Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been: with custom maps, new voiced dialogue, new models and textures, all based on Valve's early concepts. The mod is released in episodes, the most recent being Dark Interval: Part I - an intro chapter to the bigger story.
2019 is almost over, the decade has essentially passed. It’s been almost a year (!) since last gameplay video. We knew we must make another, and here it is!
This took us about 2 weeks (a bit more), as we couldn’t record it straight away - up until the 25th we were making minor touch-ups, fixing major issues, and just taking… takes.
This is basically 100% unscripted; of course, I (mostly) knew what to expect when I recorded it, but there’s no fake spawns or scripted invulnerability or anything that doesn’t appear during normal gameplay (currently). Things are still bound to change - mostly in tweaking, balancing and patching kind of way (such as NPC assortment and placing, or the order in which you acquire weaponry) .
Recording these segments wasn’t the easiest, but in the end it was very fun. We hope you’ll have as much fun watching and discussing it as we did while making it.
The four maps shown here are among the most finished ones that we currently have (add to it the Scrapland that was shown before). There’s still quite a way to go for some of them; prior to working on the update, we were preoccupied with linking our levels together, to form a playable chain - even if a lot of it is still placeholder or vacant space.
After the update, we’ll be back to it - we still have two serious gaps (no link between Canals and Wasteland, or between Eli’s hideout and Late Wasteland), and Depot is still in concept/discussion stage.
We’ll keep it short for now - we’ll have more to talk about and show soon. Don’t forget to check out our Discord: Discord.gg
Until next time.
Some of the latest developments in maps & models department. Updated Sketchfab gallery. And a gameplay video!
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Unpack into \sourcemods\, overwrite existing files. This patch is cumulative - in includes changes from DI Hotfix #00. Patch info: - Added autosave triggers...
An extra quick hotfix for the English version. Fixes missing chapter title in the bonus chapter and missing dialogue captions in the Terminal.
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Highest Rated (21 agree) 10/10
As of date, this is the most complete and well-done take on the old storyline. In addition, despite being the beginning of the game, there is plenty to offer in terms of gameplay. I'm definitely looking forward to the next chapters
Apr 22 2017 by TheZealot