Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.
addon that changes some weapon sounds and some items from brutal Doom 64 V2.666
Random skyboxes mod in the style of Doom 64, but with varied themes, ranging from simple landscapes to machinery and chaotic scenes
Please command type "nextmus" to next music with 13 tracks. okay?
Specific sound pack for Brutal Doom 64 v2.666 Specific sound pack for Brutal Doom 64 v2.666 Specific sound pack for Brutal Doom 64 v2.666 Specific sound...
just added some arms and hands to some weapons to make it look like doomguy was actualy holding them. I think it looks cool :) (the mod is not completly...
Replaces "all" the Doom 1, Doom 2 and a few Plutonia and TNT patches with Doom 64 styled ones Now comes with light Alien Vendetta support (No monsters...
Experience Doom 64 like you never have before with this HIGH QUALITY sound pack!
Autoshotgun & Assault Rifle with Grenade Launcher from Complex Doom made in Brutal Doom 64. For more info press Read more... and watch the video
READ REDMI IN THE ARCHIVE!!! This is my build of 16 Brutal Doom 64 addons. This build is for maps from Doom 1 and Doom 2, but you can also use Brutal...
(WIP) Standalone version of Doom 64 compatible with other doom mods if you want a Doom 64 experience with all the monsters of Doom 2
This is a Zandronum compatible flashlight/Torch mod as done by Sergeant Mark IV in Brutal Doom but in a modular format.
This mod is about fully reworking bd64, "levels base gonna be similar to original d64 but with effect of bd64, new weapons, enemies, sprites, effects...
V2.0---------------------------------------------------------------------------- Los tracks fueron triplicados, ahora son 114 canciones de puro metal...
This mod contains only the the Brutal Doom 64 monsters and some extra effects such as torches and other decorations. For compatibility with BD64 Maps...
The ultimate music pack for Sergeant Mark IV's BRUTAL DOOM 64
Brutal Doom 64 REALLY lacks of brutality. I mean, there is no lots of deaths, most enemies haven't got even a headshots. So, I decided to add new deaths...
MONSTROUS TUNES FOR YOUR DEMON HUNTING. HOPE YOU ENJOY
brutal doom 64 map hard makes the brutal doom 64 game even harder that is to say more demons in all the maps
Is Anyone Else Bored Solving Mazes, Puzzles In A Fast Paced Game Like Doom? Well I Am Trying To Make A Few Very Simple Doom Maps That Don't Have Puzzles...
Is Anyone Else Bored Solving Mazes, Puzzles In A Fast Paced Game Like Doom? Well I Am Trying To Make A Few Very Simple Doom Maps That Don't Have Puzzles...
Extended tracks, new Unmaker sprites, new spawn pentagram sprites and orginal Revenant.
My addon with more realistic weapon sounds for Brutal Doom 64!
Another Attempt of mine with Neural upscaling. Filler text!! 19/01/24 Update to add enemies and add some missing weapons.
The main objetive of this full version of bd64gamev2.pk3 is bringing all unused/cut content of the original Doom 64 and the Sgt.Mark's work to be played...
Redesign of my Visor for BD, now for Brütal DOOM 64 with most of its features included as indicators, stadistics and smooth mugshots.
Separate fork of Brutal Doom 64 aimed at fixing multiplayer. Also includes a stronger focus on the original Doom 64 alongside new and enhanced features.
This file is fixing the performance issues BD64 is having in very complicated or infested PWADs. V1.1 Removed spawning the Stamina-Loop in the DECORATE.PLAYER...
Doom 64-psx textures, music and intro For doom 2 and ultimate doom
Brought Brutal Doom 64 up to code with GZDoom 3.2.5 & Zandronum 3.0.