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Comment History  (0 - 30 of 114)
Jamescorella
Jamescorella - - 114 comments @ Dialogue Expanded Expanded v5 (1.5.2) (ENG)

If we use ULTIMATE DIALOGUE EXPANSION Moddb.com, after your mod do we still need your LTTZ patch? since that one says it comes with one.

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Even More Hideout Furniture [Update 1.1]

BARRICADES!! YES!! THANK YOU!!!

Good karma+2 votes
Jamescorella
Jamescorella - - 114 comments @ Campfires placeable 0.22

YES PLEASE!!!!!! an option to have them placeable anywhere would be great

Also I recently installed BaS and I cant place fire even in grass or dirt Anymore, I thought I was just placing them in the wrong place, but it makes sense now. I would have never known it was BaS that made it stop working.

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Ultimate Dialogue Expansion v1.5.1 (privatised)

JUST WHEN I THOUGHT EXPANDED EXPANDED WAS THE END

YOU HIT US THE EXPANDED EXPANDED EXPANDED! GONNA TRY THIS RIGHT NOW!!!!

YOU GOT ME LOOKING LIKE THE THUMBNAIL PICTURE :o

Good karma+5 votes
Jamescorella
Jamescorella - - 114 comments @ HUD Offsets Editor

Thank you! Also I wanted to ask if you happen to have any advice on what numbers I should be around when trying to fix this position? when I aim with the AKs74u BaS with Kobra sights.

Is there any reference I should be using?
Reddit.com

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Milspec PDA 1.11.1 with Kill Tracker

Dang I also get the Disappearing Looted PDA's when I click View.

**Update: I deleted zzzzz_ui_pda_npc_tab_wpnhidefix.script like mentioned above, and they came back.

Am I missing out on anything by deleting that? I really like this mod its great, so I would like to know what I got rid of.

Good karma+2 votes
Jamescorella
Jamescorella - - 114 comments @ HUD Offsets Editor

it was working previously but now i get this when i get into the hud editor F7. Any ideas?

FATAL ERROR

[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::Init3tButton
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\ui\UIXmlInit.cpp
[error]Line : 360
[error]Description : XML node not found
[error]Argument 0 : dbg_wpn_hud_editor:btn_third_person
[error]Argument 1 : ui\ui_debug_launcher_16.xml

stack trace:

! [LUA] 0 : [C ] Init3tButton
! [LUA] 1 : [Lua] .../anomaly/bin/..\gamedata\scripts\ui_debug_wpn_hud.script(309) : InitControls
! [LUA] 2 : [Lua] .../anomaly/bin/..\gamedata\scripts\ui_debug_wpn_hud.script(240) :
! [LUA] 3 : [C ] WpnHudEditor
! [LUA] 4 : [Lua] .../anomaly/bin/..\gamedata\scripts\ui_debug_wpn_hud.script(152) : start
! [LUA] 5 : [Lua] ...anomaly/bin/..\gamedata\scripts\ui_debug_launcher.script(455) : exec
! [LUA] 6 : [Lua] ...anomaly/bin/..\gamedata\scripts\ui_debug_launcher.script(849) : Execute
! [LUA] 7 : [Lua] ...anomaly/bin/..\gamedata\scripts\ui_debug_launcher.script(860) : OnList
! [LUA] 8 : [Lua] ...anomaly/bin/..\gamedata\scripts\ui_debug_launcher.script(873) :

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Dynamic Faction Relations Customizer v2.2.2

Solved the issue it was a load order problem with dialogue expanded and Exoseva CBSE

im so glad lol ive been using this mod for so long and didnt want to remove it

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Literally You In Drive v1.1.2

Just wondering but do I have to start a new save for the effect to take place? Or be in a different map than him? I made the change but it still shows the loner icon when I look at him.

Can I make him Neutral like Hip, part of the trader faction instead?(I have a mod that makes guides and traders and mechanics neutral)

Also Does he respawn? I had him in my squad but I let him go to make the change to killer. Does he return to the same place when dismissed?

