Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been: with custom maps, new voiced dialogue, new models and textures, all based on Valve's early concepts. The mod is released in episodes, the most recent being Dark Interval: Part I - an intro chapter to the bigger story.

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Report RSS Hydra (WIP #1)
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Papasifis
Papasifis

No hydras were harmed in the making of this video.

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fooparistics
fooparistics

but plenty of head crabs were.

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Blue199
Blue199

Wowie damn, good luck with implementing the hydra, it already looks pretty neat!

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scart-
scart-

The 2003 clip you're showing is using animations, not the dynamic bone movement found in the leak. Valve have never showed the dynamic Hydra in anything official.

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A-Shift Creator
A-Shift

"Except for this sequence, Hydra doesn't use pre-authored animations"

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scart-
scart-

Apparently reading is extremely hard 😂

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CW3D
CW3D

Don't worry, I had a similar issue. Read it the same/similar way as you did. Good thing I rewatched this video a few more times before realizing that they were saying that the actual npc doens't use pre-authored animations. ;P

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scart-
scart-

I actually read it multiple times and stopped the video. I just got home from work so that might be it.

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NotSure
NotSure

Love it. It seems like Valve could've used this in the final game had they utilized it differently.

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TheRenegadist
TheRenegadist

*Dial-up noises*

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SIGILL
SIGILL

Oh man, the Hydra was (at least to me) iconic for HL2 before release. I was disappointed it didn't make it into the release build, but after all this time I will be able to play against it anyway? That's awesome!

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Sleek_Russian
Sleek_Russian

Will you make it like an area restriction thingy or a strong NPC?

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A-Shift Creator
A-Shift

We'll know when AI is finalized. Could be both.

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Mort_Brain
Mort_Brain

That looks incredible.

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Description

The famous cut creature, Hydra, will return in Dark Interval Part 2. In this video we show some of the progress we made on fixing its AI routines and overhauling its visuals.

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