me using any kind of community tradition as leverage.

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CW3D
CW3D

You aren't restricted from using those replacements on the mod, just the devs have different visions for how they want their mod to go.

If you want the "Consul" as a replacement for Breen (even though they're the same) you can do that yourself, simple as that.

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rataje
rataje

It was just a question with Consul model. I dont care too about that model in your Dark Interval. And to clarification, i love and prefer your OICW. It looks much better than everything other versions before. And i know that it will not possible for me to play ever again without her. Reason why i posted so roughly was i thought you wont include the 2002 alyx due of your opinions about the consul and eli or helena model.
@ CW3D I know that people who creating mods want to show her own vision of the game. That are things which are laws in game development. What i want is the 2002 Alyx model, and not these masculine dressed alyx! But thank you for quick answers, both of you!
regards

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Cvoxalury Creator
Cvoxalury

It's not a matter of opinion but of the facts. It's REALLY simple, look:
Consul model, the actual, legit Consul model from the playable leak is Doctor Wallace Breen. There is no two ways about it. As soon as they actually sculpted the face of the character, which happened fairly early, ever since then he had the same face. Breen only changed his title - from Consul to Administrator - and was given his Black Mesa background. (previously only Barney and Kleiner were in any way affiliated with it and Gordon's own past).

Eli was a completely different character. According to the story vignette in the book, he's a blond man with striking blue eyes. We're not using retail Eli (obviously) and also not going with that concept with him looking like a hobo.

Helena Mossman - her model is not available, she won't appear in person in Part 2 anyway (same with Alyx. Part 2 ends with the Depot outro train ride). I don't have anything against her own design apart from the fact that it's just history, we very likely will never see the actual model. I know someone made a 'remake' but in all honesty it looks like cross-dressed Male 04 model. So there's that.

Why you even decided preemptively that I hate old Alyx? We probably still won't go with that very model because she'd need more gear on her, a respirator, goggles and such. We can still make use of it.

We are using a number of very old models in case you didn't notice. The Cremator, the camo soldier, various synths.

Reply Good karma+1 vote
rataje
rataje

Thank you for the details about consul to breen history.
The theme about Eli is known by me. I know who he was in concept times and who was Alyx real father.
To Mossman Concept model, i agree with your statement.
It looks like cross-dressed. But i thought you will improve that and polish her retail face combined with concept clothes. And as i said, the reason why i decided that you hate old Alyx model was the words about the other characters and her concept styles. But i would never saying that the Missing Info Consul model is utter-****. But kk i am saying this from eyes of a cosmuption and not creator. Even if I create a lot of mods myself. Just not for Half-Life due to difficulties with preparing the tools but it looks like a good and solid work. Better than the one here on moddb, which i posted

To Alyx,
There are a lot of people who are using and prefering the retail masculine alyx concept. Idk when VALVe changed the model design. But please add these gadgets to her old 2002 model. After seeing your OICW concept creation and reading your words above, I can not wait to meet her or see her, in her "zero point suit" with these improvements.

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rataje
rataje

kk, thank you :-(

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A-Shift Creator
A-Shift

You speak as if that model was public. And there never was a "bald-dude-in-a-dress" Consul model, Breen's face was used since 2001-2002.

Reply Good karma+1 vote
rataje
rataje

I know, but I thought he would get his concept again or back
Half-life.wikia.com
Moddb.com

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CW3D
CW3D

I think that's a pretty accurate guess! :)

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Highest Rated (12 agree) 10/10

As of date, this is the most complete and well-done take on the old storyline. In addition, despite being the beginning of the game, there is plenty to offer in terms of gameplay. I'm definitely looking forward to the next chapters

Apr 22 2017 by TheZealot

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