Description

Adds an ability to create campfire wherever you want.

Preview
Campfires placeable 0.22
Post comment Comments  (0 - 50 of 178)
MoreLove1
MoreLove1 - - 128 comments

Просто для уточнения ,есть мод, который позволяет восстановить здоровье у костра , я так понимаю, эти костры тоже опираются на Базовые объекты и это будет работать ? Также интересует ,работают ли эти костры с режимом сохранения у костров ?

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bvcx Author
bvcx - - 2,182 comments

В описании же написано, специально покороче сделал.

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MoreLove1
MoreLove1 - - 128 comments

Да, я видел ,но сталкер штука такая ,просто хотел уточнить

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]{oNtrAst
]{oNtrAst - - 261 comments

And can NPCs and teammates sit around the campfire that the player has lit, tell stories and fry sausages?)

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Lauta_ro
Lauta_ro - - 258 comments

very good, compatible with pr0vk? /s

also is it possible to remove the campfire?

i tried with debug mode but the function to light the campfire is still in the position of the old campfire and i end up with this lol

Imgur.com

great work btw, goes nice with healing campfires

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bvcx Author
bvcx - - 2,182 comments

You tried with debug what? remove object? Campfires in game are anomalies, there is spawned model and anomaly on top of it, so you need to delete anomaly too.

Stop trying to break it intentionally and then report here please xd
Game isn't supposed to be played with deleting objects from debug and I didn't consider it while making this addon, tnx.

They both (object and anomaly) get deleted on level transition and you can also turn off this option in MCM.

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Spirit1999
Spirit1999 - - 85 comments

Almost no addon is compatible with prOvak.

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Lumpelstilzchen
Lumpelstilzchen - - 114 comments

That's not true. Playing it with 2.5 of him and already installed many addons like new HD Models, Dead Zone and whatever and it all works fine.

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Spirit1999
Spirit1999 - - 85 comments

I'm talking about most add-ons that change core gameplay. Not those that change the look of models or the surrounding. As Provak pack is cramped with all kinds of add-ons thus it's more likely to crash.

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Feel_Fried
Feel_Fried - - 497 comments

so does it supports BaS, HD models and Cement?

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bvcx Author
bvcx - - 2,182 comments

e v e r y t h i n g ;]

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Feel_Fried
Feel_Fried - - 497 comments

even F.E.A.R modpack?

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bvcx Author
bvcx - - 2,182 comments

:bruh:

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Ishmaeel
Ishmaeel - - 282 comments

I voted 10/10. Now I shall download it.

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Zealot_K
Zealot_K - - 1,868 comments

Brilliant !

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Oni_Barix
Oni_Barix - - 97 comments

Every time I think I am done adding mods I see something cool like this pop up! I cant wait to try this up north.

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KraizerX
KraizerX - - 186 comments

oh boi campfire saves mode would be easier with this

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bvcx Author
bvcx - - 2,182 comments

Slightly, one save is 3.68 kg ;]
But can be a very good extra checkpoint.

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KraizerX
KraizerX - - 186 comments

oh shiet, but to balanced it the weight should be more than that in my opinion, how about 15kg

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bvcx Author
bvcx - - 2,182 comments

I personally play with minimum weight and have 40 max and usually 5 kg free lol. I thought that even 5+ will be too much for majority and it'd be easier to just ignore placeable campfires for them, so I stopped at 4~.
But anyone can open items_campfire.ltx and change weight to 15 if they want ;]

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Jurkonov
Jurkonov - - 375 comments

Congrats. Very nice addon.

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bvcx Author
bvcx - - 2,182 comments

Thanks ;]

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[𝚛𝚞𝚋𝚢]
[𝚛𝚞𝚋𝚢] - - 607 comments

Now with the AI dies on anomalies, I can revive that SoC scene, where wolf casually dies into a campfire. Thanks.

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bvcx Author
bvcx - - 2,182 comments

You can just place campfire under him and lit it....
Then tell everyone he was a witch.

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[𝚛𝚞𝚋𝚢]
[𝚛𝚞𝚋𝚢] - - 607 comments

True, forgot I can pretend its the year 1650 again hehe

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ak.72
ak.72 - - 33 comments

Спасибо за этот шедевр!!! Я искренне рад, что у тебя получилось это))

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equismas
equismas - - 83 comments

Looks great, wonder if always need to buy wood, and not having it picked for yourself as in talker is in the woods mostly. And have axe.

