Brings the triumph and turmoil of some of history's greatest Asian civilizations to stunning life. Wielding the symbolic power of immense Wonders of the world, lead the armies of China, India or Japan in a struggle for dominance against the European powers, or against each other. Crush opponents with ranks of new military units, such as the Chinese Flame Thrower, the Indian Siege Elephant, or the fierce Japanese Shogun. Or play the role of master diplomat, and befriend your allies at the Consulate, biding your time and building a force of foreign weaponry that will topple your enemies. In Age of Empires III: The Asian Dynasties, players use the might of the East to bring the world to its knees.
I'm aware that I'm not too good about posting progress updates. These past few months I have been really busy with my studies. That being said, here is the progress I have done lately.
I have been working on finishing shared units, buildings, sounds, and improvements. Things needed before I can release anything. Right now there is someone who offered to help code the AI. As soon as that is completed I want to move towards a first release of some sorts, since everyone has been extremely patient. I have been also focusing on Armor and Gondor, finishing their buildings and working on their homecities. There has also been much progress made on implementing the texture bug fix that Mandosrex discovered (this means that the new textures will not revert back to the original ones during the game). It has been an incredible tool that has opened many new possibilities, like color variations for horses and wargs. I have been reworking the trolls and I'm quite proud of the results, especially of the Cave Troll. I have also been texturing the units of every realm since some of the first textures I did were really bad. This about sums it up, working on things here and there.
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