When I went to recruit him again, he was there but his inventory had reset, all the guns and everything he had ever looted was gone. So I was wondering if he had just died and respawned when I let him go.

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Squads filler

I had the same error and also happened when i went to sleep and havent changed anything i redownloaded and opened it up with notepad+ and checked line 34 and it says
" local pos = commander.position"

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Campfires placeable 0.22

Is there anything I can edit to be able to place a campfire inside my home base? pls i need this

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Boomsticks and Sharpsticks

For some reason the gun AKS-74U(BaS) doesnt aim in the center when i equip the EKP 1S-03 Kobra sight,(the other Cobra EPK 8-02 sight works fine)
It works on the normal gun but on the Bas version the whole gun suddenly goes off center when aiming.
All other sights work correctly on the BaS version, except for EKP 1S-03.

I have tried "Delete Shader Cache" and changing " texture_lod" to 1 but still nothing. Any Ideas?

This is a video of it

Reddit.com

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Literally You In Drive v1.1.2

Love the mod! Anyway to make Ryan Neutral? I am Mercenary and any time Loner and Mercs declare war, my companions kill eachother. LOL

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ HQ NPC Pack 1.4

ahh ok thank you!! Also by chance, are there any plans to make the other outfit eyes glow too or is this pretty much final? Its a great mod I enjoy it very much by the way.

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ HQ NPC Pack 1.4

Is only the Mercenary eyes supposed to glow? not the other factions? Just making sure I have it correct.

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Nestandart's Clear Sky models (UPDATE 1)

These look great, compatible with Dux and HQ NPC?

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ RE:TUNE: Anomaly Bullet cracks and impacts

Whats the difference in v2? Just lowered sound? I also have your foot step mod its great

Good karma+2 votes
Jamescorella
Jamescorella - - 114 comments @ [Modded Exes] NPC Wake Up After Death 2.0

yesss!!!! please! this would be better than the random zombified you get if NPC's are caught in an emission or psy-storm

Good karma+2 votes
Jamescorella
Jamescorella - - 114 comments @ Dynamic NOCTURNAL Mutants v1.25

Also anyone know how to make it so that only zombies spawn? We just killed like 20 bloodsuckers on the Farm in Cordon lol....

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ [DLTX] Enjoy Cigarettes v1.1.1

this mod is great! is it possible to make one for Drinking too? kinda like how they do at the campfire

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ [1.5.1/1.5.2] Zone Customization Project (AZCP) 1.5e

is there any way to make zombie mode, only replace mutants but not stalkers

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Dynamic NOCTURNAL Mutants v1.25

Any way to make it work with Warfare mode?

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Dynamic Faction Relations Customizer v2.2.2

ahh ok thank you its good to know that i have the correct settings, its cool to see everything now

Good karma+2 votes
Jamescorella
Jamescorella - - 114 comments @ Dynamic Faction Relations Customizer v2.2.2

Great mod! I updated to newest version, and set every section to default in every tab, and i see that bandits and renegades can do ceasefires with military is this normal? Also zombies and monolith and sin can fight eachother now? And sin can ceasefire with loners? I just want to make sure everything is working as intended

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ AI Combat Pack for Anomaly 1.5.2

is it safe to download yet? I see there was an update

Good karma+2 votes
Jamescorella
Jamescorella - - 114 comments @ AI Combat Pack for Anomaly 1.5.2

To install the newest update, you say uninstall completely, does that mean i can just delete it from Mod Manager and then put in the newest version and play my current save?

Good karma+3 votes
Jamescorella
Jamescorella - - 114 comments @ Anomaly HD Models Addon [DLTX]

ah ok, thank you!

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ English voice for UNISG

I have your version before the latest one, i see the installation is a bit different now, I just enable all three boxes and play, like your older version?

Good karma+1 vote
Jamescorella
Jamescorella - - 114 comments @ Anomaly HD Models Addon [DLTX]

Not compatible with DUX or HQ NPC pack right?

Good karma+1 vote