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bvcx Author
bvcx - - 2,182 comments

People offered me this many times already ;]
This is just initial 0.1 version, I'll add more features in the future. Not sure how well the option to find a wood fits stalker... not like it is skyrim or minecraft, but I'll probably add it anyway.

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Guest
Guest - - 692,343 comments

The idea f getting wood minecraft like its somehow implemented in mutant parts, and weapon parts. So far nature has been just made more HD and such, interactivity is limiyed to camouflage.I don't know the limitations of the engine, but thanks.

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bvcx Author
bvcx - - 2,182 comments

Okay, updated with this feature for all you dirty survival game lovers ;]

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Sgt.Kanyo
Sgt.Kanyo - - 113 comments

Thank you very much for this.
Been waiting for a mod like this, I thought it wasn't possible.

Is there a way to make deployable sandbags as well?
There are some areas in the zone that are occupied by stalkers, but I think some sandbags would make it more believable that people actually live there.

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bvcx Author
bvcx - - 2,182 comments

Should be possible, but you gotta ask someone who make models (coz it wasn't me who made them), this one is and will be strictly campfire addon ;]

Honestly not to bloat ID limit, it's better to just add objects into levels.

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Sgt.Kanyo
Sgt.Kanyo - - 113 comments

The sandbag models already exist in game. I was thinking to place those as not moveable objects on the map.
Maybe if I find it's id, then I can modify the script to make it spawn those. Although I'm guessing I won't be able to rotate it.

Also another question, I saw that after I move to another map, the campfires disappear. Is there a way to make them permanent like the tents for example?

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bvcx Author
bvcx - - 2,182 comments

It's in MCM.

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lsandoval0000
lsandoval0000 - - 104 comments

Addon #57
nice addon btw :D

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morgannoor1991
morgannoor1991 - - 484 comments

great for Cooking meat

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unwary
unwary - - 54 comments

This addon enhances the immersion

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Minotaur21
Minotaur21 - - 90 comments

One word, FATIGUE
;) good stuff

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theRealBeef
theRealBeef - - 271 comments

I finally have a reason to grab my tent, my sleeping bag, and my campfire, and head off for some relaxing camping trip in Red Forest.

I am beyond impressed with your work

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BadaBoom_0325
BadaBoom_0325 - - 580 comments

Наконец-то я смогу пожарить мясо где захочу.

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Mr.LeoNov
Mr.LeoNov - - 36 comments

ну наконец-то смогу хоть раз сохраниться на этом грёбаном кладбище техники
спасибо большое

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bvcx Author
bvcx - - 2,182 comments

Можешь поставить где удобно и там сохраняться сколько хочешь ;] Костры не исчезают пока локу не покинешь (хотя и исчезновение костров можно в МСМ отключить).

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Unfortunate1313
Unfortunate1313 - - 8 comments

This was just what I was looking for!

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zoust
zoust - - 358 comments

10/10 addon

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patrickarent
patrickarent - - 63 comments

v0.2:
Chop Wood ability

Can you please xplain this?! :O

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bvcx Author
bvcx - - 2,182 comments

It's in description ;'[
guys...

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patrickarent
patrickarent - - 63 comments

I missed it! This is an amzing mod!

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Feel_Fried
Feel_Fried - - 497 comments

Can you pls add a demonstration video? the description is over complicated for me =(

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bvcx Author
bvcx - - 2,182 comments

Once you make hand animations for my gas mask filters.

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loneSTALKER00
loneSTALKER00 - - 347 comments

This is an absolute must-have mod for me, being able to make an entire camp anywhere is super useful. Thank you Stalker! A real life saver in the nothern areas if you play with campfire save mode on.

(Wouldn't most wood in the Zone be too radioactive/toxic to just chop down and burn though? I'd take a guess and say it's dependant on the area then? With wood in the Cordon being clean and safe enough compared to the Red Forest for example. That would fit in nicely with your toxic air addon)

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bvcx Author
bvcx - - 2,182 comments

I'm keeping it simple.

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