Initially "The clone Wars Fall of the Republic", Battlefront Ultimate Commander is a total overhaul mod that adds new eras, new game-modes, new units, new maps to Pandemic's game.

This mod will include:

  • 3 new eras: 'The Clone Wars', 'Imperial Civil War', and 'The Old Republic'
  • 200+ new playable units
  • Greatly improved AI
  • New difficulty
  • Custom visual effects and Sound effects
  • Support for shipped game modes such as 'Conquest', 'Capture the flag', 'XL' and 'Hero Assault'
  • 5+ new game modes
  • Support for every SWBF I (2004) maps
  • New HUD
  • New Shell

Development Team


  • CdtFox (or CmdrMarshallFox): Project Leader, 3D Art, 2D Art, Lead Scripter, Lead Sound Designer and Shell Artist.
  • allumette: Particle Effects Designer, Map Designer.
  • CT-108: Map Designer, 2D Art and Scripter.
  • Ractor2A: Map Designer (inactive)

Join our Discord!

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RSS Articles

Welcome fellow veterans and newcomers!

First of all thanks to all of you who downloaded the open beta 1.0. We really appreciated your feed-backs. It helps us a lot improving your experience.

Here’s a general idea of what you can expect:

  • Various level bug fixes including: Vanilla Hoth map crash, stormies yelling “Mace Windu” to Rahm Kota, Alliance side not loaded in Felucia, various model fixes, missing sounds etc.
  • Screenshake reduced by 60%!
  • Captain Rex & Commander Fox in RED VS Blue game-mode are buffed
  • Rebalanced Heavy Blasters (RT-97c, DLT-19, Z-6)
  • Reticule appearing black is fixed. A brand new and definitive HUD will be added instead of this average placeholder.
  • Much more

If you have more feed-backs please feel free to report them on the page.


Now into the big news:

Features under development:

  • Implementing new buttons/tabs to the option menu letting the player choose his difficulty. Each difficulty level will reduce/increase (depends on your choice) the AI’s aim and aggressiveness (screenshake might be included as well).
  • Brand new combo system for Lightsaber/Electrostaff/Force pike units

Era under development:

Clone Wars era is coming along nicely. This is a major update considering we decided to change everything that was planned. Back when I created this moddb page in early 2016 I was quite a fan of the 2008 TCW series. I wasn’t the first to try out a TCW approach but definitely the first one using TCW-style-cartoonish models. Time has passed and various TCW mods popped out. All using the same models and concepts.

Now 2 years later I rediscovered the 2003 TV show, and re-bought all the 2003-2006 Clone Wars comics. I’ve always preferred the Legends universe over Disney new Canon and this Clone Wars era will reflect (hopefully) that good old stuff.

It means no more prefab TCW (CWA & SWRH) models. On the other hand it will take more time to develop, mainly because we are using a different clone mesh as base. All 3D kit bashes and clone textures are nearly from scratch, all textures are highrez (and approximately 10 different legions are planned).

As for the time period, we mainly focus on events occurring right before ROTS and its opening scene the space battle of Coruscant. Late Clone Wars in fact (phase 1 clones, early days of the war will be introduced but later, not our priority atm). Expect new maps recreating the Siege of Saleucami, Battle of Boz Pity, the Battle of Dantooine etc.


Pictures:


  • Battle of Dantooine, 187th legion. Already teased a few days ago you can now enjoy up-to-date screenshots of CT-108’s last map (lightning has been added, new props etc).

187th Medic Dantooine187th Medic2 Dantooine187th CT1 Dantooine187th Jet trooper Dantooine187th CMDR Dantooine

  • 327th Star Corps Phase 2 Clone Trooper (gear will appear soon).

Thanks to our friend Sgt. Barlex for making these renders in SP. :)

For those who are interested in any "TCW-2008" content, there will still be some, don’t worry. We will keep various clone legions and units: 104th Attack Battalion, Doom Legion, Keeli’s Company, TCW-style 501st Jet-trooper etc.

  • In-game screenies of Doom Legion (Dantooine map is only for testing purpose):

Doom Trooper DantooineDoom Medic group DantooineDoom CDMR Dantooine

  • New map:

Allumette has been working on a new interpretation of the battle of Hoth. The rebel alliance now has a concrete shield, bunkers are destroyable, flying GR-75s and the battle is set during the early morning.

Join our Discord!

By popular demand we finally created our Discord server. Join to chat, get exclusive and more regular updates. :D (click the image bellow)

Open Beta announcement

Open Beta announcement

News 35 comments

Huge Announcement! - Open beta information and release date set.

Mod's Album & Teaser!

Mod's Album & Teaser!

News 30 comments

A large album summarizing the progress. The article also comes with a small teaser ;)

DevBlog - Imperial Civil War & TCW Progress

DevBlog - Imperial Civil War & TCW Progress

News 33 comments

A new preview of the lasts editions made for Battlefront Ultimate Commander Mod.

General progress & multiplayer infos!

General progress & multiplayer infos!

News 9 comments

An article regarding the latest changes made on the mod and a summary of the Multiplayer's situation.

RSS Files
Battlefront Ultimate Commander 1.0 [DEMO]

Battlefront Ultimate Commander 1.0 [DEMO]

Demo 159 comments

First release of Battlefront Ultimate Commander. This is an open beta.

SWBF III Weapons models pack 2.0

SWBF III Weapons models pack 2.0

Modelling Tool 32 comments

For some reasons, i wasn't able to upload this assets pack in the addon section of swbf 2, i decided to upluoad it here. WARNING: This is only usefull...

Comments  (0 - 10 of 1,313)
CC-2224Cody
CC-2224Cody

Will you be including the 41st and the 212th?

Reply Good karma Bad karma+1 vote
DarthSith
DarthSith

Whats the estimation on the size of the file for the next build of the mod so ik how much i might need to prepare

Reply Good karma Bad karma+2 votes
allumette
allumette

I don't know yet but fox try to reduce the files.

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Arc151
Arc151

Is there a plan for the Super battle droid rocket trooper?

Reply Good karma Bad karma+3 votes
MandaMaulion
MandaMaulion

hey, is anyone else having trouble with the demo? everytime i go on the added era and onto a game my game crashes, i have no problems with any other mod, and yes i have the patch and yes ive tried it on its own.

Reply Good karma Bad karma+1 vote
CT-108
CT-108

Do you get any error message?

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CL_Alvaro
CL_Alvaro

the pose the troopers makes when they stand still looks a little silly, can you adjust it a bit, like they make that pose after 30 seconds to a minute of standing? everything else looks great

Reply Good karma Bad karma+3 votes
CdtFox Creator
CdtFox

Animations pose doesn't rely on time. It depends of the action of the troopers

Reply Good karma+3 votes
Commander_Doom12
Commander_Doom12

I played the 1.0 beta for the first time and I am blown away. I can't wait for what's in store!

Reply Good karma Bad karma+3 votes
CdtFox Creator
CdtFox

Thx man

Reply Good karma+4 votes
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Highest Rated (8 agree) 10/10

Dear Mod Team and anyone else that may be reading this, This mod is perfection. It has so many elements that other mods don't seem to add (you have had a longer time to work on it though). From the new hud to the improved Gonk droid models, I have yet to experience any glaring issues. I love the animations and one thing that jumped at me the first time I played it (I played on Coruscant) were the 501st Stormtroopers. Making them 501st stormtroopers is one thing, but the models are beautiful. Reading…

Mar 16 2018 by BusinessBILL

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