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More than two years after 1.4.22 and one and a half years after 1.5 R6, it is most certainly time to explain what has been going on.


A bit of story time first about what am I even doing and how did I end up here. All the way back in May 2017, I was digging around the Bitbucket repository and found a mirror leading to the in-development version. After playing around with that for some time, I started reporting bugs and other issues. Seeing how some were not resolved, I decided to make some changes myself. Right around this time it was already August with the release of the first 1.5 beta versions and me digging around in the game, having all kinds of ideas. This lead to the last version of the original 1.5, R4. After that, things changed. I was suddenly part of the team working on gameplay balance related changes, which can be seen in a horrible state in R6. Here is where everything went wrong. It turned out later, that I joined in either the best or worst time. Development was right about to be stopped by Alundaio, who didn't want to work on the mod anymore. With me joining, I became the fresh source of power, trying to keep going. It was going fine for a surprisingly long amount of time, but then nearly everybody had to take longer and longer breaks. What I did in the end is completely ruin the development by going off track, trying to completely redo major parts of the game.

All that lead to the current state. Development paused back in the end of July 2018 with some small activity spikes up until around October. I took my own long break, also waiting and hoping people will come back. Without team lead and our C++ programmer, I tried to change the engine under the mod with the help from a Russian team, to one that uses mid July 2018 Open X-Ray as a base, which is 64 bit. It wasn't very successful to say the least.

So, what next? Well, the mod needs manpower in order to be continued. Mainly C++ and LUA programmers, but anything helps, even writers and good QA. If you can help, leave some information about what you can do in the comments. If you know someone, please send them our way.

Update: I can no longer promise any activity from my end. After many years with stalker, I have to start making major changes in life, which will not leave enough time for a project this big.

The last in-development builds: 32 bit from October 2018 | crashy 64 bit from February 2019

Thanks to everyone for your patience and support!

Call of Chernobyl 1.4 released!

Call of Chernobyl 1.4 released!

News 101 comments

The long awaited 1.4 patch for the S.T.A.L.K.E.R.: Call of Chernobyl modification has been released. Many new features, customizations and optimizations...

Release and FAQ

Release and FAQ

News 108 comments

Finally, the long awaited Call of Chernobyl has been released. Here is a short FAQ of some of the most commonly asked questions and issues!

Players Choice - Mod of the Year 2016

Players Choice - Mod of the Year 2016

Feature 81 comments

The time has come, announcing the best Mods of 2016 as selected by you.

Players Choice - Mod of the Year 2015

Players Choice - Mod of the Year 2015

Feature 91 comments

The time has come, announcing the best Mod of 2015 as selected by you.

Add file RSS Files
[BETA] Call of Chernobyl 1.5 R6 Full

[BETA] Call of Chernobyl 1.5 R6 Full

Demo 578 comments

Complete beta version of Call of Chernobyl 1.5. !IMPORTANT! Please read the description for more details.

[Patch] Call of Chernobyl 1.4.22

[Patch] Call of Chernobyl 1.4.22

Patch 168 comments

This package will update all versions of CoC between 1.4.00 and 1.4.21 to 1.4.22. Please read the description:

[Release] Call of Chernobyl 1.4.12

[Release] Call of Chernobyl 1.4.12

Full Version 307 comments

Complete repack of Call of Chernobyl version 1.4.12. !IMPORTANT! Please read the description for more details.

[Utility] JSGME

[Utility] JSGME

Installer Tool 39 comments

JonesSoft Generic Mod Enabler is an application that allows you to manage addons more easily.

[Modding] Call of Chernobyl 1.4 SDK Files

[Modding] Call of Chernobyl 1.4 SDK Files

SDK 30 comments

This download is not needed for players to play CoC, it's only useful for modders! The pack contains updated level editor scenes and updated objects for...

[Modding] Call of Chernobyl 1.2 SDK Files

[Modding] Call of Chernobyl 1.2 SDK Files

SDK 34 comments

This download can be useful only for modders! SDK files for level editor/3D software work, for all.spawn compiling. My complete SDK/editors folder compressed...

Comments  (0 - 10 of 23,401)
RandomMonolithian
RandomMonolithian

I have a problem with the shadows and textures, the walls have a weird wavy flickering effect like an old tv, the textures of NPC's look messy, shadows are black squares and the textures of the arms and guns look terribly bad and after a minute or two playing my game crashes, i've tried everything,reinstalling the game, deleting everything, even left over files and nothing has worked, i even tried playing other mods that are CoC based, didn't work, base call of pripyat works just fine, no problems at all, any help?

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bmblbx176
bmblbx176

The closest thing to continuation of CoC. -- Enjoy!

Moddb.com

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archerjohng
archerjohng

ITs a good mod BUT I CANT SAVE MY PROGRESS ON THE NEWEST VERSION

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AmericanCaliber
AmericanCaliber

Run the game as an administrator by right clicking on your shortcut/exe and selecting "run as administrator." Not being able to save is usually a symptom of your system denying writing permission to the program.

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P0ter
P0ter

hello guys does anyone have download link for this mod ?

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Guest
Guest

it'a a personal merge by the looks of it. if you want the winter mods there are at least two in the addons

just search for winter mod call of chernobyl

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P0ter
P0ter

I tried them but some textures are wierd and low resolutions and the snow effects are just awfull :/

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Onyxo59
Onyxo59

hello, i downloaded the 64bit R7 and it crashes after the splash screen with no error log. any ideas?

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Guest
Guest

It doesn't work great for me either, best to just download the release version 1.4.12 and the patch 1.4.22 if you want the game to run with minimal bugs.

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Onyxo59
Onyxo59

no I want 64bit R7 and i won't settle for anythinge else, it runs fine for other people.

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S.T.A.L.K.E.R.: Call of Pripyat
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An endeavour that should be complimented by not only our small S.T.A.L.K.E.R. community, but modders around the globe. A project that started as map-pack which grew into a full modders resource and base for role-players, free-play enthusiasts, weapon pack lovers and of course die hard stalker fans alike. Call Of Chernobyl is the embodiment of what I think "modding" should be. Team Epic spend their time and effort in not only creating something, but polishing it, adding onto where others would've…

Sep 27 2015 by Lоnerboner

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