Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.

Description

Is Anyone Else Bored Solving Mazes, Puzzles In A Fast Paced Game Like Doom? Well I Am Trying To Make A Few Very Simple Doom Maps That Don't Have Puzzles And Aren't Mazes Like The Original Doom . As I Don't Have Much Experience In Mapping Doom These Maps Aren't An Masterpiece. But I Am Trying To Make It Better. In This Wad There Are Two Maps. In My Previous Wad There Was Only The First One. But Now I Have Made Another. A Doom 2 Wad Is Needed. GZDoom, ZDoom, Zandronum Is Needed. This Maps Are Meant To Be Played With Brutal Doom. Leave A Comment And Leave A Rating And Tell Me How To Make It Better.

Preview
Shadows Doom Map [Test02]
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