I've been game modding on and off for the past 19 years, I tend to do solitary work since the majority of groups mods fail but I've done environment art for Skywind and currently work on Halo Evolutions. My strengths - Texturing, 2d concept art, map design, Engine Work (particually enviroments) I'm very good at reusing things, making the old seem new. I've modded a lot of games so i'm going to list what I have the most experience modding in which i continue to mod to this day :) -Neverwinter Nights -Source Engine (Halflife 2) -Unreal Engine (UT3, UDK, UT2k4, Unreal 4) -Blizzard's Warcraft 3/Starcraft 2 Discord: StormAndy #3604 StormAndy.Artstation

Add mod Mods
Age of Thrones
Age of Empires: Definitive Edition

Age of Thrones

Real Time Strategy

8 Player Game of Thrones Map of the South of Westeros (Supports AI) Each player starts by a Ruins with 3 villagers at an iconic location. Player 1 - Kings...

Age of Empires: HD Edition
Age of Empires III: The Asian Dynasties

Age of Empires: HD Edition

Real Time Strategy

This mod is a recreation of the original Age of Empires in the third Age of Empires. Guide your prehistoric nomadic people out of the Stone Age all the...

Advance Wars - Steampunk Rising
Warcraft III: Frozen Throne

Advance Wars - Steampunk Rising

Real Time Strategy

Advance Wars - Steampunk Rising is a map set for Warcraft 3 which brings to The units/tactics of Advance wars to into a Real-time strategy experience...

Tiberian Sun Redux
C&C3: Tiberium Wars

Tiberian Sun Redux

Real Time Strategy

The fine individuals who have brought you C&C Tiberian Dawn Redux and Tiberian Sun Redux for CnC Zero Hour, have decided to switch over to CnC 3 to give...

Forsaken - Survival
Warcraft III: Frozen Throne

Forsaken - Survival

Tower Defense

Forsaken Forest is a survival map for 3-6 players who must choose a location to build shortly after a crash landing. They must build towers and and fight...

StormAndy's Melee Maps
Starcraft II: Heart of the Swarm

StormAndy's Melee Maps

Real Time Strategy

This mod is my effort to expand on the Starcraft 2 Melee maps. I've experimented a lot in the earlier map designs and I'm currently looking closely at...