This member has provided no bio about themself...
I will be making a demo very soon for the first level.
Part 13 of 14. Part 14 is my Master Patch located in the comments section.
Part 12 of 14. Part 14 is my Master Patch located in the comments section.
Part 11 of 14. Part 14 is my Master Patch located in the comments section.
Part 10 of 14. Part 14 is my Master Patch located in the comments section.
Part 9 of 14. Part 14 is my Master Patch located in the comments section.
Part 8 of 14. Part 14 is my Master Patch located in the comments section.
Part 7 of 14. Part 14 is my Master Patch located in the comments section.
Part 6 of 14. Part 14 is my Master Patch located in the comments section.
Part 5 of 14. Part 14 is my Master Patch located in the comments section.
Part 4 of 14. Part 14 is my Master Patch located in the comments section.
Part 3 of 14. Part 14 is my Master Patch located in the comments section.
Part 2 of 14. Part 14 is my Master Patch located in the comments section.
Part 1 of 14. Part 14 is my Master Patch located in the comments section.
Part 1 of 2. See comments section for Part 2 which is my Master Patch.
Part 13 of 15. Part 14 is a tweaked version of the high poly mod from a group of modders found here with credits inside. Part 15 is raytracing and instructions...
The full 4k Remake will be pay walled. Crazy amounts of work!
The original modders texture quality really impressed me and ultimately made this the first game I didnt have to by hand clean anything up. System requirements...
WARNING: YOU MUST DOWNLOAD THE OTHER PART 14 IN ADDITION. LOOK FOR THE PHOTO WITH JOHN CARMACK TO HELP YOU FIND IT! PART 15 IS IN THE COMMENTS SECTION!
WARNING: YOU MUST DOWNLOAD THE OTHER PART 13 IN ADDITION. LOOK FOR THE PHOTO WITH JOHN CARMACK TO HELP YOU FIND IT!
Part 12 of 15. Part 15 is raytracing and instructions and found in the comments section. This version uses hand applied RLE compression which was required...
Part 11 of 15. Part 15 is raytracing and instructions and found in the comments section. This version uses hand applied RLE compression which was required...
Part 10 of 15. Part 15 is raytracing and instructions and found in the comments section. This version uses hand applied RLE compression which was required...
Part 9 of 15. Part 15 is raytracing and instructions and found in the comments section. This version uses hand applied RLE compression which was required...
Part 8 of 15. Part 15 is raytracing and instructions and found in the comments section. This version uses hand applied RLE compression which was required...
Part 7 of 15. Part 15 is raytracing and instructions and found in the comments section. This version uses hand applied RLE compression which was required...
Part 6 of 15. Part 15 is raytracing and instructions and found in the comments section. This version uses hand applied RLE compression which was required...
Part 5 of 15. Part 15 is raytracing and instructions and found in the comments section. This version uses hand applied RLE compression which was required...
Part 4 of 15. Part 15 is raytracing and instructions and found in the comments section. This version uses hand applied RLE compression which was required...
Part 3 of 15. Part 15 is raytracing and instructions and found in the comments section. This version uses hand applied RLE compression which was required...